As you can tell from subject title im playing a

deck with kaervek the merciless as my general, this is my first post to tmd so i apologize if i goof up formatting skills somewhere.
the deck is built for multiple players but can go 1 on 1 to other decks also. i usually play edh with the
Richmond Comix crew... so a few might recognize the deck. i think my deck is pretty solid but would always love advice from others outside of my playgroup.
let me spit the deck out for everyone then i will go in to a few details why you see some cards in here including my alt win.
Generalkaervek the merciless
Lands12 swamps
8 mountains
arid mesa
scalding tarn
marsh flats
verdant catacombs
lake of the dead
kher keep
molten slagheap
akoum refuge
sulfurous springs
bad lands
blood crypt
rakdos carnarium
urborg volcano
graven cairns
everglades
PlaneswalkersChandra Nalaar
Liliana Vess
Sorin Markov
Artifactsvedalken orrery
Darksteel Reactor *
Candles of leng
skullclamp
Font of mythos
oblivion stone
sol ring
energy chamber *
sun droplet *
lighning greaves
Doubling cube
Rakdos signet
Crucible of worlds
Spellsbituminous blast
heat shimmer
grim discovery
promise of power
polluted bonds
bitterblossom
grave pact
terminate
diabolic tutor
kaerveks torch
dismantle*
Wheel of fortune
Demonic Tutor
Damnation
Blood moon
Underworld Dreams
barter in blood
yawgmoths will
cauldron dance
everlasting torment
impending Disaster
mutilate
Pestilence
animate dead
blood tribute
mana flare
blood chief ascension
Creaturesigneous pouncer
obsidian fireheart
malkir bloodwitch
crypt ripper
sootstoke kinder
vampire hexmage
malfegor
demigod of revenge
mortivore
reiver demon
deepfire elemental
magma giant
crypt rats
xathrid demon
ob nixilis the fallen
defiler of souls
hellhole rats
shivian dragon
doomed necromancer
halo hunter
darksteel colossus
First let me go over the alt-win something i saw back in miridon in a mtg article using darksteel reactor/dismantle. that alone is an awesome way to spice up colossus or to get me some life counters on sun droplet but the other way is to take a big hit to the face and then blow up sun droplet moving all counters to reactor for the win. It's kind of a cheap win, but just an opt out. energy chamber is just a way to speed up the counters not necessary for the 3 card combo.
The planeswalkers, i just love an ability off each
Sorin for the fast life reduction and the drain
Liliana for the tutor effects, Liliana's resurrection is not always good my

deck has phage in there just to ruin peoples parades.
Chandra for the 10 dmg to player & creatures
as for the other cards,
i have pestilence/crypt rats/mutilate for the massive token dumps i have seen hit the tables.
bloodmoon to lock down the people playing 5 color decks who tend to live off non basic lands (it does cripple me some but i have enough swamps in the deck that it shouldn't lock me down)
a few ways to kill generals and a few ways to bring stuff back from the grave.
thats all that really comes to mind at the moment please shoot some advice maybe card swapouts or other combo setups
thanks in advance -jb