Mana Production: 19
4 Polluted Delta
3 Swamp
2 Island
2 Underground Sea
2 Bayou
1 Tropical Island
1 Sol Ring
1 Mox Jet
1 Mox Emerald
1 Mox Sapphire
1 Black Lotus
Draw/ Fetch/ Tutor 17
4 Bazaar of Baghdad
4 Squee, Goblin Nabob
2 Intuition
2 Compulsion
2 Lim-Dul's Vault
1 Ancestral Recall
1 Demonic Tutor
1 Vampiric Tutor
Hate/ Control 11
4 Xantid Swarm
4 Force of Will
3 Stifle
The Win(s) 14
2 Necromancy
3 Animate Dead
2 Dance of the Dead
4 Worldgorger Dragon
1 Ambassador Laquatus
1 Caller of the Claw
Sideboard: 15
2 Null Rod
2 Defense Grid(If these come out against any sort of control i win....even a force costs 3, a life and a card)
3 Tormod's Crypt
3 Pernicious Deed
1 Sliver Queen
3 Plated Slagwurm(in my metagame with scrubs running rampant this is a better option than Verdant)
1 Verdant Force
Here are the qualms I feel with your list right off the bat:
7 Animate Spells- I'd honestly rather play a 61 card deck with 8 Animate spells than cut one to make room and try to justify it later on.
19 Mana Sources- It can be fine no doubt in combo decks, but not so much in one where you typically spend at least one early turn using a land drop on a combo enabler (Bazaar obviously). Not only that, but your manabase is suboptimal. There's absolutely no need for the 5 basics. Mana Crypt is a card- and a pretty good one at that. Off color Moxen would probably be better than basics in this case as well... So what I'm saying here is 19 sources is just dandy, it's which 19 that matters.
2 Intuition- Ill did it, but it doesn't mean you should automatically. I think you seriously underestimate this card
in this deck especially when you're only running 2 Compulsions with 2 Intuitions. All this does is make the deck weaker.
4 Xantid Maindeck- it's obviously a very strong card. In our metagame you absolutely do not need 4 maindeck, especially when you run 4 Force of Will. I might as well address the 2 defense grids SB while I'm here- I obviously fully understand the merits of defense grid as I played with them (3) in my maindeck from Judgment to Mirrodin- a full 15 months, mainly because I didn't pick up cards for the green splash with my brief hiatus, allowing me to switch to Xantids. Let's look at this: you run 4 Xantid maindeck, 2 Grid sideboard, 4 Force of Will maindeck, and 3 Stifle which are mainly used vs. control. That's just way too much. Cut the Grids, maybe move a Swarm to the sideboard. 3 Stifle is also something I would reconsider, although it is surely a strong card.
Sliver Queen sideboard- Why? Honestly, what do you side this in against? Again I surely understand the strengths of this card as I "discovered" it during the summer, but it's just a wasted slot. Either maindeck it, or realize you aren't ever going to use it. I'd recommend it maindeck over Caller as there is actually a reason so side in Caller, and Queen can be a beatstick which you would probably use more often than you'd expect- not to mention pitchability.
Plated Slagwurm- It's absolutely not better than Verdant. Verdant wins the prison matchup, and is just as good (if not better) vs. Aggro/creature-based strategies.
I hope this discussion will help, and not be too one-sided.