Here is the list of cards that Iīm liking so far in M11. I havenīt touched on any reprints.
Leyline of Sanctity
This will get played. Decks can have the choice of running 4 Leyline slots main and 4 side to swap them out depending on the matchup. Void for Dredge, Sanctity for Oath/TPS. This card is awesome and Iīm picking up 4
Preordain
Substitution for the Brainstorm inquisition. Will get played until wizards dares to print more powerful unrestricted blue draw. Foil version will be expensive because they know eternal players pay anything for pimp.
Phylactery Lich
I like this in the slot of Negator. It can block golems all day long and curves out nice on a ritual. The only thing thatīs in the way of this card is using hurkylls recall on yourself to build storm, but by the time youīre doing this you should already go for lethal. I donīt know about the price.. It might go the same way as Tombstalker, starting low but gaining ground over the months, but it needs to find a deck outside of vintage to be worth anything. Dark Depths comes to mind.
Serra Ascendant
This card is good. 1 mana for 6/6 flying lifelink? Thatīs really good. The condition is very much attainable. Maybe not vintage material but definately playable. Not worth a lot of money. Iīd compare this to Mystic Enforcer, but with a cheaper mana cost and a harder condition to overcome. You can however, if you feel so daring, pitch an autochton wurm to nourishing shoal and start pounding for 6 on turn 2 with 41 life left.
Leyline of Anticipation
The card that will break eternal. I strongly believe the price of this will go up. I very much doubt that the results are going to be disappointing with this card.
Knight Exemplar
We have to keep our eyes on tribal knights. This card is probably the most powerful lord Iīve seen so far.
Overwhelming StampedeThis is different from overrun and different from berserk. I very much like this card. I donīt see this happening in Eternal but this thing makes your army really big so its a virtual win. You could even make a stupid deck with a high-power wall and pump up your useless mana elves and bops. I see this card going to the 5$ - 6$ range, if it finds a deck, maybe to 8$. Otherwise, $3
Milotic Slime


FKZ Dredge loves this. Chaining Dread Returns with this guy should be easy. Iīd pick up a singleton. This card isnīt going to be worth anything.
Wall of Vines
0/3 Defender Reach for a single green mana. I like it. Would be better if it had 1 power so you could add basilisk collar to it though. The card shouldnīt cost anything so why not pick em up.
Time Reversal
I mainly dislike its price. I think this will get played in extended a lot. Very nice art.
So there you have it, those are my picks for now.
ADDITIONAL MENTIONS:
Mystifying Maze

Not good enough. Maze of Ith is simply better, although you can draw mana out of this one. If you could use this on your own Duplicant to trigger a new CITP effect, it would be nice. If you could use it on a creature that is not attacking it would be nice as well. I mention this because it is a mix between Tawnos' Coffin and Maze of Ith.
Sword of Vengeance
Although I really like the card, it's too mana intensive. Haste is irrelevant since you won't have mana to cast a creature + 3 to equip this. Won't pick up this one. For

or

it would be a house.
Sun Titan
There is a lot of discussion on this for Dredge, but I don't see it. If used only to get back a bazaar there are better options, such as Sphinx. If it's hasty damage, there is FKZ which attacks for more. The 'when it attacks' ability is irrelevant. The only thing that I deem test worthy is pulling a Vault from grave and pulling a key next turn while taking an extra one with Fatestitcher in the mean time. Concordant Crossroads isn't gonna be good enough. I'm skipping this card.
This card is good. I can see this card getting played in legacy. Won't cost much so I'm picking them up. Like I said with Serra Ascendant, pitching a wurm to Shoal in turn 2 can make this 17/17.
PlummetOverall a good card, itīs just very narrow. It could pop up in other formats. In vintage I donīt see it happening so soon but who knows. Pick them up if you want to so you can have more sideboarding choice. I like to have a lot of versatility when sideboarding, so narrow cards can have some room in my card box. This will probably sound crappy, but you could combo it with Soaring Seacliff for other formats if you're stuck on U/G and don't want to bounce, but actually remove things. That said, bouncing and then countering is probably more effective.
Ember HaulerThis can remove all the irritating 2/2īs. It probably wonīt cost anything so you might as well pick them up. The problem is, goblins is already good against aggro and against Dredge Mog Fanatic is cheaper. Worth a try though.