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Vintage Community Discussion / Rules Q&A / Old Man of the Sea and Tabernacle at Pendrell Vale
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on: May 09, 2015, 02:09:33 pm
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Who is "you" on Tabernacle's card text? The controller?
1. I have Tabernacle in play and Old Man of the Sea who controls one of opponents creatures. Who needs to pay (and decides) the upkeep cost for the controlled creature?
2. It is the upkeep of player A's turn. Player a has Tabernacle and one creature in play, Tabernacle's upkeep effect triggers. If now player B, in response to the trigger takes control of the creature with Old Man of the Sea, who is now in control of the trigger and decides whether the upkeep is payed or not?
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4
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Vintage Community Discussion / Rules Q&A / Land Equilibrium
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on: May 09, 2015, 02:04:07 pm
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1. Player A has a Land Equilibrium and zero land in play. Player B has one land in play. Player B puts a second land into play. Does player B need to sacrifice one or both lands?
2. Player A has two Land Equilibrium and two lands in play. Player B has two land in play. Player B puts a third land into play. Does player B need to sacrifice one or two (because two equlibriums trigger) lands? Or does the second trigger re-check the condition on resolution?
3. Player A has two Land Equilibrium and two lands in play. Player B has three land in play. Player B puts a fourth land into play. Does player B need to sacrifice one or two lands?
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8
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Eudemonia Winter Vintage Results! Lists! Pics!
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on: December 08, 2014, 11:38:10 am
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That dredge list looks horrible. At least the chancellors are definitely crap which made it even more embarrassing to loose 2:0. In T8 I mull to 6 and keep a SNIP hand of wasteland, land, mox, thorn, golem, mishra. I drop the thorn, draw a Workshop to play t2 Golem and waste his BoB. Looks pretty good, but he has the 2nd Bazaar.. 2nd game I keep wasteland, workshop, mana crypt, Golem, Golem, Golem, sphere. He has 2 BoBs again!
Besides the tournament was fun and I had a great time, thanks for organizing Steve.
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14
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Eudemonia Old School 5/19 Results! Lists! Pics!
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on: September 22, 2014, 10:43:04 am
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I agree with Samoth that Strip Mine is completely different then 4 Wastelands, Fetchies and basics make all the difference. Also, in oldschool there already are more games as in Vintage that are won/lost due to mana screw/flood as without fetchies and cheap card draw/manipulation (brainstorm, preordain,..). 4 Strip Mines would just make this worse. If you're afraid of LoA there are enough other ways to stop it. Steven transmute/CiaB is a great example of a strategy born because of the restriction of Strip Mine.
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20
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Eudemonia Old School 5/19 Results! Lists! Pics!
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on: May 19, 2014, 11:21:02 pm
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I played Suicide-BU, here's my short report.
1. Steven with UW-Control Steven goes first with Tundra. I play land, rit, Specter who goes farming immediately, second turn I drop Strip Mine, rit, Juzam. Steven plays some more land Juzam attacks for five. Steven drops Moat which is pretty much game although I have Gloom next turn. Would I have stripped his tundra to deny him the second white, gloom would have come down shutting of Moat which probably would have won me the game as I followed up the Djinn with 2 Pumpknights. Steve gets his draw engine going and thats game.
Second game I sideboard 2 more Gloom and 2 Energy Flux for some Djinns. I start with a strong hand that has first turn ancestral and some moxen, then second turn Ritual, Greed, draw 2. I draw another 3 on turn three but then Steven finds his Disenchant. Again I was to greedy, I should have played Gloom instead of drawing 3 to keep alive my Greed. Still I am in good shape drop some creatures and start beating. I also drop 3 Gloom taking out his white cards completely. However, Steven plays Ancestral, gets ahead and slowly stabilizes. He chaos orbs a flyer, drops Maze of Ith and control Magic on one of my creatures. I drain life one stolen Knight but he steals another one and starts beating with it and a factory. I am at 5 life or so and finally draw Demonic. There is no single card that could help me so I go for Timetwister. Its a good one. I play Serendib go. He attacks with his 2 creatures and untaps one of his with Maze. I play Drain Life for 6 or so and attack with Efreet. Next turn I have Psi Blast to finish him off. 3rd times out so we draw.
2. Eliott with Zoo I start with some Specters and Knights which both eat a lightning bolt. I get one Serendib Efreet to stick but he plays Juzam+Crossroads and immediately attacks. I have 2 Juzams in my hand and only need a fourth mana to easily win the game but I don't draw one for 3 turns and his Juzam wins the race. Second game, I have a first turn specter and he doesn't have the bolt. He turns sideways 3 times before he plays Hurricane to take him out and one of my Serendibs but I drop 2 Juzams in the following 2 turns. Third game I drain life 2 Kird Apes and he bolts one of my specters. We play draw go and he gets a Juzam down and handles all I have. I am still confident as I have lots of mana and Timetwister. I something like twister, time walk, then Mind Twist him for 5 and then drop huge creatures the next turn.
3. Blaine with Monoblue-Artifacts. He has 4 counterspells and counters everything I have and then drops a creature. I was pretty low on life already. Second game I get first turn Necropotence and in the next 3 turns I draw 2 extra cards every turn, drop at least 2 mana, have a couple rituals and beaters. He can't cope with that. Third game he keeps a one lander with ancestral that does not draw him a land. I have first turn Specter and 2nd turn Greed and a couple turns later I have the game under full control with 6 mana against his 2, 2 creatures, 7 cards including drain life against his 3 and I am at 6 life. Now epic things happen with Specter discarding Psychic Purge, putting me to 1, I drain life, he mana drains, I drain life again for one and Efreet finishes me off two turns later. I misplayed this again as I could have demonic tutored for Strip Mine the turn before taking out his second land for drain.
4. Adam with the Machine He starts with library but I get down a Specter so although I cant get him below 7 cards it slows him down as he can only play one card per turn. I increase the beatz and at some point he goes for it dropping 2 Hell's Caretaker and Bazaar. He bazaars twice and puts 2 Trike in his yard. I take out one Caretaker but he can get one trike out to ping my Specter, I then drop Juzam and finish him off with 2 Psi Blasts soon thereafter. Second game he has a lot of mana and drops Trike and Pentavus. I take out Pentavus with Psi Blast ignore Trike and beat him to death quickly with Serendib Efreet+Serendib Djinn.
5. Dustin with Weissman Control I mulligan to 5 both games while he has first turn Library one game and ancestral+tome the other.
Apart from game five I was really happy with the deck. Without my mistakes I should have easily made 3:1:1 or 4:1. The deck plays the format's best creatures ignoring bolts/trikes and runs a great draw engine. Greed is awesome but the deck needs to be constructed around it. In control, it just doesn't work but in this deck its super broken. 4 Greed is an absolute must to stand a chance against control. White weenie can be a problem but it can be well handled with Gloom and Jovian Evil which is usually 8-10 damage for 3 mana. Another broken card (at least in this artifact heavy meta) was Energy Flux. I sideboarded it 3 games and it usually took out 3+ moxen and other artifacts. I didn't have that much fun at a tournament for a long time, the format is great and has more depth that one would think. Many games were really tight and its just super fun to play an undeveloped format which holds so many surprising decks albeit the small card pool. I am definitely looking forward to the next one!
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Eternal Formats / General Strategy Discussion / Re: Waste Not
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on: May 13, 2014, 12:54:42 pm
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I can't see Waste Not doing anything unless you pair it with Spirit of the Lab and make some kind of crazy Draw 7 list. But there's just not enough cheap Draw 7s to make this work. You got, from best to worst:
Wheel of Fortune Timetwister Memory Jar Windfall Diminishing Returns That one red miracle Wheel from Avacyn Restored Whispering (whatever) from Return to Ravnica block Wheel of Fate Magus of the Jar
Winds of Change should be in fourth spot
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Eudemonia July Results! Lists! Pics!
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on: July 29, 2013, 06:18:29 pm
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I state here publicly, that I don't believe for a minute that Stephen was trying to assist me (or infact gave me any assistance).
I believe assistance is meant neutral here. I doesn't matter whether somebody benefits and whether the ouside assistance was intentional or not, it basically says: Don't say anything if you are a spectator. So its irrelevant whether Stephan was trying to help or not. Does anyone think that Chalice of the Void triggers are in any way optional? Does anyone think that Stephen's actions were "giving outside assistance to LotusHead"?
As I learned yesterday this is not correct. Effectively CotV triggers are now OPTIONAL and not mandatory. So if I play mox into your chalice and you say resolves, it resolves. If you find out a second later that the CotV should have triggered it does not matter at all anymore. It s another story again with "mandatory" triggers that are controlled by you and which are to your own disadvantage. So if I play a mox into my own chalice, I am responsible for anouncing triggers. If I "forget" and my opponent does not remind me of the CotV trigger does my mox then resolve?
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Eternal Formats / Western/Pacific U.S. / Re: EUDEMONIA SUMMER VINTAGE TOURNAMENT – JULY 28, 2013
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on: July 09, 2013, 02:21:35 pm
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I don't feel this tournament is worth attending.
Monetary-wise this is correct. Even getting paid minimum wages, you're probably better off taking a sunday shift at McDonalds then attending a Magic tournament. There's only a handful of players in the world for whom it "is worth" to play Magic. For me a Magic tournament is like going to the movies, you pay your 20$ and in return get a good time. If you get something back, great! even better.
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