OMG. Spent 3 hours writing a tournament report, then my comp spontaneously shuts down due to overheating I presume. *Crosses fingers and hopes that Russian hackers aren't controlling my machine.*
So, the super condensed report and secret 60th card in my decklist coming up.
Round 1. Jeff (Fob) playing
FLA..
0-2-0 / 0-1
Round 2. Austin/Junior playing (Bomberman with Dyrads/Tog?)
Game 1. I combo out.
Game 2. I punt the win and pitch my Mind's Desire to Force his Ancestral.
Game 3. We ID because Austin is a good man!
Quick breakdown. Nick "Belcher in top loaders" Weed drops my match slip over my Mind's Desire without my noticing it. Literally, directly parallel with the card so it's no longer viewable.
I shuffle up for game three, jockey a bit and know that Austin can't disrupt my combo, then cast Big Dooms and make the uber basic DDay pile of:
Ancestral Recall
Black Lotus
Dark Ritual
Mind's DesireResearch//Development
Where the poopie pants is my Mind's Desire? After a minute of searching my deck, lap (ala Mike Long) and floor, I see a card underneath the result slip and have a Crying Game moment.
Austin is a real fine fellow and suggests that we draw. I initially wanted to say, no these are the rules and I gotta take my lumps, but I thought about being in his shoes and what would I
do if I were him... [Dream sequence] My opponent is about to combo me out and then discovers that his Tendrils was left on the table, under a piece of paper that someone else tossed on the table while
you weren't paying attention. In a situation like that in the second round against someone you like. I can't say "Those are the breaks". Playing Devil's Advocate, there is an obvious though
small advantage of having a 59 card deck (In my case it would be a 56 card deck because of 3 Street Wraith, heh) that gets to still play with the usually dead card Mind's Desire. Austin knew
I wasn't running that cheat because he was sitting across from me and saw that it wasn't my intention for Nick to cover my card. Yeah, ultimately it's my responsibility to keep track of my cards.
1-3-1 / 1-1
Round 3.NATE! (GAT)
Nate and I test here and there so we know this matchup and it favors me.
Game 1. I combo out
Game 2. He Tormod's Crypteded..ed me for about 20 cards and thus I had to make a difficult pile for Doomsday. It was made infi more difficult because Nick "Just pwned Vince a minute ago" Weed
is sitting next to me and Belching out loud (He is playing Belcher and is turning over top loaders with an annoying Clack, Clack , CLACK! and calling out the amount of damage 12, 13, 14, 15 and generally being disruptive
while my synapses are frying trying to make my Doomsday pile lethal. Nate, friend that he is, is rubbing it in as he knows that the only way he wins here is if I punt. I make the 4th down even with
several critical cards unavailable to put in my pile.
3-3-1 / 1-1-1
Round 4Joe (GAT)
1. I combo out.
2. He has to mull to 5 and opens with Lotus Petal -> Duress -> Go.
I combo out a few turns later.
5-3-1 / 2-1-1
Round 5Pat (FLASH no italics)
I know him from online trading sites but have never met him. We chat a bit and get real comfortable.
Game 1. Our match starts and I goof up by showing him Ritual/Lotus? and Doomsday but don't cast them. I just say go

. Cutting to the chase he goes for the win hoping I don't have FoW after he
Summons up Hulk from his deck. I have three cards in hand at this point and he knows that one of them is Doomsday and two unknowns. He banks on them not being Force and blue card.
Game 2. I get Leyline of the Void out and he gets me to 9 poison counters with hardcast Virulent Slivers, but I combo him out.
7-3-1 / 3-1-1
Semi-finalsLuis (GAT)
Game 1. He applies pressure with a Dryad and I'm forced to try and combo off through a mana drain.
Game 2. The Swarm get taken out by the Force and that let's me drop the Cranium of Cards that is Necro. After I drop down to 7, Luis says, "Show me Force and some good cards"
I do.
Game 3. LSV duresses my Doomsday and I think to myself, I better not draw a Ritual or I'm going to dream about what could have been. Ritual is on top.
Next turn, Xantids let me cast my top decked Doomsday and the simple pile of AR>Lotus>Ritual>Desire>R//D wins the match.
9-4-1 / 4-1-1
QuarterfinalsJeff (Fob) playing
FLA...
Game 1. See Round 1.
Game 2. See Game 1.
Better players have told me to not run out Ancestral blindly, so when I have Force Back up I think it's a fine play to cast it on Jeff's upkeep. I figure if he has the Force, he not
only pitches protection for Flash, he might have to pitch Flash itself. Chances seem good that he can't prep his hand if he has to pitch Merchant Scroll or Mystical, Bstorm...
MisD?... Ok, fine I gotta Force that. He Forces.... kicks sand in my face and takes my Big Wheel.
60th card. Underground Sea, but it's gotta be Alpha. Don't let anyone steal it, ok? Justkiddingh
Sideboard
3 Massacre (Fish???)
4 Leyline of the Void (preferably foil, since they are more likely to come into play on the first turn and make your opponent have to take a mulligan and you start at 22 life.)
3 Xantid Swarm (did the job)
1 Threads of Disloyalty (When I sided it in, I just combo'd out instead)
1 Reseach//Development (I don't think it's necessary but it's nice to have)
1 Tendrils of Agony (I don't think it's necessary but it's nice to have)
1 Echoing Truth (Never drew it, but Flash just combo'd so fast anyway. Didn't see chalice all day either but I think more than one bounce spell at different CC is prudent)
1 Hurkyl's Recall (Stax???)
Going infi with R/D has never been necessary in my actual games.The R/D in the board only comes in handy when you
have R/D in hand and enough mana to cast Desire. It happens, I admit. But I'm not sure it's enough to warrant the slot. I don't feel Sins of the Past is necessary either. The open sideboard
slots feel more important than the crutch of having R//D and Tendrils in the board. I am not 100% certain they should be removed, but I can say for certain that they aren't 100% necessary to win.
Plan A is R/D > Tendrils kill
Plan B is Yawg> Tendrils kill
Plan C is Street Wraith beatdown kill.
Plan D is Recursive Ancestral kill.
What is Plan E?Props:
1. Dooooooomsdaaaaaaay! The card is just a blast to play on so many levels and is so much proof that life points don't matter unless your last one is gone.
2. All of the pleasant and amusing Vintage players that come to the Eudo tournaments. The list is long.
3. Austin/Junior deserves the big ups for offering up the draw instead of making me face Judge Ryan "I
am the law" Reynold's wrath.
4. Eudemonia for having the nicest area to play outside of the Louvre.
5. Fob for being my only match losses on the day. I usually have the most fun while losing and boy did I ever lose to you!!!
Slops: Top loaders.