Ego_Sum
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« on: January 31, 2011, 09:11:05 am » |
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I couldn't, if there is any, the thread for this archetype, and I think it deserved a place in this forums plus the new set (MBS) grants some new toys to improve it qualitatively.
First of all I present the deck:
"Almost Tinker"
Maindeck 60
2x Misty Rainforest 1x Polluted Delta 1x Scalding Tarn 1x Flooded Strand 4x Island 2x Underground sea 2x Tropical Island 1x Tolarian Academy 1x Library of Alexandria
5x Mox 1x Black Lotus 1x Sol Ring 1x Mana Crypt 1x Lotus Petal
1x Blightsteel Colossus
4x Gush 4x Force of Will 3x Mana Drain 3x Repeal 1x Misdirection 1x Mindbreak Trap 1x Tinker 1x Mystical Tutor 1x Merchant Scroll 1x Ancestral Recall 1x Time Walk 1x Timetwister 1x Mind's Desire 1x Gifst Ungiven 1x Ponder 1x Brainstorm 1x Chain of Vapor 1x Hurkyl's Recall
2x Brain Freeze
1x Demonic Tutor 1x Vampiric Tutor 1x Yawgmoth's Will
1x Fastbond 1x Regrowth
Sideboard 15
3x Duress 3x Tarmogoyf 2x Steel Sabotage 2x Hurkyl's Recall 2x Nihil Spellbomb 2x Yixlid Jailer 1x Pithin Needle
Most of you may already know this archetype. I want to know your opinion.
The addition of BSC I think is quite important since it gives a new win condition (non-dependant on your opponent's life like brainfreeze) that helps a lot against the aggro match ups, but also being a 1 turn clock makes it not as bad against control.
There's only one thing I miss in my maindeck and this is just because I couldn't find the place for it, so extra help needed in this, and this are the "Tromod's effect" originally Almost blue decks pack a couple of Tromod's crypt to back up the brainfreeze plan (and avoiding being Yawgmoth Willed to death), some contemporary build pack Nihil spellbonb instead, for its cantrip nature. But I had to cut those to add the tinker pack.
The sideboard is also very regular almost sideboard with some goyf to combat aggro (fish and mud), and has added the steel sabotage, this slot were Nature's claim before but I feel that sabotage will do a better job since not giving life to a MUD opponent could be very imprtant if you are racing with Goyfs.
The final question is, would you a dd a Myr battlesphere to the sideboard so I can swap it for colossus against Tangle Wire decks?
Greetings,
Thanks,
Iņaki.-
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« Last Edit: January 31, 2011, 10:16:06 am by Ego_Sum »
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Grand Inquisitor
Always the play, never the thing
Adepts
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« Reply #1 on: January 31, 2011, 09:26:51 am » |
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3x Mana Drain 3x Repeal 1x Misdirection 1x Mindbreak Trap
This seems to be where you'd Crypt/Spellbomb if you wanted. Are these slots really sacred? Also, I notice there's no Jace in here, is he too slow?
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There is not a single argument in your post. Just statements that have no meaning. - Guli
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Ego_Sum
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« Reply #2 on: January 31, 2011, 09:45:08 am » |
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Repeal is a must in order to make storm, its great at what it does, also gives you the time you may need against aggro opponents, and can be used as a tempo tool bouncing one mox at the Eot of your opponent in order to make more difficult playing instants (specially useful if the mox you bounce is the sapphire), the counterspells I think are capital for the archetype since it is a combo control deck it needs the coutnermagic botha as protection and defense. it' s also important to keep the countermagic for the matches that you must be the control part (siding in goyfs, and siding out the combo package). I ' m not sure about the misdirection or trap slot, while they are great in a given metagame, here in barcelona most of good players play combo control, so winning counterwar is relevant, but I may think about those 2 slots...
About Jace... I think he also deserve an slot or two but again I can't see how...
Greetings,
Iņaki.-
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beder
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« Reply #3 on: January 31, 2011, 09:56:26 am » |
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Hum, if I had to play that build, I think i would do the following changes :
- library of alexandria (with gush and drain, I don't like library) - mindbreak (never been a huge fan) - misdirection (in today's meta, I feel like this is not so exciting) - regrowth (without key/vault, in such a build, I don't know if this is so powerfull)
for
+ 1 mana vault (should be pretty good in this build) + 1 gift (with all the mana accelerator and drain, gift is pretty good) + 1 jace + 1 thrist
In the end, less protection/control and more bombs/draw.
And even perhaps -1 repeal for +1 rebuild, depending of the meta (more aggro or more shop).
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Marske
Mindsculptor
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Posts: 1209
Go beyond Synergy and enter Poetry
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« Reply #4 on: January 31, 2011, 10:13:43 am » |
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@Ego_Sum, Zieby's 3rd place report with Almost AKA WatskeburtEuropean Storm thread,Tobi's Almost AKA Watskeburt ReportSo there's enough to find out there if you really wanted to  The decks awesome although I fear it has trouble dealing with Workshop effectively.
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Riding a polka-powered zombie T-Rex into a necromancer family reunion in the middle of an evil ghost hurricane. "Meandeckers act like they forgot about Dredge." - Matt Elias The Atog Lord: I'm not an Atog because I'm GOOD with machines 
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Ego_Sum
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« Reply #5 on: January 31, 2011, 10:20:09 am » |
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Hum, if I had to play that build, I think i would do the following changes :
- library of alexandria (with gush and drain, I don't like library) - mindbreak (never been a huge fan) - misdirection (in today's meta, I feel like this is not so exciting) - regrowth (without key/vault, in such a build, I don't know if this is so powerfull)
for
+ 1 mana vault (should be pretty good in this build) + 1 gift (with all the mana accelerator and drain, gift is pretty good) + 1 jace + 1 thrist
In the end, less protection/control and more bombs/draw.
And even perhaps -1 repeal for +1 rebuild, depending of the meta (more aggro or more shop).
I have to say that I already play GU, it' s been only a typing mistake, solved. I feel that Regrowth is very important in Gush bond in order to recur gush, it works pretty similar to merchant scroll once you are going off, if also can lead broken plays like multiple ancestrals or so. Thirst? sure? I mean the deck packs only 10 artifacts which is not that much, I ve tried it but have to cut it for that reason. I ve also tested the mana vault but I m playing very few high cost spells and this is why I cut it. I may try to add a Jace/Nihil instead of Misdirection. Greetings, and thanks, Iņaki.-
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beder
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« Reply #6 on: January 31, 2011, 01:14:40 pm » |
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I have to say that I already play GU, it' s been only a typing mistake, solved.
I feel that Regrowth is very important in Gush bond in order to recur gush, it works pretty similar to merchant scroll once you are going off, if also can lead broken plays like multiple ancestrals or so. Thirst? sure? I mean the deck packs only 10 artifacts which is not that much, I ve tried it but have to cut it for that reason. I ve also tested the mana vault but I m playing very few high cost spells and this is why I cut it.
I may try to add a Jace/Nihil instead of Misdirection.
Greetings, and thanks,
Iņaki.-
With shop being such a threat, Mana vault is really good. It definitely helps reaching the amount of mana required in order to play that hurkyls or rebuild at end of turn. Then, with mind's desire, yawmoth, tinker, twister, gift, jace, thirst, I think that mana vault can definitely be interesting. Do not forget that it can also sometimes be used to play gush, when you don't want your 2 lands back in hand. With repeal, it is also very good : bounce a tapped mana vault or use mana vault mana to play a repeal for a 2CC or 3CC permanent. For thirst, if you add mana vault, you know have 11 artifact. With 3 repeals, it should be sufficent to make sure that you can use the full power of thirst (bouncing for instance an extra mox and discarding it to thirst). Finally, it is a way to shuffle back your new robot when unfortunatly stick in your hand. Fo regrowth, sure it can be usefull, good or even excellent. But I feel like in this build, you could definitely find some other options which would be better than it.
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Ego_Sum
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« Reply #7 on: February 01, 2011, 07:58:21 am » |
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Last Saturday's event (1st tournament of this year's LCV season), in Barcelona, 65 players, won by almost Blue. This is the list: 1st - Pau Cantero - Almost Blue Maindeck: 3 Misty Rainforest 2 Polluted Delta 1 Flooded Strand 3 Island 2 Tropical Island 2 Underground Sea 1 Library of Alexandria 1 Tolarian Academy 1 Black Lotus 1 Lotus Petal 1 Mana Crypt 1 Mana Vault 1 Mox Emerald 1 Mox Jet 1 Mox Ruby 1 Mox Sapphire 1 Sol Ring 1 Nihil Spellbomb 1 Hurkyl's Recall 1 Rebuild 4 Force of Will 3 Mana Drain 3 Spell Pierce 1 Mindbreak Trap 1 Misdirection 2 Brain Freeze 4 Gush 1 Ancestral Recall 1 Ponder 1 Brainstorm 1 Time Walk 1 Timetwister 1 Jace, the Mind Sculptor 1 Gifts Ungiven 1 Mind's Desire 1 Merchant Scroll 1 Mystical Tutor 1 Regrowth 1 Fastbond 1 Demonic Tutor 1 Vampiric Tutor 1 Yawgmoth's Will Sideboard: 4 Tarmogoyf 2 Nature's Claim 2 Pithing Needle 1 Forest 1 Inkwell Leviathan 1 Tinker 1 Darkblast 1 Hurkyl's Recall 1 Mindbreak Trap 1 Nihil Spellbomb Link for reference: http://www.eternalcatala.com/viewtopic.php?f=30&t=648Greetings, Iņaki.-
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« Last Edit: February 01, 2011, 08:06:08 am by Ego_Sum »
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Tempus
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« Reply #8 on: February 01, 2011, 11:05:58 am » |
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There's noone playing Workshops in your meta, isn't there?
Is it worth just to be STP/Duplicant-proof running Inkwell instead of Sphinx of the Steel Wind?
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Ego_Sum
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« Reply #9 on: February 01, 2011, 11:18:13 am » |
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There are Workshops, this is why the side is oriented the way it is... I' m not sure about Inkwell, I' d have played Myr battlesphere over Leviathan.
Greetings,
Iņaki.-
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saspook
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« Reply #10 on: February 01, 2011, 02:30:56 pm » |
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I find the lack of Repeal in that list very interesting, as I love Repeal and am not European.
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Ego_Sum
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« Reply #11 on: February 02, 2011, 09:07:05 am » |
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In a local forum a mate suggested to add grapshot to the main deck, while I know it may be a little off-topic in the almost blue thread, the base of the deck is more or less the same. The idea is to add red as 4th splash color for 2x Fire/Ice main deck and 1x Grapeshot, substituing them for regrowth, 1x Brain freeze (or may be both, but I lke freeze so much here) and another random card, making the Null Rod match a lot easier and having access to Chewr and pyroblast as side cards. What do you think?
Greetings,
Iņaki.-
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Tempus
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« Reply #12 on: February 02, 2011, 10:50:11 am » |
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Grapeshot needs Storm 20 (say 19) to kill, Brainfreeze needs 17. Difference is not huge, but still. Also Brain Freeze is good against Ichorid (especially with a graveyard wiper). You lose manabase stability to kill some dudes/artifacts easier. In matchups you wanna do that, your mana base will likely be attacked.
I don't see any real benefit from this...
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Ego_Sum
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« Reply #13 on: February 09, 2011, 08:37:07 am » |
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I have some more Input for the thread...
The last few days I' ve been testing Almost blue quite a lot with MWS and arrived to 2 "final" lists that seem to be quite optimal, at least for my playstyle, one is more combo oriented (which is the one I feel more confortable since I 'm the kind of player that enjoys adding pressure) it's weaker in an aggro enviroment because it's not packing the tinker --> bot plan and have lesser disruption and no repeals, the latter is more controllish having more counter magic, the colossus, and some repeals to establish confortably on the board. I cannot say one list is better than the other, I' m afraid it depends of the metagame you'll face.
"Almost Blue"
Maindeck 60
2x Misty Rainforest 2x Polluted Delta 1x Scalding Tarn 1x Flooded Strand 3x Island 3x Underground sea 2x Tropical Island 1x Tolarian Academy
5x Mox 1x Black Lotus 1x Sol Ring 1x Mana Crypt 1x Lotus Petal 1x Nihil Spell bomb
2x Brain Freeze
4x Preordain 4x Gush 1x Ponder 1x Brainstorm 1x Ancestral Recall
1x Chain of Vapor 1x Hurkyl's Recall
4x Force of Will 3x Mana Drain
1x Mind's Desire 1x Future Sight 1x Jace, the Mind Sculptor 1x Gifts Ungiven 1x Timetwister 1x Time Walk
1x Mystical Tutor 1x Merchant Scroll
1x Demonic Tutor 1x Vampiric Tutor 1x Yawgmoth's Will
1x Fastbond 1x Regrowth
Sideboard 15
3x Duress 4x Tarmogoyf 2x Trygon Predator 2x Hurkyl's Recall 2x Nihil Spellbomb 1x Pithing Needle 1x Echoing Truth 1x Mindbreak Trap
"Almost Tinker"
Maindeck 60
2x Misty Rainforest 2x Polluted Delta 1x Scalding Tarn 1x Flooded Strand 3x Island 3x Underground sea 2x Tropical Island 1x Library of Alexandria
4x Mox (only 1 off-color) 1x Black Lotus 1x Sol Ring 1x Mana Crypt 1x Lotus Petal
1x Blightsteel Colossus
1x Brain Freeze
4x Preordain 4x Gush 1x Ponder 1x Brainstorm 1x Ancestral Recall
2x Repeal 1x Chain of Vapor 1x Hurkyl's Recall
4x Force of Will 3x Mana Drain 1x Misdirection 1x Mindbreak Trap
1x Jace, the Mind Sculptor 1x Gifts Ungiven 1x Tinker 1x Time Walk
1x Mystical Tutor 1x Merchant Scroll
1x Demonic Tutor 1x Vampiric Tutor 1x Yawgmoth's Will
1x Fastbond 1x Regrowth
Sideboard 15
3x Duress 4x Tarmogoyf 2x Trygon Predator 2x Hurkyl's Recall 3x Nihil Spellbomb 1x Pithing Needle 1x Echoing Truth
I know both may seem very similar but the game plan is very different, at least main deck. The sideboard is so similar because both have problems with the same kind of decks so this appeared to be quite optimal against those (Mud/Fish...).
Greetings,
Iņaki.-
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