TheManaDrain.com
November 06, 2025, 02:39:10 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: [Free Article] Ravnica Restored Vintage Set Review  (Read 2143 times)
forests failed you
De Stijl
Adepts
Basic User
****
Posts: 2018


Venerable Saint

forcefieldyou
View Profile Email
« on: October 02, 2012, 02:33:34 pm »

http://www.starcitygames.com/magic/vintage/24958-Return-To-Ravnica-Vintage-Set-Review.html

Vintage set review is up on SCG.

Logged

Grand Prix Boston 2012 Champion
Follow me on Twitter: @BrianDeMars1
vaughnbros
Basic User
**
Posts: 1574


View Profile Email
« Reply #1 on: October 02, 2012, 03:17:08 pm »

This was a pretty good read.  I agree in that it seems like RTR's biggest effect is going to be graveyard hate spells.  I think deathrite shaman is another pretty playable graveyard hate card that you didn't mention.  That would put it at 2 pretty much guaranteed new GY hate spells, and 2 at least fringe playable graveyard hate cards.

The two cards I disagree with you which both look good in theory, but I dont think they are playable in reality.

While vandalblast looks amazing in theory when you overload it chalice at 1 still counters it so I dont think its really playable over ingot chewer or shattering spree.

Again treasure find looks like a slightly more cost prohibitive regrowth, but is regrowth even playable anymore with all this new graveyard hate? Unlike snapcaster it has no use outside of recurring spells.  You even said in your analysis
Quote
I usually play the allotted one copy of Regrowth
not you guaranteed play the allotted regrowth in cobra gush.
« Last Edit: October 02, 2012, 03:26:38 pm by vaughnbros » Logged
psyburat
Adepts
Basic User
****
Posts: 463


Mike Noble


View Profile
« Reply #2 on: October 02, 2012, 03:54:48 pm »

After reading the relevant comment in the article I cannot tell if this thread's title should be ironic or not.

Solid read, echo'd a lot of the community.  Rest in Peace is certainly not the nail in the coffin, but surely changes the focus of Dredge, perhaps much in the way it prepared for Cage.
Logged

How very me of you.
Lemnear
Basic User
**
Posts: 330



View Profile
« Reply #3 on: October 02, 2012, 04:10:56 pm »

Solid roundup of the Expansion ... Not for vintage only. Echoed large parts of the community with additional content. A good one
« Last Edit: October 03, 2012, 07:31:13 pm by Lemnear » Logged

Member of Team RS (Germany)
MaximumCDawg
Full Members
Basic User
***
Posts: 2172


View Profile
« Reply #4 on: October 02, 2012, 06:09:54 pm »

Seconding Deathrite Shaman as an overlooked playable.  Noble Hierarch sees play in Vintage because it accelerates while proving a gravy bonus on top of that.  Deathrite Shaman is, in my mind, very comparable.  Now, whether the bonus is powerful enough remains to be seen.  Hierarch got alot better because Pridemage and Selkie existed.  Shaman doesn't have that level of offensive synergy.  What it does have is defensive applications against Dredge (nuke yard) and Aggro (life gain).

Biggest strike against it is that, even though it's a one-drop, it can't stop Dredge even when you're on the play due to summoning sickness.  Deathrite is only going to shine against Dredge if you hit their initial dredger; once they have more than one going, it won't do much.  Still, it gives you options, and does so much, I have an eye on it.
Logged
Prospero
Aequitas
Administrator
Basic User
*****
Posts: 4854



View Profile
« Reply #5 on: October 02, 2012, 06:12:48 pm »

Brian, thank you for taking the time to write this article; I thoroughly enjoyed it, and your analysis of the new set.
Logged

"I’ll break my staff,
Bury it certain fathoms in the earth,
And deeper than did ever plummet sound
I’ll drown my book."

The Return of Superman

Prospero's Art Collection
oshkoshhaitsyosh
Adepts
Basic User
****
Posts: 882



View Profile
« Reply #6 on: October 02, 2012, 07:01:56 pm »

Good job I enjoyed this read as well!
Logged

Team Josh Potucek
Metman
Basic User
**
Posts: 295



View Profile WWW Email
« Reply #7 on: October 02, 2012, 09:48:38 pm »

Clever and informative, I liked it.
Logged

Recently moved to West Phoenix and looking for Vintage players. Please PM me.

Check out my Vintage Magic Blog
http://vintagemagicponderings.blogspot.com/
Phele
Basic User
**
Posts: 562


Tom Bombadil


View Profile
« Reply #8 on: October 03, 2012, 12:31:00 am »

Good Read, thanks a lot!

A few notes:

I agree that White meanwhile has become an attractive option for the tertiary color of UBx Confidant control. But I would say, that you are still not in a dilemma between Ingot Chewer in Red and Rest in Peace in White. While Rest in Peace is terrific, it can be exchanged with other sufficent hate like Leyline, Cage ... But there is no alternative to Ingot Chewer, not in any color and especially not in White. You need an effective early game removal against shops. The only thing White can offer is Disenchant, which is very underpowered and too slow. Serenity is even slower. So you have to choose something like Steel Sabotage, which dies to Chalice one and is still slower under a Thorn. Imo Chewer is the reason to play Red in the moment.

Aprupt decay: I think the deck this card is taylor made for is Oath. Uncounterable instant removal for Trygon, Cage, Chalice Two, Meddling Mage ... And Oath has a pretty good access to green and black.

Detention Sphere: While it looks really versatile, it has a few downs. In the control mirror I often came to the situation we call the confi war. Both opponents had Confidants on the board and digged heavily for überpowered game winning cards or removal for the other Confidant(s). Detention Sphere would hit all Confidants in this case. It might be a minor weakness, but at least it is one. And while it definately would be overwhelming to catch two Chalices with it, I think it will not happen very often to get two Thorns, Golems or Spheres (or Wires) with it, as Detention Sphere is affected by all of them and so the casting cost with even two colors in it becomes much too high. And without hitting multiple targets it is just a very costy single removal against Shops, which you probably would board out and never in.
Logged

Tom Bombadil is a merry fellow; Bright blue his jacket is, and his boots are yellow.

Free Illusionary Mask!!
nedleeds
Tournament Organizers
Basic User
**
Posts: 399


View Profile
« Reply #9 on: October 05, 2012, 09:59:10 pm »

Thanks for an enjoyable read. One point I thought you missed about Judeges Familiar ... the most important part about it is not it's evasion or even being not a merfolk but the fact that it is white. Thalia is white and all the other mana tax men are white. In w/g we also have beaucoup exalted making the evasion a bit more important.
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.074 seconds with 21 queries.