TheManaDrain.com
September 16, 2025, 06:27:51 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1]
1  Eternal Formats / Global Vintage Tournament Reports and Results / Re: [Report] MTGChicago – Mox Ruby – 3rd/4th Place on: December 24, 2007, 02:18:42 am
Badmouthing Owen on these boards will get you no where. The people that don't like him don't like him, and the people that do like him love him. All you're doing is make yourself look immature.

On a different note, this deck seems really bad. It's been said before, but Bob doesn't fit in this Angel deck at all. By that I mean those Pacts and Angels don't fit in this Bob deck.

It sounds like both players acted immature (either at the tourney or posting and note: I don't know any of these guys), but ending with "your deck sucks" is even worse.  I thought it interesting enough to proxy up. (at least it has a bounce spell).  With these "Resolve/protect Platinum Angel or Lose" builds, has anyone considered Personal Tutor, or is Merchant scroll for Mystical really good enough? P.Tutor tutors for 8 spells in the deck, and could say, replace a Bob, Fact or Pact.

I did enjoy the tourney report, however!

Thanks. You're probably right about the immature part. It was just funny that the whole rest of the day Owen was continually dissing me and my deck the rest of the day...

Either way, Personal Tutor could be really interesting. I may through it into my current build of the deck and see how it works out. The team and I are currently trying out a configuration of the deck that includes duress, as the card is really awesome. We still like Bob despite what others may think. The average casting cost is right at about 2, so I don't think he is horrible. Sure, maybe Intuition + AK could be better, but I like trying different things.
2  Eternal Formats / Global Vintage Tournament Reports and Results / Re: [Report] MTGChicago – Mox Ruby – 3rd/4th Place on: December 18, 2007, 10:15:43 pm
Good job at the tourney. I'm just glad we made it back in one piece and not in a ditch or staying the night in some janky motel room.

I think the motel room would have just added onto the overall adventure of getting home.
3  Archives / Tournament Announcement Forum / Re: 12/15/07 MTGChicago.com Hosts Vintage @ College of Dupage December 15th on: December 18, 2007, 02:38:51 am
I was driving the car that vroman was in. Its unfortunate that the weather prevented us from making it to this tournament. Hopefully I will be able to make the next one.

On the bright side Dawn of the Dead made T8!!!!

I was in the car Isaac85 was driving, and I would have to say that you are fortunate not going. The whether was beyond bad. The car ride home for us was 5+ hours. I can only imagine how long it would have taken you guys.

Fantastic tournament by the way. I really enjoyed it, and was happy to place 3rd/4th.
4  Eternal Formats / Global Vintage Tournament Reports and Results / [Report] MTGChicago – Mox Ruby – 3rd/4th Place on: December 18, 2007, 01:56:40 am
MTGChicago.com – Mox Ruby – 3rd/4th Place


This was my third vintage event since my re-entry into the world of competitive magic. Several years ago I used to try and go to as many PTQs, GPTs, States, and Regionals I could. I had a blast all the way from Odyssey to Fifth Dawn. But around the time of Kamigawa, something changed. The game just wasn’t the same. Affinity was king, and any random scrub with some artifacts could win a tournament. It was dumb. So I dipped out of that scene and focused mostly on casual Magic. I played the occasional Legacy tournament and went to pre-releases, but that was it. That is until now.

I got back into vintage (as it was one of my favorite formats previously), and went to the first tournament I had a chance to go to. That happened to be Day One of SCG P9. I ended up going 5-0 with Mask Naught, but then lost the following two rounds, which dropped me to a final standing of 12th. Pretty good for my first competitive tournament in years. Last week, I went to Pastimes for their Arabian Nights Set tournament. I didn’t do as hot at that one (went 3-2 and got 10th out of 26 players).

After that, me and my fellow friends from in town decided it was about time we make our vintage team. We named it Team GBAR. And to get it started, we decided to try our hand at making a new deck. We had seen someone (Soly at Pastimes – and if I’m not wrong, Team GWS) playing an Angel Control deck that looked incredibly fun. We took his list and thought of ways in which we could change it, and maybe improve upon it. After some thought, one of my team members, Chris B, decided to throw in black for Dark Confidants, Vamp Tutor, Demonic Tutor, and Yawg’s Will.

After a bit of testing, we felt it was fairly solid. We wanted to add Duress, but weren’t sure what to cut, the list just felt so tight. Dark Confidants may seem bad with 7 and 5 casting cost spells, but it was a really nice draw engine in testing, as well as being a way to shave off a turn or two from your opponent for when Angel hits play. Anywho, let me get the deck list out of the way.

GBAR Control
Mana (24)
4x Underground Sea
4x Polluted Delta
2x Flooded Strand
3x Island
1x Tolarian Academy
1x Mana Vault
1x Mana Crypt
1x Library of Alexandria
5x Mox
1x Black Lotus
1x Sol Ring

Restricted Cards (8)
1x Time Walk
1x Ancestral Recall
1x Fact or Fiction
1x Mystical Tutor
1x Vampiric Tutor
1x Demonic Tutor
1x Yawgmoth’s Will
1x Tinker

The Rest (28)
1x Echoing Truth
1x Meloku the Clouded Mirror
2x Platinum Angel
4x Mana Drain
4x Force of Will
4x Pact of Negation
4x Dark Confidant
4x Brainstorm
4x Merchant Scroll


Sideboard (15)
3x Trickbind
2x Hurkyl’s Recall
3x Arcane Laboratory
3x Pithing Needle
4x Control Magic


I know, not the finest tuned deck around, and definitely has room to improve. As for the sideboard, I liked it. Laboratory and Trickbind are for Long and Gush decks. Hurkyl’s Recall is for Stax or Shop Agro. Needle is for Ichorid and in general is a nice sideboard option. Control Magic is for TK DeezNaughtz and Shop Agro.

As for the tournament itself.

Travel was half the day. Getting there took roughly 3 hours. It was snowing heavily and the roads were icy, but we bear through it and got there in one piece. We knew exactly were to go and got to registering.

(Excuse me for my lack of remembering your names, let me know and I can update)

Round 1 – (don’t remember) – Stax Variant
I go 2-0 against this guy. Game one was pretty standard, I got out the Angel, and he didn’t have an answer handy. Game two was a big more eventful, but I had enough counter backup to keep his threats off the table. This guy was a very friendly player and mentioned that he had flown in from San Diego. He was staying in Chicago for a bit and then going to Japan for military duty, if I recall correctly.

1-0

Round 2 – Owen Turtenwald – Affinity
Cool! I get paired against a pro. He opened up the game with a turn 1 chalice for 0 as well as some fast mana. I was able to keep a pretty active Library of Alexandria on the table, but I drew into many of my 0cc spells (Moxes and Pacts). He got a Chalice for 3 out, which stopped my Tinker and Yawg’s Will. I was eventually able to ramp up the mana for Angel and drop it. He didn’t have an answer, and a few turns later he was dead.
Game 2 went pretty well for me. I led off the first couple of turns with a few Moxes, Ancestral Recall, and a Library. But Owen had a turn one Chalice for 2. There goes my Merchant Scrolls and Mana Drains, but the tempo that Library gave me was good enough to get out a fast Tinker and Counter Spell backup. Several swings later, the game was mine.

Owen was none to happy about this, and was very vocal about the fact for the rest of the day. Whatever, he failed to top 8 and I got 3rd/4th.

2-0

Round 3 – Soly from GWS – Becker Control (UW)
Soly is a guy that once you meat you don’t forget. He was great to play against. He played a UW control deck with Jotun Grunts, Aven Mindcensors, Swords to Plowshares, and a slew of draw spells and counter spells. This was a tough match for me. I got game one after some struggle.

Game two I sided in 4x Control Magics to nab his Grunts (his damage and combo card) as well as his Mindcensors (his backup beats). Game was looking good. He played some stuff, I countered some stuff. He droped Mindcensor, and I Control Magic’d it. He had nothing important on the board. Then he cast Tinker. I Mana Drain it, he counters my Drain. I had another counter in my hand, but didn’t want to spend it at the moment. I let the Tinker resolve. He searched and got Darksteel Colossus. He said “pass” after getting the Colossus, and at that moment I was like “hey, wait, I have your Mindcensor.”

We both realized we had made a mistake and called a judge. Both Stasch (TO) and Judge said that he would just keep the Colossus, but Soly and I argued that he should shuffle it back in and search his top 4 (as his deck was previously completely random and not a thing changed in the game after the tinker). Stasch called up another judge friend of his for a second opinion. The judge that he had called told Stasch that a recent rule was added/changed to make it so that if you could rewind a game state error (and it was within the same turn) that you should rewind the game state and fix it. Stasch agreed and Soly was happy with the fair ruling. He shuffled it up and tinkered out a Mox Emerald from his top four cards. Unfortunately for me, Soly was able to still pull out a win in this game through means of bouncing the Aven and playing a Grunt. I didn’t have a fast enough answer and died.

Game 3 went much worse for me. It started off good enough (early turn Library), but I feel behind in cards in hand, and Soly got some insane card advantage off his Intuition + AK. I tried to slowly build up my hand, but it just didn’t work. I ended up loosing the game.

2-1

Round 4 – Jeremy Seroogy – EmptyGush
Game 1 was pretty fast. I get a quick Tinker with about 3 Counterspells to back it up. Game 2 was really interesting. I get a quick Library on the table. I am able to sculpt my hand into raw power. I have like 5 castable counterspells, a Demonic Tutor, and a Fact or Fiction. I get to the point that I don’t want to use the Library anymore, but how can I ignore the card draw? At the same time, my opponent was crafting his hand a bit. After the standoff, I pulls the trigger and tries to cast Yawg’s will. We counter back and forth, but he didn’t have enough to keep the Will. The following turn I drop Angel. A few turns of Angel beat down later, he is dead. This was a fun match.

3-1

Round 5 – Ben – TK DeezNaughtz
I wanted to draw, but Ben said that if he could beat me, his teammate had a better chance to top 8, I understood and we played it out. Game one I resolved a Tinker. He scooped a turn later after double checking his deck (with a fetch land) for any sort of answer. Game two was pretty standard (I also don’t remember much more of the match), and I ended up winning.

4-1

Going into Top 8, I was in first.

Quarter Finals – John Donovan – Play Mistakes Get There
Gotta lead this off by saying that I love the idea behind this deck. Zombie Infestation + Bazaar of Baghdad is so cool. Game 1 I can’t get my Angel out, and he wins with Zombie beat down. I get a fast Angel out game 2, and he doesn’t get a fast answer. Game 3 goes back and forth a bit, but was leaning more and more in his favor. He has Bazaar and Dark Confidant in play and is getting some crazy card advantage. But he gets greedy and starts to pitch Swords to Plowshares to his Bazaar. The turn before I die, I get an insane Yawgmoth’s will. It throws me back in the game. I have a turn or two to craft my hand a bit. He then casts a Thoughtseize to see my hand with 2x Pact, Force of Will, and Brainstorm, with enough untapped mana to hard cast both Force and Brainstorm. He simply doesn’t have the removal needed to prevent me from keeping the Angel in play. I end up winning.

He wasn’t the happiest about this. He claims that I didn’t win the game, but rather he gave me the win by making a pile of play mistakes. Even so, if it weren’t for my Yawg’s Will, I think he would have won.

Semi-Finals – Ben (again) – TK DeezNaughts
Game 1 is interesting, a few waste lands on his part. But once I get my third land in play, I drop Mox, Lotus, and Angel with about two counterspells to back it up. He scoops again with no game one answers. Game 2, he leads off with several Duress effects. My play situation ends up something like Island + Sea in play with 4 Dark Confidants in my hand. I play two Confidants and begin the swings. I counter his important stuff and keep his creatures off the board. He is at 7, and I’m at 11. My turn I flip Angel off a Confidant bringing me to 4. I fetch (3). And then time walk. The following turn I flip Force of Will off a Confidant and lose the game. First game I lost all day to Confidant, but it was bound to happen. Game three doesn’t go well for me. I don’t get much gas, and he gets plenty. He smashes me into the ground, and continues to prize split in the finals. I happily walk away winning an Italian Mana Drain.

Props: Isaac S, for Driving us through horrible whether in order for me to win, and him to go 0-3-2. Chris B, for letting me bower 3 of his power and meeting the 10 proxy limit. All the people at the tournament who weren’t Owen Turtenwald.

Slops: Owen Turntenwald, for complaining all day about losing to me. Snow, for making the return drive home 5+ hours long and messing up our visibility of the freeway.

TEAM GBAR – Tapping Moxes under Null Rod since 2006.
5  Eternal Formats / Miscellaneous / Re: [Premium Article] SCG Chicago Day 2 Report on: December 18, 2007, 01:47:25 am
I was there and agree with what Inflex and Owen have to say about the matter.  Tampering with someone's deck, and THEN finding something actually wrong with the it or the sideboard, is shady.  The fact that they actually tried to give him a game loss shows poor sportsmanship and a lack of respect for the game and its players.

That aside, I feel that I was perfectly in my right to not scoop to Smennen.  I came to play Magic, not to bicker for 10 minutes prior to the start of the match to decide whether or not I wanted to concede.  Maybe if those 10 minutes had been spent playing the game, we might have finished the match or at least resolved a Brainstorm.

I was at the table when the Tom Foolery happened, and both you and Owen are wrong (to a degree). NO ONE messed with AJ's deck. Not a finger was laid on his deck. They took the bottom card of his graveyard and put it at the bottom of AJ's sideboard. The person supplying prize, the judge, AJ's opponent, and me all saw this, and will swear by it. Perhaps it was wrong to mess with AJ.

But on the other hand, AJ just looked at the judge and stated "I'm going to the bathroom, watch my stuff" and walked away from the match. He didn't ask for permission, he just did it. In any other tournament, the judge would have most likely given the player some sort of penalty for walking away from the match without the consent of the judge.

So to "get back" at AJ, they were going to play a joke on him, and make him think something was up, and then just correct it afterward. Again, NO ONE touched AJ's deck, just his grave and board. And you're right, asking your opponent to count their board is fishy, and that is why they didn't count before doing it. They had assumed that everything was straight to start with. The count was just going to be part of the joke. But then it turned terribly wrong when we found out that AJ was infact playing with an illegal board.

Take what you will from this, but we (TO, Judge, Opponent, and Me) know for a FACT that AJ had an illegal board. No question. Even if both sides did something wrong, I still think the illegal board trumps any Tom Foolery that took place.
6  Eternal Formats / Global Vintage Tournament Reports and Results / Re: [Report] 3rd place at T1 side event at GP Stuttgart with UB Mask on: December 17, 2007, 10:16:09 pm
I love the deck, and your use of interesting and unique cards. I agree that while the Illusianist can be clunky, sometimes it is just fun to play something completely different then what people would expect.
7  Eternal Formats / Creative / Re: [Deck] MUDdy Waters (aka MUD Angel Control) on: December 17, 2007, 07:52:20 pm
Owen, you are a very angry person. Sad

I will take your comments into consideration, thanks!
8  Vintage Community Discussion / General Community Discussion / Re: MWS/Appr Horror Stories on: December 17, 2007, 05:22:37 pm
Can't get much worse than that, right?

<-------- New Game Started -------->
aardie's Security Code: 21EEBFB1 [Type 1.5]
Matheuschi's Security Code: 0FE43F8E [???]

It is now turn 1 (aardie)
It is now the Beginning Phase, Untap Step
<aardie> hi
aardie shuffles library
Matheuschi draws a card
Matheuschi draws a card
Matheuschi draws a card
Matheuschi draws a card
Matheuschi draws a card
aardie rolled a 16, using a 20 sided die
Matheuschi draws a card
Matheuschi draws a card
<aardie> roll for first?


[2 minute delay with no response]

<aardie> (control i)

Matheuschi plays Forest from Hand


I guess we're not doing the roll thing. okaaay...

Matheuschi taps Forest
<aardie> ok
aardie draws 7 cards
<aardie> kp


[about 3 more minutes pass as I stare at the lone tapped forest]

<aardie> ok?
<aardie> ???
<Matheuschi> ok
<aardie> are you taking burn?
<Matheuschi> br?
<aardie> why is forest tapped?
<Opponent is requesting a new game>


rocky start. maybe he meant to mulligan?


Hahaha, that is awesome. I totally lost it reading this.
9  Vintage Community Discussion / General Community Discussion / Re: One Basic Forest on: December 17, 2007, 05:14:58 pm
Very cool idea. Any info on how he got to the point he is at now? Like how did he go from basic Forest to even $5 in cards?
10  Eternal Formats / Creative / Re: UB Drain control on: December 17, 2007, 01:28:02 pm
What would you specifically search up with Gifts Ungiven?
You were talking about a 1-1 split of Colossus/Titan, what about Colossus/Platinum Angel? I really enjoy Platz, and not being able to lose is so good.
It seems like there should also be something better than Daze... perhaps Misdirection? Great for when they cast Ancestral Recall. Maybe Merchant Scroll as well, it could tutor for your Echoing Truth. You could even cut one Truth to make room for Merchant scroll.

Just some ideas.
11  Eternal Formats / Creative / Re: [Deck] MUDdy Waters (aka MUD Angel Control) on: December 17, 2007, 01:13:39 pm
I want to take this deck in a new direction. I placed well in a tournament in Chicago with this list, but it still needs some updates...

GBAR Control
Mana (24)
4x Underground Sea
4x Polluted Delta
2x Flooded Strand
3x Island
1x Tolarian Academy
1x Mana Vault
1x Mana Crypt
1x Library of Alexandria
5x Mox
1x Black Lotus
1x Sol Ring

Restricted Cards (8)
1x Time Walk
1x Ancestral Recall
1x Fact or Fiction
1x Mystical Tutor
1x Vampiric Tutor
1x Demonic Tutor
1x Yawgmoth’s Will
1x Tinker

The Rest (28)
1x Echoing Truth
1x Meloku the Clouded Mirror
2x Platinum Angel
4x Mana Drain
4x Force of Will
4x Pact of Negation
4x Dark Confidant
4x Brainstorm
4x Merchant Scroll


Sideboard (15)
3x Trickbind
2x Hurkyl’s Recall
3x Arcane Laboratory
3x Pithing Needle
4x Control Magic


My current thought is
-1 Echoing Truth
-1 Meloku the Clouded Mirror
-2 Pact of Negation
+4 Duress

Duress is insane, because not only does it nab their worst card, but you also get to plan around what is left in their hand.
12  Eternal Formats / Creative / Re: [Deck] MUDdy Waters (aka MUD Angel Control) on: December 09, 2007, 04:16:19 pm
http://sales.starcitygames.com/deckdatabase/displaydeck.php?DeckID=23694

Owen's Plats deck from Day 2 of SCG Chicago.  I believe this is the list you were looking for.

You sir are correct. I did not realize that it placed in SCG P9. Thanks for the list. Is there any other thread/topics that discuss this deck (perhaps on SCG or another forum)? Thanks!
13  Eternal Formats / Creative / [Deck] MUDdy Waters (aka MUD Angel Control) on: December 09, 2007, 10:38:06 am
I saw someone playing this deck yesterday, and was impressed by it. I didn't get exact lists. I saw that one person top 8'd (out of 26) where as the other went 0/2 drop. I am not sure what to make of that, but I like the idea behind the deck. Since I didn't get a list from anyone, I am making my own which is fairly close to what I saw.

4 Mana Drain
4 Force of Will
4 Pact of Negation
4 Merchant Scroll
4 Ponder
4 Brainstorm
1 Ancestral Recall
1 Time Walk
1 Mystical Tutor
1 Personal Tutor
1 Tinker
1 Fact or Fiction
1 Sensei's Divining Top
2 Echoing Truth
2 Platinum Angel
1 Meloku the Clouded Mirror

1 Mana Crypt
1 Mana Vault
1 Sol Ring
5 Mox
1 Black Lotus
4 Waste Land
1 Strip Mine
1 Tolarian Academy
9 Island

Card choices
The center pieces:
2 Platinum Angel
1 Meloku the Clouded Mirror

Platinum Angel is obviously awesome. It means that I no longer care about any aggro creatures they play, and it has flying so I can just swing it forward until I win. Meloku is also quite nice. It can generate a vast amount of chumps to keep me alive, and at the same time can swing forward just like the Angel.

Counter Magic:
4 Mana Drain
4 Force of Will
4 Pact of Negation

Pretty straight forward. Need to make sure one of my creatures is able to hit play, and stay in play. Pact of Negation is interesting, because once Platinum Angel is in play, I can't lose the game, so I no longer have to pay for the Pact.

Card Advantage:
4 Ponder
4 Brainstorm
1 Ancestral Recall
1 Time Walk
1 Fact or Fiction

Walk and Recall are obvious auto-includes if you are playing blue. Brainstorm is a great digger, and Ponder is even nicer. Fact or Fiction is also quite nice for control decks that have the mana to play it EOT and can swing the game into your favor.

Tutor/Utility Spells:
4 Merchant Scroll
1 Sensei's Divining Top
1 Mystical Tutor
1 Personal Tutor
1 Tinker
2 Echoing Truth

Merchant Scroll is just awesome. I can tutor for Pact, FoW, Echoing Truth, Recall or Fact or Fiction. If I get desprate, I can even search for Mystical Tutor and grab Tinker off that. Top is an interesting card that works well with the high number of Tutor effects as well as the Ponders. Mysical and Personal Tutor can grab my Tinker or Recall or pretty much anything else in my deck. Tinker is a great way to get out a Platinum Angel on the cheap. Echoing Truth is more of a maybe slot. It is nice to search up with Merchant Scroll, and could be a good answer if they play something on the board before Platinum comes out that would normally kill it (ex: They play Seal of Primordium, for whatever reason I don't or can't counter it. Before I drop the Angel, I can Echoing Truth the seal and either force them to use on something less significant (one of my moxes), which is great, or they would have to recast it, in which case I could then counter it).

The rest of the mana is pretty basic and straight forward. I am trying all 5 moxes to make sure I have tinker targets and to get Platinum out quicker. Same goes for the other mana artifacts.

Sideboard is dependant on meta, but I can post one of those later. Let me know what you think and how I can improve on this deck (or any lists that have done well elsewhere). Thanks. Smile

Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.04 seconds with 19 queries.