I am just not seeing how this is any better than normal TnT. This looks like a budget weird deck with blue power and lotus thrown in, where are the moxen?
Ensnaring bridge + darksteel is some synergy...
Darksteel also has bad synergy with welders. You should go the show and tell big stuff route, the stax route, or the TnT route. This odd hybrid has low disruption, not much acceleration, and not much pressure.
I took out the moxen because the mana base is allready strong and i am contimplating (spelling?) taking out more... The reason for the addition of the restrictions is because while using duals it doesnt affect the mana flow and with the drop of a blood moon, those 6 restricted cards dont become viable but not being able to play them doesnt affect the decks performance.
Ensnaring bridge and darksteel colossus is bad together: but the idea is to first set up the lock of tangle, smokestack, trinisphere (if one of these isnt present before the opponent plays a sizeable or annoying creature then drop a bridge it is almost always the case that when this deck gets going welding an expired wire for the bridge at the end of an opponents turn after having played a colossus is feasible 99% of the time. I understand they are kind of opposites but with the welders they work well together.
The whole point of my deck is the quick lock. Welders work to keep the lock in place, outing a smokestack for a wire, wire for stack etc etc... the colossus is the kill condition as well as the karn. I am debating removing the karn for a windfall or something along that line because of having tutors and restricted goodness he really isnt necessary: also having 3 colossus is plenty as well...
I understand the synergy argument of my lock and kill but colossus is a 2 turn kill and most always i can get one in play on the 5-6th turn after having the lockdown in play...