Hi there folks,
Vintage players need to put a lot of thought in their manabases so I figure this could be a good place to ask for help building an optimal (if there even is one) manabase for my Karona, False God 5-color deck. My decklist/primer can be found from MTGS:
http://forums.mtgsalvation.com/showthread.php?t=494421I am looking to make the manabase as consistent as possible! I need five colours and I need to get up to 5-6 mana range in the early game. Though I have protection in the deck so I don't need to get there in 2-3 turns or anything like that.
My fixers and ramp:1 Weathered Wayfarer
1 Wood Elves
1 Chromatic Lantern
1 Darksteel Ingot
1 Expedition Map
1 Sol Ring
1 Sylvan Scrying
I guess Demonic Tutor and Liliana Vess are also able to fix my mana if needed, but it's not their primary funtion in the deck.
Lands:Lands - 41
1 Blood Crypt
1 Breeding Pools
1 Godless Shrine
1 Hallowed Fountain
1 Overgrown Tomb
1 Sacred Foundry
1 Steam Vents
1 Stomping Ground
1 Temple Garden
1 Watery Grave
1 Badlands
1 Plateau
1 Taiga
1 Tropical Island
1 Underground Sea
1 Volcanic Island
1 Arid Mesa
1 Marsh Flats
1 Misty Rainforest
1 Scalding Tarn
1 Verdant Catacombs
1 Bloodstained Mire
1 Polluted Delta
1 Krosan Verge
1 Command Tower
1 Exotic Orchard
1 Forbidden Orchard
1 Reflecting Pool
1 Plains
1 Island
1 Swamp
1 Tolaria West
1 Bojuka Bog
1 Spinerock Knoll
1 Homeward Path
1 Maze of Ith
1 Mystifying Maze
1 Kessig Wolf Run
1 Vesuva
1 Sunhome, Fortress of the Legion
1 Strip Mine