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Author Topic: Blightsteel Colossus  (Read 29714 times)
Lemnear
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« on: January 18, 2011, 01:51:55 pm »

From @dailymtg:




Picture @ mtgsalvation


Blightsteel Colossus - 12
Artifact Creature - Golem

Trample, infect

Blightsteel Colossus is indestructible

If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into it's owner's Library instead.

11/11

--------------------------------------


Oh my God!
A one-shot Tinker-target




« Last Edit: January 18, 2011, 02:59:43 pm by Lemnear » Logged

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Blue Lotus
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« Reply #1 on: January 18, 2011, 02:02:53 pm »

um fake? please? this is completely silly.

edit - as a general comment, the art in this set is completely dynamite.
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tito del monte
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« Reply #2 on: January 18, 2011, 02:24:08 pm »

Sooooo a Tinker/Oath target that kills in one swing......

Call me old-fashioned if you will, but that is fairly depressingly broken! :/
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AmbivalentDuck
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« Reply #3 on: January 18, 2011, 02:36:33 pm »

um fake? please? this is completely silly.

edit - as a general comment, the art in this set is completely dynamite.
The picture is from Dailymtg's twitter.  It appears to be real.
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Troy_Costisick
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« Reply #4 on: January 18, 2011, 02:37:07 pm »

That's just crazy.  We're changing out Tinker targets every six months now.  This guy is just unbelievably busted.
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DubDub
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« Reply #5 on: January 18, 2011, 02:39:08 pm »

That doesn't seem fair.
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Vintage is a lovely format, it's too bad so few people can play because the supply of power is so small.

Chess really changed when they decided to stop making Queens and Bishops.  I'm just glad I got my copies before the prices went crazy.
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« Reply #6 on: January 18, 2011, 02:42:55 pm »

Strictly better than Darksteel Colossus for the purposes of tinker and Oath of Druids.
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yawg07
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OoooOOOOooohh!

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« Reply #7 on: January 18, 2011, 02:46:49 pm »

It's like a double-strike colossus xD
Shit, in EDH it is a Quadruple-strike one! Going in Sharuum for sure.
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« Reply #8 on: January 18, 2011, 02:47:55 pm »

Strictly
Not strictly, but weighting gamestates by how probable they are to occur it is overwhelmingly better.
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Vintage is a lovely format, it's too bad so few people can play because the supply of power is so small.

Chess really changed when they decided to stop making Queens and Bishops.  I'm just glad I got my copies before the prices went crazy.
AmbivalentDuck
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« Reply #9 on: January 18, 2011, 02:48:49 pm »

Strictly better than Darksteel Colossus for the purposes of tinker and Oath of Druids.
Even better in Oath where it can actually be Oathed back up after two of these infect one another instead of having a stand-off where the first one to turn their Colossus sideways loses.
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Razvan
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« Reply #10 on: January 18, 2011, 02:58:46 pm »

I hope it's fake or I just wasted like 5 bucks on a foil Myr Battlesphere...

Seriously, why?
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Lemnear
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« Reply #11 on: January 18, 2011, 03:06:48 pm »

Seriously, I slaped my cheek ... this is so dumb, tinker nearly needs a ban (no discussion here! Trolls Move on!)

This is worse than Time-Key! A 2-card-4-mana-stall cries facing a 1-card-3-mana-kill!
« Last Edit: January 18, 2011, 03:12:09 pm by Lemnear » Logged

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« Reply #12 on: January 18, 2011, 03:09:25 pm »

Sligt aside, if this becomes the Oath target de jour, it opens up design space for the aggressive use of life total in the Oath match-up.

Apart from that, it's stupid pretty much everywhere.
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« Reply #13 on: January 18, 2011, 03:09:38 pm »

The main strike against it is that it's Jaceable, but otherwise it's pretty fucking crazy.
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urweak
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« Reply #14 on: January 18, 2011, 03:12:58 pm »

Get your Leeches ready....

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« Reply #15 on: January 18, 2011, 03:17:07 pm »

This can't be real..... Did they really need to make Tinker even better???  Cards like this are absolutely stupid in design.
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« Reply #16 on: January 18, 2011, 03:28:06 pm »

wow already building the oath list with two of these guys and iona in my head. seems way to powerfull in a tinker popular format like vintage at least it doesnt pitch to force?
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« Reply #17 on: January 18, 2011, 03:32:27 pm »

This can't be real..... Did they really need to make Tinker even better???  Cards like this are absolutely stupid in design.

I don't think they take Eternal (and especially Vintage) balance into account when they design new high-end critters. They do design cards for Eternal formats, but it seems they don't really look at balance and especially Tinker/Oath/Survival strategies. At some point I'm afraid a Tinker ban will be in order, which will be sad...
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Killane
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« Reply #18 on: January 18, 2011, 03:46:05 pm »

retarded... Finnally a good Tinker-bot for the third arm in elephant oath. It's busted, but you still have to pass the turn. No, Tinker does not need to be banned. Calm down.
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« Reply #19 on: January 18, 2011, 03:55:55 pm »

This was to be expected. The original Mirrodin block made tinker->bot strategy viable, it was only reasonable to expect that they would try to out do themselves in Mirrodin 2. This is why I haven't bought a tinker bot for over a year, they get out of fashion really quickly. Well, I guess maindeck Hurkyll's Recalls are now required in Vintage. It's either that, or getting a lot of poison counters.
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MaximumCDawg
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« Reply #20 on: January 18, 2011, 03:57:36 pm »

Jebus.  One-hit kill tinker bot?  This will even see play in some shop builds.  The temptation of a one-hit kill is just too great.  This is 10 bux easy, and will stay there.  That's where Darksteel Colossus was until.... now.
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urweak
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« Reply #21 on: January 18, 2011, 04:01:43 pm »

Jebus.  One-hit kill tinker bot?  This will even see play in some shop builds.  The temptation of a one-hit kill is just too great.  This is 10 bux easy, and will stay there.  That's where Darksteel Colossus was until.... now.

SCG has it for $11.11
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AmbivalentDuck
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« Reply #22 on: January 18, 2011, 04:10:30 pm »

Sounds right.  This is stupid dumb in Vintage and EDH, Emrakul beats it almost everywhere else.
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« Reply #23 on: January 18, 2011, 04:49:58 pm »

Does not have shroud. So there are tons of answers to this guy. I'm kind of glad this was printed. I'd bee thinking tinker bot was a slow option lately. If you've still got to be careful with giving up spirit tokens to kill the turn after the turn you had to wait to activate oath after landing oath. So the clock is simlar to hellkite overlord oath, potentially weaker. Also, it can be welded out. So yeah, it's a dude option but not strictly the best one.
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« Reply #24 on: January 18, 2011, 04:50:04 pm »

I'm going to swim against the tide here, I don't think this card is very good.

First, it can be handled with all the common anti-Tinker cards people are packing anyways, namely: Jace, Hurkyls, Chain of Vapor, Swords to Plowshares. This guy doesn't have Shroud like Inkwell or protection like Sphinx, so it is effectively more vulnerable. It doesn't even leave tokens behind like Battlesphere.
Second, in case your opponent has a blocker with toughness 2 or higher, this doesn't do any damage. This is particularly huge, as you can't follow a robot attack up with a small mini-Tendrils to finish the job in Storm for example. Same deck, but from the other side: if you use this against Storm and they block with two Confidants, they don't lose any life, which leaves Vampiric, Necropotence and Bargain intact. Unlike Sphinx, you can't turn any races around since it doesn't have Lifelink.

All in all, I don't think this cuts the mustard in Vintage.
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meadbert
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« Reply #25 on: January 18, 2011, 05:01:17 pm »

Is it worth running Dragon Breath with this guy?
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« Reply #26 on: January 18, 2011, 05:11:24 pm »

I'm going to swim against the tide here, I don't think this card is very good.

First, it can be handled with all the common anti-Tinker cards people are packing anyways, namely: Jace, Hurkyls, Chain of Vapor, Swords to Plowshares. This guy doesn't have Shroud like Inkwell or protection like Sphinx, so it is effectively more vulnerable. It doesn't even leave tokens behind like Battlesphere.
Second, in case your opponent has a blocker with toughness 2 or higher, this doesn't do any damage. This is particularly huge, as you can't follow a robot attack up with a small mini-Tendrils to finish the job in Storm for example. Same deck, but from the other side: if you use this against Storm and they block with two Confidants, they don't lose any life, which leaves Vampiric, Necropotence and Bargain intact. Unlike Sphinx, you can't turn any races around since it doesn't have Lifelink.

All in all, I don't think this cuts the mustard in Vintage.


No other creature in Magic literally ends the game, no matter what the situation, when it is not blocked.  It is a one-turn clock.  That is enormous, and I suspect you are underestimating how important that is.  Every other Tinker bot you mentioned might as well read: "Let your opponent untap once or twice more and draw three to five more cards and try to find a way out."  Blightsteel says "come up with an answer before I attack or it's game over."  Emrakul does this too, largely, but Emrakul can't be Tinkered. 

You are too picky about Vintage Mustard and how to cut it, apparently.
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« Reply #27 on: January 18, 2011, 05:14:01 pm »

This is very good ^_^
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gkraigher
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« Reply #28 on: January 18, 2011, 05:46:29 pm »

this card is a bomb.  they need to print a new leaches card, with a cantrip, and that detroys target artifact, that costs 1 as a sorcery or 2 as a instant.


or a colorless mana producing mox that prevents you from losing from poison. 
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Archae
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« Reply #29 on: January 18, 2011, 05:58:17 pm »

Whether or not this is the best Tinker target (or Elephant Oath choice 3), people are going to play it since it is the only bot that kills in one swing when unblocked.  This means decks will have to worry about it in some form or other.  Yes, almost any existing removal takes care of this guy, but you had better have the removal before letting your opponent untap with it in play.  Other bots will still be played: Inkwell has shroud and it pitches to force, Battlesphere looks nice against stax and Jace, Sphinx is great at racing, and this guy is tempting and seems a good choice in certain matchups (read: Dredge).
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