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Author Topic: Desolate Lighthouse  (Read 4100 times)
MaximumCDawg
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« on: April 13, 2012, 06:50:25 am »

http://forums.mtgsalvation.com/showthread.php?t=407958



This seems really playable.  It's no library of Alexandria, and the effect is a little pricey, but squeezing more card advantage into your land base seems like a really good idea.  Particularly in Vintage, where the graveyard is halfway into play anyway.
« Last Edit: April 17, 2012, 01:51:45 pm by Meddling Mike » Logged
Phele
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« Reply #1 on: April 13, 2012, 07:25:23 am »

But isn't Bazaar of Baghdad a lot better from filter and graveyard filling perspective? Would you play Bazaar AND this? I know that Bazaar creates card disadvantage and doesn't tap for mana. But it's effect is free instead of three mana of which two are colored.
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vaughnbros
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« Reply #2 on: April 13, 2012, 07:28:59 am »

So it's competing for slots against Library, Strip Mine, Riptide Laboratory, Wasteland, Mishra's Factory, and Off color Moxen.   Granted two color decks can play upwards to 10 colorless sources.  However what deck is going to want to play this? Gush decks don't even guarantee to run library, landstill already has a ton of colorless lands, and every major deck that i can think of that even has red is too many colors to support it.  On top of that this is not the power level of  card that makes a whole new archetype viable.  At most i see this getting some fringe play.

But isn't Bazaar of Baghdad a lot better from filter and graveyard filling perspective? Would you play Bazaar AND this? I know that Bazaar creates card disadvantage and doesn't tap for mana. But it's effect is free instead of three mana of which two are colored.

Bazaar doesn't tap for mana making it pretty bad in decks not completely centered around the graveyard
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Bill Copes
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« Reply #3 on: April 13, 2012, 08:12:52 am »

This is a nice non-spell filter for a non-shop Welder deck, since it also adds to resource development.
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« Reply #4 on: April 13, 2012, 08:20:05 am »

I like it a lot. Probably not worth for Vintage (1UR is too much), but it is quality card filtering and sounds great with welder. I would get my playset surely.
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Blue Lotus
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« Reply #5 on: April 13, 2012, 08:53:23 am »

This card is insane! One of the best lands to be printed in a long time.

Comparing this to bazaar is kind of foolish because they are so drastically different. Tapping for mana, creating card parity, and a sizeable mana cost means this will go in decks very different from bazaar decks.

Should be ridiculous in dragon, whose biggest problem was bazaar not tapping for mana.
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nineisnoone
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« Reply #6 on: April 13, 2012, 08:56:40 am »

This card is insane! One of the best lands to be printed in a long time.

Comparing this to bazaar is kind of foolish because they are so drastically different. Tapping for mana, creating card parity, and a sizeable mana cost means this will go in decks very different from bazaar decks.

Should be ridiculous in dragon, whose biggest problem was bazaar not tapping for mana.

Wouldn't say insane, but I think it's playable (especially in Dragon, like you said). Not sure if it'll be making the cut though.
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« Reply #7 on: April 13, 2012, 09:22:59 am »

Quote
Should be ridiculous in dragon, whose biggest problem was bazaar not tapping for mana.

Can any frequent dragon players weigh in on this?  My preconception is quite different.

Perhaps a better comparative for this card is cephalid coliseum...which sees zero play outside Meatbert's Gauntlet (genuflects on knee).

Basically by the time you have the mana and play space to activate this, you've probably got threshold.  I could see this working in a very slow control deck in legacy.  In Vintage, the only possible contender is Landstill, and I don't think they have room for any non-color producers.
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Wagner
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« Reply #8 on: April 13, 2012, 09:24:10 am »

Bazaar might not tap for mana, but this guy costs 4 to use. I'd probably just use a Riftstone Portal or Urborb and make Bazaar tap for mana if that's really the issue. Tapping out for 4 mana seems only for the very long game.
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MaximumCDawg
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« Reply #9 on: April 13, 2012, 09:39:32 am »

Quote
Should be ridiculous in dragon, whose biggest problem was bazaar not tapping for mana.
Can any frequent dragon players weigh in on this?  My preconception is quite different.

I can't speak for fully-powered play, but for people who play Sanctioned and are only one-fourth powered (like me) this card fills a necessary role.  I keep trying to play Dragon, and I will now try again because of this land.  The problem, for me, is that I only own two Bazaars and they're prohibitively expensive.  Being able to swap out two Compulsions from my deck in favor of these guys, which do the same thing at 1UR (basically 2UR) that Compulsion does at 2U, but also helps the mana base, is really key.  I feel like a mix of 1 Library, 2 Bazzars, and 2 of these are a really potent way to fill the yard and see cards.

You can think of situations in which this duder is better than Bazaar, but they're narrow.  Like, say you're on Dragon and you have a Dragon in hand and Animate Dead on top.  With Bazaar, you lose the Animate, but with Lighthouse you get to go off that turn.  Assuming you have 3URB around, anyway.
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Blue Lotus
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« Reply #10 on: April 13, 2012, 10:03:39 am »

I was thinking a more controlling dragon build. If your goal is to win as fast as possible with dragon, you should probably be playing dredge.

Maybe I just overvalue the instant speed of necromancy. Its there that the mana lighthouse produces is relevant.
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« Reply #11 on: April 13, 2012, 10:27:10 am »

First, what stunning art. As for the viability of this card in Vintage, my snap-judgement is probably not playable, but it might be. It won't replace Bazaar in anything, of course. But there are some Vintage decks that really want an effect like this. First, if Control Slaver were to be build, I could see this land. It not only fills the Graveyard with cards to Weld in, but it also helps the deck cycle through some of the cards it would rather not have drawn. Another possible home is Landstill, which wants powerful things to do with its lands -- and this should help put more pressure on an opponent while Standstill is in play. So, while certainly not overpowered, I could definitely see this card being played in Vintage. Looking forward to see what people do with this.

Overall, this set seems very interesting for Eternal formats so far.
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« Reply #12 on: April 13, 2012, 08:42:25 pm »

I think the card is very good.  I am going to be testing 1 in my UR still. As stated, yes it costs 4 mana, but in the late game, which still often gets to, doing this EOT to filter for spells is good.  I personally also play snaps in my still, thus sometimes making the discarded card a relevant snapcaster target instead. Also, discarding a land to draw into early spells is fine when you play with Crucible still Variants.  Also its kinda cute in Madness decks.  I like it, def think it will see some play.  Come on ppl play riptide lab, that card is crap compared to this.
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xouman
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« Reply #13 on: April 14, 2012, 01:00:28 pm »

I like both riptide laboratory and desolate lighthouse. Fringe cards, good in a proper deck :p

Playing ancestral and yawgmoth's is nice, but real deal (for some players, not everybody) is to get good results with awkward cards ^^
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Saya
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« Reply #14 on: April 14, 2012, 01:05:18 pm »

i think it's also playable in snapcaster-intuition deck.discard first knowledge(a bit heavy?not sure),flashback spells like deep analysis,extra lands...
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Smmenen
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« Reply #15 on: April 26, 2012, 05:21:15 pm »

I like that this is a way to discard Blightsteel Colossus in the mid or late game.   

It can also help cycle out Miracles that you can't cast.   Nice card; great art. 
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bluemage55
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« Reply #16 on: April 26, 2012, 08:24:59 pm »

I like that this is a way to discard Blightsteel Colossus in the mid or late game.  

It can also help cycle out Miracles that you can't cast.   Nice card; great art.  

Considering that it's bad for your manabase, aren't you almost always better off running TfK or another copy of Jace or Clique to cycle out your dead cards?

I can't imagine any UR deck where I'd take 2 copies of this versus an extra fetch/off-color mox/sol ring/mana crypt and an extra Jace/TfK/Clique.
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