Guli
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« Reply #30 on: September 12, 2010, 01:47:27 am » |
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The deck is not about cats, it is about Null Rod and will always be about Null Rod. I will of course make an attempt with Aether Vial as well next to the null rod route and will eventually get something viable out of it. But Leonin Arbiter just begs for Null Rod. Suppression field, bleh, I would not auto add that card. 4x Null Rod 4x Leonin Arbiter 4x Aura of Silence That is how I would most likely begin the deck. (Not even sure about Aura) I predict something to come out of the new set that 'hoses' artifacts. We saw the new 'Tinker Robot' for example and then Leonin Arbiter was spoiled. Just sounds logical that with the amount of artifacts something will come out to give other archetypes a tool to fight. My dream would be a one sided walking Null Rod 
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« Last Edit: September 12, 2010, 02:29:42 am by Guli »
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Cyberpunker
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Posts: 608
I just gotta topdeck better than you ^_^.
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« Reply #31 on: September 12, 2010, 04:32:10 am » |
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Bomberman says WINNER!!!
This is going to be very effective in getting Aggro Combo back online. Hate.dec (otherwise known as "fish variants") also!
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overseer1234
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« Reply #32 on: September 12, 2010, 05:34:35 am » |
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The problem I always had with Supression Field was that my opponent could always get one or two fetchlands activated before it comes out. This new cat offers some support for it. Is it possible all this could work in a Parfait shell? Think about it:
Tariff StP Cannonist Arbiter Supression Field Glowrider Seal of Cleansing Aura of Silence Land Tax Rule of Law Ghostly Prison Enlightend Tutor Agrivian Find Jotun Grunt
Somewhere in all that has to be a decent mono-white deck, right?
Peace,
-Troy
I would rather play samurai of the pale curtain then jothun grunt . And definitely play thorn of amethyst next to the glowrider.
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AmbivalentDuck
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Exile Ancestral and turn Tiago sideways.
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« Reply #33 on: September 12, 2010, 08:55:47 am » |
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That means the Arbiter makes Maralen a mini-Possessed Portal. IF they can't pay two mana. Like I said: Mox, Sol Ring, Ignore your deck.
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BruiZar
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« Reply #34 on: September 12, 2010, 09:19:17 am » |
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Its a good card, but it doesn't have a gigantic impact on its own. I don't see this in a dedicated white control deck because those cards are just not fast enough. White remains a support color at best.
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Wagner
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« Reply #35 on: September 12, 2010, 10:09:50 am » |
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Bomberman says WINNER!!!
This is going to be very effective in getting Aggro Combo back online. Hate.dec (otherwise known as "fish variants") also!
I thought about it and... well, paying 5 mana main phase to use Trinket Mage seems very very hard, I don'T really see how this card can fit in Bomberman's current strategy. I still think Meddling or Mindsensor is better in that hate spot.
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brianpk80
2015 Vintage World Champion
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« Reply #36 on: September 12, 2010, 04:55:57 pm » |
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That means the Arbiter makes Maralen a mini-Possessed Portal. IF they can't pay two mana. Like I said: Mox, Sol Ring, Ignore your deck. I don't have a deck to ignore here.  Ideally, there would certainly be some mana denial and artifact hate. I gotta see the rest of the set spoiled to see what we have to work with.
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"It seems like a normal Monk deck with all the normal Monk cards. And then the clouds divide... something is revealed in the skies."
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AmbivalentDuck
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Exile Ancestral and turn Tiago sideways.
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« Reply #37 on: September 12, 2010, 08:57:47 pm » |
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I'm thinking some variant on UWg Vial Fish with heavy countermagic and 2-3 Jace. The idea being that you put the well-accelerated decks in the position Null Rod decks usually occupy: you get one spell per turn and you better make it count.
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Viseral-Fate
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« Reply #38 on: September 14, 2010, 01:33:47 am » |
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I'm in a no-proxy, rather toned down meta. Had to preface that so you can see my ideas are skewed.
Now I would make an argument that this could be ust another hate-bear, or it could be the etra piece of hate that gets others innovating W/x hate decks again.
If you use Jotun Grunts, it is is enough to matter, fight dredge, and recycles your used strip-effets
I was thinking that to fight the aggro matchs you could have things like Sunscour (terrible, but cost efficient), black for removal (meh plan, but access to Bob and Perish), or you could just handle Fish as Fish handles other decks (Run our own Goyfs and Swords).
On that last idea, Path to Exile is amazing when they have to pay 2 to get their possibly non-existent basic.
I think punting being on the draw to MUD is inevitable. You can hope for Abolish, Seal, Pridemate, etc. But either way it comes down to how they lock you out. If it is the Golem, use ESG and Path. Sphere, lay a land and play Abolish. If anything, the bigger problem is the more draw oriented combo decks.
I firmly believe this will be something I grab 4x of early and try out in person. There are so many hate-bears in just WW, that it could be done so cheaply and the results per $ would justify the investment.
Deck Idea for WW hate:
4x Leonin Arbiter (Tutor) 4x Ethersworn Cannonist (Storm) 4x Jotun Grunt (Dredge/Recursion) 3x Aven Mindcensor (Tutors) 4x Ictacian Jailineer (anti-Bob and Welder) 3x True Believer (Oath)
4x Path to Exile 3x Aura of Silence 1x Seal of Cleansing 3x Enlightened Tutor
5x Open Slot (Maybe Land Tax)
4x Mox Diamond 4x Wasteland 4x Ghost Quarter 1x Strip Mine 9x Plains
SB: Tariff Leyline of Sanctity Orim's Chant Silence Abeyance Swords Steelshaper Mystic (w/ Jitte or SoFI) Ronom Unicorn Seal of Cleaning Pithing Needle Null Rod
I like the simplicity and nostalgic feel of bringing budget to fight Oath or Mud
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liontruth
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100% Pure Power
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« Reply #39 on: September 14, 2010, 02:35:01 am » |
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For the 5 open slots, land tax doesn't look good w/ arbiter in play. Why not play Silence/Chant MD? - you dont have that many 1st turn drop - they can't go nuts on you before you play your hate creature - Orim is sexay 
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Team AFTERMATH
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madmanmike25
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Lord Humungus, Ruler of the Wasteland
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« Reply #40 on: September 14, 2010, 08:20:31 am » |
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You have options: Kataki main, Null Rod main, or 3 Stoneforge Mystic + 2 Equipment. The last two options work well with Enlightened Tutor.
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Team Lowlander: There can be only a few...
The dead know only one thing: it is better to be alive.
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policehq
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« Reply #41 on: September 14, 2010, 08:32:09 am » |
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You have options: Kataki main, Null Rod main, or 3 Stoneforge Mystic + 2 Equipment. The last two options work well with Enlightened Tutor.
But neither those last two options nor Enlightened Tutor work amazingly with Arbiter.
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Viseral-Fate
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« Reply #42 on: September 14, 2010, 03:26:57 pm » |
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I guess I blanked on that. I wanted the obvious WW plan and just adding some sort of card advantage.
Would Black splash for Bob be good? The dissynergy of setting him up or luck ability with Mox Diamond could work. The deck idea just needs tempo, slowing them down is good, but then we still need to finish them off before they find a way through.
I probably should also find an answer to Massacre, which wrecks the deck outright
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honestabe
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How many more Unicorns must die???
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« Reply #43 on: September 14, 2010, 04:03:32 pm » |
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I've been playing this guy in UW fish. He's good.
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As far as I can tell, the entire Vintage community is based on absolute statements
-Chris Pikula
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policehq
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« Reply #44 on: September 14, 2010, 04:11:30 pm » |
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When you add more colors, you're making a need for fetches. I think mono-white with the 9 wastes is the best option for abusing the mana-base denial strategy of Leonin Arbiter.
4 Leonin Arbiter 4 True Believer 4 Samurai of the Pale Curtain/Jotun Grunt 4 Icatian Javelineers 4 Aven Mindcensor x Kami of False Hope, Ronom Unicorn, Children of Korlis, Master Decoy, Martyr of Sands/Proclamation of Rebirth (??)
4 Chalice of the Void 4 Null Rod
x Tariff/Path
5 Mox 1 Sol Ring 1 Black Lotus
4 Wasteland 4 Ghost Quarter 1 Strip Mine x Plains
Kinda loose.
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honestabe
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How many more Unicorns must die???
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« Reply #45 on: September 14, 2010, 04:34:52 pm » |
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Only 2 colors means you only need 4 fetches. Ive never had a problem with them and arbiter
// Lands 4 Flooded Strand 2 Ghost Quarter 1 Strip Mine 4 [MPR] Wasteland 1 Plains 4 [BRB] Island 4 Tundra
// Creatures 2 Thada Adel, Acquisitor 1 Jotun Grunt 2 Ninja of the Deep Hours 2 Vendilion Clique 3 [ARB] Meddling Mage 2 Isamaru, Hound of Konda 4 Leonin Arbiter 2 Kataki, War's Wage
// Spells 1 Black Lotus 3 [JGC] Stifle 3 Daze 3 Swords to Plowshares 4 Force of Will 1 Time Walk 1 Brainstorm 1 Ancestral Recall 3 Null Rod 1 Mox Pearl 1 Mox Sapphire
Might cut a basic or a fetch for more ghost quarter. its such a beating
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As far as I can tell, the entire Vintage community is based on absolute statements
-Chris Pikula
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limitedwhole
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« Reply #46 on: September 14, 2010, 06:56:00 pm » |
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I like Tithe and plateaus better than playing a limited amount of fetchlands with this card. Red gives you really good creatures like Shaman, Mogg Fanatic, and Goblin tinkerer. Tithe lets you play 4 Mox Diamond. i like this card allot in a white/red disruptive aggro.
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"Scrying isn't a "bad" card but it's not that good either."-Marske
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RecklessEmbermage
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« Reply #47 on: September 15, 2010, 11:16:16 am » |
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I posted a deck a few days ago on creative that might be worthwhile sharing here. Like honestabe, I think 2 colours is more than doable with this guy. Fetches aren't necessary. The synergy with kataki is strong and I like the idea of playing kataki over null rod. That opens up for aether vial and enables you to waste something pretty much every turn.
4 savannah 3 temple garden 4 horizon canopy (no basics. The deck cannot fetch them. It has vial and a bit of removal for magus and wasteland decks will loose that fight) 3 karakas (important against aggro, creates a mangara lock and makes the deck iona-resistant) 4 wasteland 4 ghost quarter 1 strip mine
3 mox diamond (Even though I'm always building unpowered lists, the deck really wants to have two mana from the get go and will draw into redundant lands) 4 aether vial 3 skullclamp (important enough that it may warrant 4 slots. Burns through redundant legends etc.) 2 sensei's divining top
3 isamaru, hound of konda 2 jotun grunt 4 leonin arbiter 4 qasali pridemage 3 kataki, war's wage 2 mangara of corondor 2 aven mindcensor 3 elvish spirit guide (can be vialed in, clamped, etc)
2 life from the loam (hadn't thought about this before, but lftl has some great synergy with top. Would be better with dredge 2, of course)
Sideboard: 4 disenchant (beyond pridemage, WG has few creature solutions to artifacts (null rod is particularly relevant here). Viridian zealot is too green intensive) 2 kitchen finks (probably not necessary. What match-ups need to be adressed?) 3 gaddock teeg 1 jotun grunt 3 path to exile 2 stirring wildwood (against other wasteland decks and to side in for wastes against decks with few nonbasics)
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AmbivalentDuck
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Posts: 2807
Exile Ancestral and turn Tiago sideways.
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« Reply #48 on: September 15, 2010, 03:39:36 pm » |
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Not really the right place to discuss a decklist, but white/green Vial Fish probably wants Living Wish.
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saspook
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« Reply #49 on: September 15, 2010, 10:42:27 pm » |
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The Arbiter is really strong with Stifle, Spell Pierce and even Daze.
I hate Stifle in fish, especially with Mindcensor. It was always a coin flip if they hit a land, now if they pay the 2, you know they will hit a land and can Stifle the fetch. Similarly it will be a lot harder to resolve a sorcery speed tutor against spell pierce with the extra 2 having to be paid.
Ignoring Blue for some questionable green cards is a mistake.
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Xequecal
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« Reply #50 on: September 16, 2010, 12:17:47 am » |
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I personally think Pridemage, Tarmogoyf, and that 2cc green hybrid that makes spells uncounterable for (R/G) (the name escapes me right now) are far better cards than anything you can get out of blue. Since running a three color Fish deck with both Arbiter AND 5 (let alone 9) strip effects will probably never work, my instinct would be to drop blue, at least in the maindeck. Green also gives you Ohran Viper, which is pretty good right now as a card advantage engine as people are starting to gravitate back to Leviathan as their Tinker target of choice because of Jace. If you play Noble Hierarch and 4 fetchlands, you can run an Island in the SB and bring in Predators for Arbiters against Shop decks, since they're useless in that matchup anyway. Exalted also lets Fish creatures kill Jace in one swing, rather than letting them Brainstorm twice.
I really don't like U/W Fish. You need a reasonable clock, and to get one U/W has to play crap like Isamaru. You want your creatures to disrupt the opponent, draw cards, or be huge, Isamaru is none of these.
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« Last Edit: September 16, 2010, 12:26:48 am by Xequecal »
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nineisnoone
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The Laughing Magician
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« Reply #51 on: September 16, 2010, 06:54:38 pm » |
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Bomberman says WINNER!!!
This is going to be very effective in getting Aggro Combo back online. Hate.dec (otherwise known as "fish variants") also!
Bomberman wants Riddlesmith.
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I laugh a great deal because I like to laugh, but everything I say is deadly serious.
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honestabe
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How many more Unicorns must die???
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« Reply #52 on: September 16, 2010, 07:54:25 pm » |
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Bomberman says WINNER!!!
This is going to be very effective in getting Aggro Combo back online. Hate.dec (otherwise known as "fish variants") also!
How does bomberman, a deck that revolves Trinket Mage, who tutors want this guy? Also, bomberman usually requires some degree of fetches which seems pretty anti-synergistic It is fucking sweet in fish though
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As far as I can tell, the entire Vintage community is based on absolute statements
-Chris Pikula
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