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1  Eternal Formats / Creative / Re: black green on: May 05, 2010, 03:24:45 pm
I'd replace Sign in Blood with Night's Whisper. Also life gain shouldn't be too much of an issue. Tendrils is the only life gain spell you'd really want anyway. For reanimation spells you would want to play Reanimate or Animate Dead if life loss from reanimate is an issue for you. Since you're playing green maybe Life/Death could be another option, Life has good synergy with Dread Return and Death is Reanimate for just 1 more mana so that could open up a couple options for you. Alot of reanimator lists go with a split of Reanimate and Exhume and I'd probably go with that if I were you. You may also want multiple reanimation targets instead of just Terastodon as well. Iona is a pretty common choice. Other choices could be It Who Betrays, Angel of Despair, Akroma,Sharuum (with an artifact in the yard like Akroma's Memorial) even Helldozer doesn't seem like so bad of a target for this deck.

wow thanks for the help. thats a lot of advice im going to try out.
2  Eternal Formats / Creative / Re: black green on: May 05, 2010, 02:48:36 pm
green is important for the sideboard. regrowth,naturalize, ect...i was also thinking white over green but i really want a turn 2 terasidon Smile i dont know if null rod would be worth running in main board or not. i played aginst 5c stacks and i won more then i lost. it beat oath more then it lost. dreadge, i won more after sideboard. fish kicked my ass >>. storm was about 50/50.

confidant is too scary.
im not playing top so confidont is a no no. besides a friend of mine dies 3 times to confidant in the last stargames tourney. but i could run confidonts if i ditch green and run white for silence and life gain. then i can stay close to 20 while i use over powered black cards that eat life with no problem.
3  Eternal Formats / Creative / black green on: May 03, 2010, 04:29:55 am
*modified* no longer green
creatures:
iona
acroma
blood ghast x4

spells;

duressx4
thought siezex3
extirpatex2
sadistic sacramentx2
dark ritualx4
cabal ritualx3
mind twist
yawg bargen
yawg will
necropotence
tendrils of agony (cant think of a better life gain spell in black)\
vamperic tutor
imperial seal
deonic tutor
infernal tutor
grim tutor
buried alivex2
silence x4
exhume x2



manasources:
5x fetches for black white
2x scrubland
2x planes
3x swamp
black lotus
lotus petal
5x mox
mana vault


4  Eternal Formats / Creative / instant speed tendrils? on: April 29, 2010, 08:26:59 pm
has anyone ever had sucess with a quicken tendrils build? im just wondering because it seems as though it would be much easier to combo off a tps deck with the other players turns available.
5  Vintage Community Discussion / Rules Q&A / Re: cascade... wording... on: April 19, 2010, 11:51:36 pm
thank you very much. thats what i was told, but would be pissed if i went to a tourney and that wasnt the case.
6  Vintage Community Discussion / Rules Q&A / cascade... wording... on: April 19, 2010, 10:08:25 pm
ok cascade says:
 "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order)"

so my question is that it explicitly says "you may cast it without paying its mana cost" does that also give you the option of playing the spell and paying the mana cost. seems like the obvious answer is no, but the wording is not clear enough and there is no official wizzards ruling on this part.
the "may" is what is throwing me off, the "may" implies choice. so reading this i read it 2 possible ways. that you may choose weather or not to cast it for free, or that you may choose to cast it for free or not cast it at all (this being the general concensus).


fireball is a spell that can be cascaded if i do get this as my cascade spell can i *cast with* mana to make it deal damage?

and one more thing.. does the "without paying its cost" cover aditional costs like sacking land to harrow?

edit*
7  Eternal Formats / Creative / Re: help with life loss. on: April 14, 2010, 06:44:03 pm
Just look at Future Sight - it costs 2UUU and isn't a win condition... did you really just say that? did you read what i wrote or just fly into nerd rage and try to internet bully me into submission. lol you claim the deck dosent work but you havent played it once. hmmm and the fact that you misinterperted my quote makes me care less about what you say.  have fun wrighting your responce Very Happy im not going to read it. i have a sneaking supission youre the type to have the last word every time.

but not to sound like a total jerk, policehq it works pretty good. and has given me the extra fuel to pull off my combo every game that i play my necro potence. some times it is a dead card in my deck, but then other times when im getting trinket mage/mishras workshop/ burned down i can use it to hold out for one more round and win. i like it, dont care if everyone else dosent. but then again no one like the idea that the world was round now did they?

mead bert:

tendrils is a pain in the ass to play sometimes in my deck if im not comboing off. that why i was hoping to get a white card that gained life.
8  Eternal Formats / Creative / Re: help with life loss. on: April 14, 2010, 01:58:45 am
Children of Korlis.

But this is redundant and shouldn't be needed. When you play enough tutors, draw, and win conditions, Bargain should win enough games without gaining life.

thank you police hq that may be the card i was looking for
think of it like this.
"why do you have a gun, you dont need that!"
"because i would rather have it and not need it, then not have it and need it" -aliens vrs preaditor

that quote sums it all up.
9  Eternal Formats / Creative / Re: help with life loss. on: April 14, 2010, 01:49:04 am
deck list:
artifacts:
mox x5
lotus
vault
crypt
sensei's top
helm of awakening
sol ring
darksteel colossus

enchantments:
future sightx2
necro potence
yawg bargen

other spells:
BLK;
demonic tutor
yawgwill
dark ritual
extirpate
tendrils of agony

WHT;
enlightened tutor
silence x2
rest for the weary (nothing better that i have found must have to fuel necro/bargen)

BLU;
thirst for knowledge (may turn into Impulse or compulsive research)
brain freeze (may come out for something better)
herk's recall
force of will x4
mana drain x4
spell pierce
echoing truth
ancestral recall
tinker
mystical tutor
brainstorm
time walk
ponder
twincast

land:
underground sea x4
gemstone minex4
blue fetch x3
tolarian academy
tundra x2
island

deck functions by getting futuresight out with either necro potence or bargen. mana drains fuel the deck. having the ablity to play off the top bypasses the "no draw step" flaw of those 2 cards. also allows me to cycle my deck even faster then normal by choosing my quick cast cards and playing off my deck rather then paying life to place them in my hand. helm future sight and top are an infinate combo, i have been playing for years, that i love. i feel as though its my combo even though other people played it in tourneys after i built a first draft with gifts ungiven in kamagawa block. this deck "works" 90% of the time but the only time it dosent is when i run out of life to cycle cards out. thats why im playing a quick to cast life gain card like "rest for the weary" thats 8 more cards when i combo off to get a tinker for colossus and time walk twin cast, or a helm top future sight combo thats puts every counter spell and control spell into my hand then i say die. very fun deck to play. brain freeze is a alt tactic to disrupt my opponent or kill them by decking them.
10  Eternal Formats / Creative / Re: help with life loss. on: April 14, 2010, 12:08:41 am
i disagree 100% with what you posted. silence stops people from interrupting my combo for storm count. no stiffles no misdirects ect.. .


and adding life gain when i tutor for my yawg bargen/necro potence allows  me, for example, to gain 8 life. that means 8 more cards and one to my storm count. also 8 life can keep me alive for one more round. the card im speaking of is "Rest for the Weary" 1+W land fall gain 8 life. i was just wondering if anyone knows of a card that cost one that give a similar ammount. remember i asked about  a life gain card not your opninion about how the deck works. sorry if i seem rude but you didnt even touch the question i asked, just broke my deck down without even asking for a deck list.
11  Eternal Formats / Creative / help with life loss. on: April 13, 2010, 08:29:18 pm
my deck is a storm deck that uses necro/yawg bargen with future sight to cycle through 60% of my deck. my problem is that i run so many non artifact mana sources, and control cards (silence, force of will, mana drain spell pierce) that i dont always get my tendrils or tinker for colossus. so if i add a way to gain life other then tendrils... what would be the best choice? im specifically looking for life gain, not more tutors (im running all of them that i can).
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