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1  Eternal Formats / Creative / Re: black vise on: December 10, 2007, 10:04:18 pm
I know it's a bit off the wall but what about a Forced Fruition based deck? It seems more risky than I would normally care to go as draw 7's can go wrong really quickly.
The big problem is that vise is inherently anti-tempo, giving cards to an opponent is bad giving yourself cards is good. Next big problem the type of deck that likes to give opponents cards is usually a Mill based deck, and while mill is a fine win condition in casual it's been a long time since it showed up in vintage. The deck will undoubtedly go heavy on blue/artifacts and graveyard hate. Also It would bring back a few more old friends I have been missing, Like arcane denial.  Very Happy
2  Vintage Community Discussion / Casual Forum / Re: Slivercycle deck on: November 02, 2007, 03:05:34 am
I did mean fluctuator, Thank you (I had been working on my Lab rats deck had crystals on my mind). The nice thing about this deck is it's slivercycling My old cycle deck ran into a lot of trouble with cycling into a land or non-cycling cards with Homing sliver it's going to always cycle a sliver with slivercycling, Good call on the living death I went with bidding mainly for the theme.
3  Vintage Community Discussion / Community Introductions / Re: Introduce Yourself on: November 01, 2007, 07:40:50 pm
Hello all, Nice to meet you. I'm darby from seattle wa. I played way back in the early 90's, Till somebody dicided magic was evil and made me sell my cards. After playing about with a variety of ccg's (Spent way too much money on that dang pokemon/yugioh) I got a copy of MWS and am back with a vengence. I mostly play casual or proxies and can't afford to buy real cards, for that matter I can't justify spending that much money on cardboard. My friends recently started to lose interest in magic so I'm looking for a new meta. I'm glad to be here as I have already been Inspired and learned a great deal about improving my play, Thanks TMD!
4  Vintage Community Discussion / Casual Forum / Re: Slivercycle deck on: October 31, 2007, 07:06:31 pm
Heres the deck list so far... I went Black/Red gave it a cabal theme since patriarch's bidding is one of the key cards. it's simple drop a Homing sliver+Fluctuator+Fluctuator toss the slivers into the grave and bidding them all out at once!
Lands
4  Badlands
4  Blood Crypt
1  Cabal Coffers
8 Swamp
4 Polluted mire

Creatures
1  Acidic Sliver
3  Basal Sliver (I Love this guy, on a Non-related it combos with sliver queen almost better than mana echoes)
1  Cabal Patriarch (Just for theme)
1  Clot Sliver
1  Crypt Sliver
2  Frenzy Sliver
1  Ghostflame Sliver
3  Heart Sliver
4  Homing Sliver
4  Mindlash Sliver
1  Spectral Sliver
1  Toxin Sliver
1  Vampiric Sliver

Spells
2 Cabal Ritual
3 Cabal Therapy
4 Fluctuator
1 Patriarch's Bidding
1 Necropotence
2 Living death
1 Demonic tutor
1 vampiric tutor
1 Imperial seal
5  Eternal Formats / Creative / Belated introduction, Hi im New on: October 30, 2007, 05:52:24 am
This deck was set for my local meta, when I had a local meta. now I would like to adapt to the tourney meta. A few things I would like some Input on First Helm Vs. Cloud key Vs. Locket of yesterdays. Secondly what is the bare minimum amount of disruption I can get away with? I prefer speed as a defense but with pacts, Fow, and Misdirects I have to have some protection, Xanthid perhaps? Tinker/collosus as a secodary win condition? Should I drop Staff/Worker as a secondary win? Last I would like to thank TMD for helping me learn to be a better player, I'm still fairly new.
6  Vintage Community Discussion / Casual Forum / Re: Volrath's Swiss Army Knife (Legacy Toolbox Deck) on: October 28, 2007, 02:57:07 am
What about a dimir doppleganger or two?
7  Eternal Formats / Creative / Re: Meta bomb or lucky finisher? on: October 28, 2007, 02:47:34 am
My "Math" Deck used a sunforger/Ball lightning or Groundbreaker or glass golem equip swing uneqip rite  auriok steelshaper to make the Equip cost drop, a few burn/life gain cards and Mirror universe/Magus of the mirror some search lands/mana burn trade and rite if halfway playable with workshop, mainly lucky finisher though to hard to keep competative
8  Vintage Community Discussion / Casual Forum / Slivercycle deck on: October 28, 2007, 02:31:26 am
I'm working on a deck Based on Homing sliver/Fluctuator/Patriarchs bidding It's in it's really early stages Any suggestions?
9  Eternal Formats / Creative / Infinite Top Sight on: October 28, 2007, 02:24:26 am
Sorry, Printed the old list heres the right one. Goal Infinite draw ASAP. I noticed Top sight decks ability to go infinite and was interested in testing a variety of combos with some synergy. so far here is what I have come up with, a deck to use alternatives to future sight, still haven't decided on whats most efficient.
Draw combos: Staff combo 5 cards 6 Mana. I liked staff combo but it's a minor player now, pros only needs 2 specific cards and 3 artifacts cons too vulnerable/slow.
Sensei/Mishra 3 cards 2RUB or 4RUB Mana. pros Pulling a sensei from the Graveyard is good against counter heavy decks. cons Hard to get 3 colors of mana.
Sensei/Future 3 cards 3UUU or 5UUU mana. the debate, future sight or Magus of the future. I Side with magus as a creature. pro needs 1 sensei. con high cost.
Sensei/thrumming 4 cards 6 mana. pro artifact mana cost, deck cycling, and needs sensei in top 4 instead of top 1 (top 7 for 1 more mana). Cons 4 cards and high cost 
Sensei/Archmage 4 cards 3UU or 5UU mana. Pros draws from any artifact. cons hard to turn off.
4 Glimmervoid
1 Minamo, School at Water's Edge
4 Mishra's Workshop
1 Tolarian Academy
1 Urborg, Tomb of Yawgmoth
1 Gemstone Mine
1 Arcbound Crusher
1 Magus of the Future
1 Metalworker
2 Mishra, Artificer Prodigy
2 Simian Spirit Guide
1 Vedalken Archmage
1 Ancestral Recall
1 Black Lotus
2 Cloud Key
1 Conjurer's Bauble
1 Counterbalance
1 Demonic Tutor
1 Enlightened Tutor
1 Fastbond
1 Gaea's Blessing
4 Helm of Awakening
1 Lotus Petal
1 Mana Crypt
1 Mana Vault
1 Memory Jar
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Regrowth
1 Research/Development
4 Sensei's Divining Top
1 Sol Ring
1 Staff of Domination
1 Thrumming Stone
1 Time Walk
1 Timetwister
1 Wheel of Fortune
1 Windfall
4 Brainstorm
SB: 1 Simian Spirit Guide
SB: 1 Research/Development
SB: 1 Tinker
SB: 1 Genesis Chamber
SB: 1 Goblin Welder
SB: 1 Hurkyl's Recall
SB: 1 Lightning Greaves
SB: 1 Mirror Gallery
SB: 1 Mundungu
SB: 1 Muse Vessel
SB: 1 Mycosynth Lattice
SB: 1 Ornate Kanzashi
SB: 1 Reality Strobe
SB: 1 Trickbind
SB: 1 Trinket Mage
If I am correct then casting research with infinite draw means access to the sideboard in the first game, a second research in the sideboard reduces the threat of tormods or leyline of the void. Arcbound crusher makes a good kill card, especially with greaves. Muse vessel/Ornate kanzashi with infinite mana/Untaps is Very fun.
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