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Eternal Formats / Global Vintage Tournament Reports and Results / Re: BLACK GOLD - 7th Vintage Proxy Results
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on: June 06, 2008, 12:25:47 am
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MHC is out of the question, per Brennen.
I like the idea of any venue that will let us play, for sure.
I'll be on the east coast for all of July and half of August, so don't count me in for those dates, but anytime after that and I will be there to help promote/organize/run or whatever.
Well Im shooting for the first one to be on the weekend of Sept 6th, 13th, or 20th. Saturday or sunday will be up to you guys, and Ill be throwin up atleast a couple hundred in $ support. I think Sept is good that way everyone gets all the standard and block stuff out of the way, and so we dont lose people cuz they dont have a deck due to those formats.
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: BLACK GOLD - 7th Vintage Proxy Results
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on: June 04, 2008, 11:28:20 pm
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TY Carl for all the events and I hope in the future we will have more. I have looked into renting a few venues for monthly/bi-monthly events $10-$15 entry with $100-$150 1st place prize depending on attendance I wanted to see generally what the CO community would think about this, The locations that I have looked at are all around the Thornton/Westminster area either right off I-25 or 36. Give me your feedback and this is A.J. for those of you I know personally. Also the Prize support will go up the more people we have, It wont be costing me a whole lot to run the events so if we do a $15 entry it would basically be $5 to the venue and $10 to the prize pool as long as we have 15+ people. hit me up ASAP, I would like to hold an event with in the next 2 months so i need feedback right away
You one handed bitch I would totally be down as long as I could make them. By the way I love your signature because it's true Ray is canadian which is a huge disadvantage when compared to Bob's asian heritage. Ya we can hold the events any day, I just need to know what works for everyone, PM me the days your open consistently. I want to hear from Lou, Trav, Conley, Pierce, Brett, Brennan, Bob, Scotty lucksack, and Carl. From there we can spread the word and hopefully have the first in 2 months. and also PM me what you think would be the best start time.
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: BLACK GOLD - 7th Vintage Proxy Results
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on: June 04, 2008, 03:15:30 am
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TY Carl for all the events and I hope in the future we will have more. I have looked into renting a few venues for monthly/bi-monthly events $10-$15 entry with $100-$150 1st place prize depending on attendance I wanted to see generally what the CO community would think about this, The locations that I have looked at are all around the Thornton/Westminster area either right off I-25 or 36. Give me your feedback and this is A.J. for those of you I know personally. Also the Prize support will go up the more people we have, It wont be costing me a whole lot to run the events so if we do a $15 entry it would basically be $5 to the venue and $10 to the prize pool as long as we have 15+ people. hit me up ASAP, I would like to hold an event with in the next 2 months so i need feedback right away
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Eternal Formats / Miscellaneous / Re: Bye Bye Brainstorm
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on: June 04, 2008, 02:34:25 am
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Good Lord: did I say that blue decks suck? Just because you didn't say it doesn't mean that it isn't the case. I'm advancing the argument that the new restrictions will serve to severely weaken blue, and leave other decks intact. In a format where blue has a tenuous hold (remember the calls to restrict Bazaar, Shop, and Ritual?), weakening blue will reduce the number of Force of Wills out there. See below. Brainstorm, as my entire post pointed out, wasn't format-balancing, because it raised one color above the rest. Force doesn't raise one color above the rest (i.e., make that color strictly better than the rest) - what it does is maintain an equilibrium between archetypes (i.e., combo and the rest of the world). Brainstorm is just one component of blue, just as Dark Ritual is just one component of black combo and Sphere of Resistance is one component of Stax. There are a number of cards that can be hit to weaken blue (chief of which are Scroll). Force of Will does raise blue above the rest, because it allows blue to stop combo decks. No other color can make this claim. But that's just Vintage. Unless we give every color effects comparable to Force of Will, Duress, and Sphere of Resistance, certain colors will always stand out. However, if you understand that FoW is the glue that holds Vintage together, then can you not understand that hurting blue weakens FoW and thus weakens the glue that holds together the format? Hurting blue (Brainstorm) also weakened all of the things that FoW holds in check: combo decks. So if combo decks and the things that countered combo decks are both weakened, then archetypical parity is maintained while color parity is attained (pardon the pedantry). It's a balance. Once people play a little while they will realize that it was a good choice on part of the DCI but I think the more pressing matter at hand is the fact that while slowing down Blue control/Combo based decks they did not slow down Ichorid, stax, and belcher. Blue will still be greatly playable but without a restriction of Bazaar, Serum Powder, or Shop/Sphere blue will be strictly slower than these decks and much less likely to have the FoW they will need to live to the later turns. I like that Brainstorm is gone, now with that Gifts and scroll restricted we might actually get back to the good ol' draw like Thirst and Intuition/AK, but I fear that the format will drown if those 3 decks(Ichorid, Stax, and Belcher) arent brought down to the pace of the rest of the format.
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Eternal Formats / Miscellaneous / Re: Brainstorm, Flash, Gush, Scroll, and Ponder Restricted
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on: June 02, 2008, 04:31:33 am
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As with everybody here my first reaction was WOW !! WTF !!
The only mistake I think the DCI is making is restricting Brainstrom AND Ponder. I'm very curious about how Vintage is going to be after this new change....
Brainstorm was restricted because they felt they could slow the format down by doing so, ponder was unnecessary. The main issue with the new B/R is that by cutting Brainstorm they slowed mainly blue combo while leaving ichorid and shop decks at the same pace.
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Eternal Formats / Miscellaneous / Re: Brainstorm, Flash, Gush, Scroll, and Ponder Restricted
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on: June 02, 2008, 01:14:04 am
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I understand what they were trying to do with brainstorm, using it to slow the format down, but ponder was excessive. with out nerfing Ichorid at all and taking blues draw core out, they have basically yanked half the talent from the format. hopefully theyll do something about ichorid in the next few months, then it will be back to a lil shop a lil control(slaver or just drain) and a lil combo, but for the next few months vintage is going to suck and alot of tournaments are going to have 5+ players of the top8 there because play quality wont be as important as the power level of autopilot decks. I see alot of upcoming top 8s having 2-3 shop decks, 2-3 Ichorids, and 1st or second place will be an actual talent deck. but oh well since when has wizards actually been smart in regards to this format, were just going to start seeing a new level of gameplay and alot of new innovative ideas that werent possible before.
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Vintage Community Discussion / Non-Vintage / [Announcement] Attention: Colorado Legacy Players!
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on: March 25, 2006, 08:40:31 pm
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Mile High Comics has just hosted a Cash Prize Legacy tournament, and we're trying to create a larger turnout for next time. I am posting this thread to see how many people would attend if we hosted another Legacy tournament. We also intend to host a Type 1 tournament in the next few months, and would like to get an idea of interest for that as well. If you'd consider attending, please post in this thread, and that will give us an idea of interest in these formats.
Grammar, spelling and sentence structure aren't just words we throw around for fun. -Godder
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Eternal Formats / Creative / Re: Team Remedys Quicken Gifts
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on: January 25, 2006, 04:24:48 pm
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In my list you can replace merchant scroll 4 or gifts 4 with another island, i think 26 is just overkill. I probably will go down to 1 Underground, i just used a general build for testing and slightly modded it, 2 Undergrounds is the most common. You don't get my point, I'm trying to say that Quicken is no card selection. Demonic is, but it's card selection regardless of Quicken.
I'm sorry if I fail to explain why I don't think Quicken is belongs here. It's essentially a good card and I was a little bit overreacting. My main motivation not to play it would be; It's too situational and slows you down because your sorceries will cost an extra U if you wish to use Quicken.
Perhaps the effectiveness of Quicken is determined by one's metagame. I can imagine a Quicken doing a much better job in a metagame crowded with Mana Drain controll decks than in a meta where Stax is running rampant and you are going to need every mana you can spare. It might just be a matter of personal preference and playstyle, but thus far I'm not impressed by the arguments to run Quicken.
And it may be very meta reliant but i just wanted to present the idea because it is a great use for Gifts' possible metagame slots, it may not be played everywhere but it definitely will be used and can increase some aspects of the deck. The card may even be more suited for a tendrills only version of the deck, i havent had the time to test that yet.
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Eternal Formats / Creative / Re: Team Remedys Quicken Gifts
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on: January 25, 2006, 02:58:23 pm
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Honestly, besides making Merchant Scroll and Demonic Tutor more expensive Instants, I can't see the reason to run Quicken in a Gifts list. It doesn't provide you card advantage, not cardselection, it doesn't counter!
How is getting a card that you need EOT with Demonic or Scroll not card selection? thats the point of those cards, they get you what you want when you need it. Quicken just helps you not to be so vulnerable during your turn and save your mana for Drain. I must admit, it will give you some really flashy kills and it will impress people when you Tendrills in response to their Tendrills or something. You only run 10 sorceries, is it really that usefull?
That is a small bonus when you pull it off, but the main point of using Quicken is have the ability to have your counters ready when there important, and if you dont use them you can tutor without being worried if there gonna go off that turn. I can't see why an EOT Tinker is that much better than one in your own turn. You still need counter backup! And the EOT Will trick doesn't work. EOT Time Walk 1UU is strictly worse than Socery Time Walk 1U.
Any sorcery EOT for just 1 more mana is way more useful, it makes sure you wont over extend during your turn, EOT Tinker puts you on turn closer to winning, and gives your opponent 1 less possible card to draw that might be an answer. Just look at ravager, not the best example im sure but look at this, the artifact lands suck, they die to everything, but you play them because they help everything else be a little better. Im not saying that Quicken is incredible by it self but look at the ups and down: The +'s +Lets you hold tutors til EOT while keeping Drain mana up +replaces itself in your hand The -'s - isnt thirst or Mis-d 3 not really much else
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Eternal Formats / Creative / Re: Team Remedys Quicken Gifts
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on: January 25, 2006, 09:19:10 am
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Ill have to check on that because i was informed of that trick by a judge. but even beyond that the other uses of the card are the main reason it was added to the deck.
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Eternal Formats / Miscellaneous / Re: Guildpact Impacts
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on: January 25, 2006, 09:03:12 am
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Pretty much the only playable cards in a serious metagame are Quicken and Shattering Spree, they have great potential, I just posted a thread about the power of Quicken in Gifts that also has a sideboard Shatter Spree
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Eternal Formats / Creative / Team Remedys Quicken Gifts
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on: January 25, 2006, 08:55:46 am
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So one of the only talked about cards for vintage coming out of guildpact (besides the obvious card, Shattering Spree) is Quicken. Now many people have said that it is way to conditional and that it makes you rely on having a sorcery in hand at all times, Well me and one of my teammates strongly disagreed with that argument. Basically Quicken gives you the opportunity to make all the already broken cards in your deck absolutely insane, being able to cast yawgs will on your opponents turn and go for the win, possibly in response to theirs, or for instance just doing something as simple as demonic tutoring or casting burning wish EOT, and not to mention the game swinging EOT Tinker for DSC. The card adds a large amount of card selection to the deck by not having to tap out during your turn when you might need to have mana drain available. We decided to build a standard gifts ungiven deck and add just a slightly more efficient tutoring card. The only thing I think may need to be changed is that I took out Island #4 for a fourth Merchant Scroll, but beyond that we haven't been able to find anyway that this card hinders the performance of the deck, at worst it draws a card EOT or pitches to Force and Mis-D. In fact we believe that the card greatly increases the opportunities you have to make your turn more explosive and ensure a win where before you wouldn't have had the mana or proper cards in hand.
Basically you can statically replace Thirst for Knowledge from a modern or a Composite list from Smmenen's most recent starcity article with Quicken. Thirst nets you 1-2 cards which you may not want, where as Quicken nets you at least 1 card, and the possibility of using at least 10 other cards in the deck at a more convenient time.
The only opposing argument I have heard to that replacement was that Thirst provides cards advantage over Quicken. Not to be an echo, but I do believe Clown Of Tresserhorn had a very good point in saying that card selection is in most cases more important than card advantage. Why would you want a billion cards that you dont want when you could just have 1 that simply wins the game.
Team Remedys Quicken Gifts
Artifacts 1 Black Lotus 1 Lotus Petal 1 Mana Crypt 1 Mana Vault 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Sol Ring
Artifact Creatures 1 Darksteel Colossus
Instants 1 Ancestral Recall 4 Brainstorm 1 Chain of Vapor 4 Force Of Will 4 Gifts Ungiven 4 Mana Drain 2 Misdirection 1 Mystical Tutor 1 Rebuild 3 Quicken Sorceries 1 Burning Wish 1 Demonic Tutor 4 Merchant Scroll 1 Recoup 1 Time Walk 1 Tinker 1 Yawgmoth's Will
Basic Lands 3 Island
Snow-Covered Lands 1 Snow-Covered Island
Lands 2 Flooded Strand 3 Polluted Delta 2 Underground Sea 2 Volcanic Island
Legendary Lands 1 Tolarian Academy
Sideboard: well to be honest it is going to change depending on your meta, but for sure you want: 1 Shattering Spree 1 Tendrills of Agony 2-3 Pithing Needles and most likely a few Darkblast Ive also been trying Imperial Seal
We have been testing this version since about the second day that the card was added to salvations spoiler and so far it out performs standard versions of gifts in almost every aspect.
If you are able to find anything else that may better the deck plz let me know and ill be sure to test it, but beyond that just try the deck and you'll see why this 1 card changes it SO much.
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Eternal Formats / Miscellaneous / Re: Shadow of Doubt as a serious sideboard card?
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on: November 06, 2005, 12:39:19 pm
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i played the card at chicago and i wishes i played more rebs or pyroblast, it hinders gifts for like 1 turn when they still have other tutors to use, and if ur worried about grimlong then just play more counters, plus you cant shadow will,bargain,potence, or any other decent combo pieces
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Eternal Formats / Creative / Re: Dark Blast Tog
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on: November 02, 2005, 10:31:51 am
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you obviosly wouldnt vamp than dredge, play the deck or just normal tog then come put input b/c you have know idea what you are talking about
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Eternal Formats / Creative / Re: Dark Blast Tog
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on: November 02, 2005, 12:09:19 am
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no ur playing 5 will tutors so thats no prob so dredge is added tog damage, if u know half way how to play the deck this would never fail
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Eternal Formats / Miscellaneous / Re: SCG Chicago Update
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on: November 01, 2005, 05:23:07 pm
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well it was my first big tourney and it was awesome, even though i scrubbed out i met a bunch of cool peeps, and much congrats to steve, jd and vroman, finally we see combo rise again! 
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Eternal Formats / Creative / Re: [DECK] GWS-style Salvager Oath
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on: November 01, 2005, 05:13:59 pm
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dude i love this deck, but you need to change ur build, i won my first mox with this and the best salvager targets are 3 phyrexian furnace, 2 pyrite, 1 xplosives, beyond that the rest is just mono blue oath until the turn you win
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Eternal Formats / Creative / Re: Dark Blast Tog
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on: November 01, 2005, 05:09:37 pm
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life of the loam and darkblast are perfect for tog, whats better than building your grave for that huge yawgs will or the game winning swing, just look at extended, dredge-a-tog and mad-tog are brutally abusing these cards
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