Hi @ All!
My aim is to build a "fun" deck, which is going to "win some games with Stasis".
Despite the fact that this deck is meant to be a causual deck, i have the demand to win as many games as i can with it.
So without further (unnecessary) introduction, here is my most recent deck list:
Glacial Maze.dec
4x Force of Will
3x Arcane Denial
3x Daze
1x Vampiric Tutor
1x Enlightened Tutor
1x Crop Rotation
1x Demonic Tutor
4x Stasis
4x Root Maze
4x Howling Mine
2x Chronatog
1x Island Sanctuary
1x Black Vise
2x Chain of Vapor
1x Ancestral Recall
1x Time Walk
1x Black Lotus
1x Mox Sapphire
1x Mox Emerald
1x Mox Jet
1x Mox Pearl
1x Mox Ruby
1x Sol Ring
3x Forsaken City
2x Glacial Chasm
4x City of Brass
4x Tropical Island
2x Yavimaya Coast
2x Tundra
2x Underground Sea
The function of the deck should be obvious, but nevertheless, here are some short explanations:
I want to lock my opponent via Root Maze + Stasis as soon as possible and then begin to skip my turns with Chronatog's ability.
Before i start skipping my turns i try to lay a Glacial Chasm or Island Sanctuary to protect me from being attacked.
The kill is either Black Vise or decking my opponent.
My greatest problem is the (sucking) manabase! It is absolutely needed, that nearly every land provides blue mana to upkeep Stasis if i can't skip my turns.
The second requirement is that i need one green mana in the first 1-2 turns to lay down my Root Maze.
Root Maze is the reason, why i can't use some fetchlands which would probably smooth out my manabase.
Any suggestions / experience / whatever which could help me with my deck?
Ah and please don't blame me for my english, i am from germany and i tried to do my best...

-EliteForce-