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1  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Dan Herd Memorial Tournament TO Report: Decklists and Metagame Breakdown on: June 11, 2009, 11:17:13 am
Congratulations to Nicholas S. Detwiler The Third for his stunning victory in the name of evil masterminds the world over. Anxiously awaiting the pictures.
if your talking about the pictures that J took from the event they are posted where is says PICTURES!!!! just click on the words
2  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Dan Herd Memorial Tournament TO Report: Decklists and Metagame Breakdown on: June 10, 2009, 08:01:59 am
What the heck is snake pit?

This

// Lands
    3  Forest
    4  Bazaar of Baghdad
    1  Strip Mine
    4  Tropical Island
    4  Wasteland
    3  Windswept Heath
    2  Wooded Foothills

// Creatures
    3 Lorescale Coatl
    4  Tarmogoyf
    1  Darksteel Colossus

// Spells
    4  Accumulated Knowledge
    1 Ancestral Recall
    1  Brainstorm
    3  Daze
    4  Force of Will
    2  Hurkyl's Recall
    3  Life from the Loam
    1  Time Walk
    4  Chalice of the Void
    4  Null Rod
    1  Black Lotus
    1  Mox Emerald
    1  Mox Sapphire
    1  Tinker

i beleive ive seen some people running wonder, windfall, and time twister so that the lorescale gets huge and it has evasion. and one of the guys playing it at the event ran Vedalken Heretic and rancor in it.
3  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Dan Herd Memorial Tournament TO Report: Decklists and Metagame Breakdown on: June 07, 2009, 10:54:43 pm
Beta rotisserie Draft
                                                 
The picks                             
John-first pick                           
Contract From below
Jugurnaught
Shivan dragon
Demonic horde
Dragon whelp
Beserk
Fork
Animate dead
Word of command
Howl from beyond
The hive
Channel
Earth elemental
Rod of ruin
Disrupting scepter
Frozen shade
Hill giant
Taiga
Bayou
Dwarven demolition team
Weakness
Bog wraith
Fear
Cyclopian tomb
Earthbind
Stream of life
Fog
Burrowing
Wanderlust
Library of leng
Glasses of urza
Kudzu
Dingus egg
Cursed land
Demonic attorney

Fred Chang-second pick
Ancestral recall
Nevinyrral's disk
Wrath of god
Counterspell
Serra angel
Water elemental
Power sink
Jade statue
Phantom moster
Jayemdae Tome
Mox pearl
Copy artifact
Tundra
Wall of swords
Wall of water
Northern paladin
Circle of protection: red
Obsianus Golem
Clockwork beast
Resurrection
Basalt monolith
Samite healer
Veteran bodyguards
Mesa pegasus
Personal incarnation
Blessing
Conversion
Righteousness
Conservator
Island sanctuary
Castle
Animate wall
Drain power
Plague rats
Wooden sphere
Death lace (last pick of the draft)

Walt-third pick
Time walk
Chaos orb
Balance
armagedon
Swords to plowshares
White knight
Lightning bolt
Savanah lions
Meekstone
Hurricane
Elvish archers
Disenchant
Ankh of mishra
Grizzly bears
Giant growth
War mammoth
Ice storm
Holy strength
Tsunami
Savanah
Pearl unicorn
Crusade
Timber wolves
Tundra
Tunnel
Benalish hero
Natural selection
Psycic venom
Red ward
Black ward
Twiddle
Lance
Blaze of glory
Crystal rod
Feedback
White ward

Joe-fourth pick
Royal assasin
Icy manipulator
Demonic tutor
Sengir vampire
Will-o'-the-Wisp
Cockatrice
Regrowth
Pestilence
Craw wurm
Regeneration
Thicket Basilisk
Lure
Black vise
Force of nature
Llanowar elves
Gaea's liege
Giant spider
Helm of chatzuk
Circle of protection: green
Wall of ice
Fungusour
Fastbond
Ironwood treefolk
Aspect of the wolf
Illusionary mask
Circle of protection: black
Disability
Tranquility
Green ward
Jade monolith
Camouflage
Ley druid
Ivory cup
Throne of bone
Sirens call
Dark pact

Doug conway-5th pick
Wheel of furtune
Timw twister
Mahamoti djinn
Control magic
Air elemental
Forcefield
Manavault
Orchish artillery
Rock of kher ridges
Mox saphire
Mox ruby
Granite gargoyle
Phantom forces
Stone giant
Gauntlet of might
Steal artifact
Iron orcs
Unsummon
Goblin king
Volcanic island
Goblin ballon brigade
Mons goblin raiders
Grey ogre
Orcish oriflame
Volcanic eruption
Powersurge
Magical hack
Sea serphant
Sunglasses of urza
Reverse damage
Healing salve
Guardian angel
Holy armor
Iron star
Power leak
Blue ward

Chris-6th pick
Earthquake
Fireball
disintegrate
Psionic blast
Vesuvan doppleganger
Clone
Rock hydra
Prodigal Sorcerer
Keldon warlord
Braingeyser
Pirate ship
Fire elemental
Spell blast
Wall of air
Shatter
Hurly minitor
Blue elemental blast
Wall of fire
Lord of atlantis
Lifetap
Red elemental blast
Manashort
Wall of stone
Raging river
Mana flare
Merfolk of the pearl trident
Sleight of mind
False orders
Circle of protection: blue
Kormus bell
Flight
Phantasmal terrain
Death ward
Soul net
Jump
Thoughtlace

Steve-7th pick
Sol ring
Black lotus
Mind twist
Time vault
Birds of paradise
Lord of the pit
Dredge skeleton
Dark ritual
Distill energy
Animate artifact
Mox jet
Mox emerald
Life force
Wall of bones
Wall of bramble
Tropical island
Underground river
Zombie master
Scryb sprites
Living wall
Scavaging ghoul
Living lands
Death grip
Web
Sky dryad
Stasis
Howling mine
Wild growth
Verduran enchantress
Wall of wood
Living artifact
Lich
Lifeforce
Celestial prism
Purelace
Creaturebond

Dom-last pick
Terror
Hypnotic specter
Nightmare
Bad moon
Nether shadow
Winter orb
Black night
Sedge troll
Uthden troll
Unholy strength
Two headed giant
Drain life
Copper tablet
Paralize
Sinkhole
Stone rain
Dwarven warriors
Simulacrum
Badlands
Karma
Firebreathing
Flashfires
Scathe zombies
Raise dead
Mana barbs
Chaos lace
Sacrifice
Smoke
Warp artifact
Gloom
Circle of protection: red
Scrubland
Meddling imp
Evil presence
Concecrate land
Farmstead

There are the picks, and in rotisserie draft whoever picks 8th picks 2 cards and send the picking order back around. so 1st-7th pick 1 card, 8th picks 2, then its up to 7th to pick again and so on. i believe everyones first pick of choice was going to be contract from below, and  i  100% agree with the recall folowing it, however i do not believe that time walk was the way to go for the 3rd pick. it is known how good walk can be, but i would hate to see the card in any opening hand. when its not played later in the game with a few creatures in play, it usualy reads as 1U untap your lands draw a card and play a land. With that said, i would have liked to see something along the lines of nev's disk or even sol ring before walk. Disk obviosly doesn't put you into and colors and in 3rd position he knew that John was in black, Fred chang was in blue, and by taking the disk he would also see every single other persons colors before having to dedicate to his own.

Now people may not agree with me on talking sol ring so early, however while looking at the table it was apparent that most of the relevant spells were 4-5 mana. this means that when you have sol ring in your opening hand, any land allows it to be played and you could leave your opponent 2-3 turns behind the entire game. After walt was joe, i think that joe suprised everyone with a 1st pick royal assasin. i dont think that anyone at the table read those 10th edition tips and tricks insert cards though because the remaining players allowed the icy manipulator to come back and gave joe an easy 2 card combo. In joes next few picks it was easy for me to see that he had some idea of a plan and he was executing it. with demonic tutor following so he could search for the missing peice of the said combo and sengir vampire and will o the wisp to hold off attackers from getting to his life along  with another 2 card combo in the form of thicket basilisk and lure. which so happends to be on another tips and tricks card, i think he may have studied them.

In the fifth seat doug conway to a 1st pick wheel of fortune along with a second pick time twister. this auto put up a red flag in my eyes for some sort of combo deck, but i did not know what. i started walking through the things he could have taken next, would it be a huge creature like liege of the pit along with ressurection so he could wheel away the big guy and bring him back cheaply and early enought that his opponent could not come back. maybe he was going to take the howling mine and mill his oponent to death, or he could have taken the mana drain and dark ritual so that when he played the twister or wheel he  could have a bunch of mana floating. turned out he just wanted to take every flying or big creature he could get his hands on and bash in the draw a new hand late game to play some more. this acctualy makes sense to take every creature that is just better than your oppenents will be so that when he wheels his opponent draws some bad creatures while every creature card in his hand is pure gas.

the 6th seat in the draft was chris. his 1st pick earthquake was a reasonable enought pick, but his second pick fireball and third pick disintegrate made him the man to be beat in my eyes. he had a plan he executed it. take every good x spell he could. however i then expected to see either the channel go,  the mana flare, or what i would have put money on going next, gaunlet of might. seriously how did he not take the mono red self mana flare with this insane mono red deck, but he did what he did so lets move on with waht he did take, psi blast followed by both cloneing creatures in the pool. i believe the clones are not very good in this format because there really are not very many bomb creatures in the set. he ended up getting the mana flare, but i believe that was pure luck that his opponents did not take it from him.

7th pick was steve who was in my opinion blessed with a 1st pick sol ring, but then he followed it with black lotus which is questionable. that is until he takes mind twist. you have to look at those series of cards in this way, turn one he could play his lotus, the dark rit he got later, sol ring, land for the turn and twist for 6, on the draw bam thats the hand gg, on the play lets get serious its gg anyway. time vault was given to him 4th which apparently he was the only one to see the potential of vault, instill energy and animate artifact. sitting behind these serious of plays already in his hands he proceded to take walls and dumbys to try and ensure his combo will get there every round.

last pick was dom. i think that last pick is acctualy the best. you get 2 cards at one and you lock up your deck colors right then. it is also going to send clear signals which he did in the form of black. with his first 2 picks being terror and hypnotic specter he was saying stay out of black or pay for it because im taking every black card i can. his next about 6 picks were all very good for him, nightmare and bad moon are amazing in mono black to say the least. but then he got some sort of idea to be a land destruction deck when he took sinkhole and stone rain, but i dont think he realized those are indeed the only land destruction spells in the entire set. after looking at him to be the man to beat i soon realized  he was not when he started taking bad red cards and leaving cards that are nuts in his deck such as the kormus bell. i mean come on in a format where there are only 2 sweepers, how is playing the bell not a beating. i mean even if he plays it around turn6-7 and he already has 4-5 guys in play. he just untapps and bashs. i lost all faith in him when he was taking cards that would never make the cut and the bell was taken by someone else only because there was around 20 cards left in the whole pool.

all in all, this format was fun to think about and fun to talk about. i hope that this event gets other people into bringing a complete set of cards to any tornament to have a fun side draft with some friends because i know id love to play.
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