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1  Vintage Community Discussion / Casual Forum / Casual Slivers on: October 13, 2008, 05:55:50 pm
Artifacts
Mox Jet
Mox Sapphire
Mox Pearl
Mox Ruby
Mox Emerald
   5 Artifacts
Creatures
4xGemhide Sliver
4xHeart Sliver
3xPlater Sliver
4xSinew Sliver
4xMEtalic Sliver
4xMuscle Sliver
1xSliver Legion
1xDormant Sliver
1xDarkheart Sliver
   26 Creatures
Enchantments
4xShared Animosity
3xIntruder Alarm
   7 Enchantments
Instant/Sorceries
4xSummoners Pact
3xMind Spring
   7 Instant/Sorceries

Lands
3xTarnished Citadel
3xCity of Brass
3xGemstone Mine
3xGrand Coliseum
3xGlimmervoid
                 15 Lands
So the point of the deck is to win using Sliver to beat down (duh, right). Ideally on turn 1 or two, I want to have Intruder alarm , Gemhide sliver, and Heart Sliver in play. Intruder alarm lets me abuse of the tapping ability of gemhide while heart sliver lets me use them for mana. To draw, I included mind spring and Dorman Sliver (which I can find with Summoners pact). I'm on the fence about Dormant sliver because that would mean that if I had him in play I would have to find either Darkheart Sliver or another Summoners pact to find him. Ideally I should be using SP to find Sliver Legion. Shared animosity is there to deal the bulk of the damage. Any ideas on more draw or anything in general would be great.
2  Eternal Formats / Creative / Re: [dec].incomplete Dredge on: October 09, 2008, 11:38:06 am
This is some awesome feedback and I appreciate it greatly. One thing I'm still having a hard time with it Serum Powder. I don't understand how it fits into the deck or what it's purpose is. I hate to sound like a n00b but I'm only a n00b in the format Smile
3  Eternal Formats / Creative / Re: [dec].incomplete Dredge on: October 07, 2008, 11:01:02 pm
Sorry I must have misread your post. I don't know what was called but I know it was dredge-heavy and won with Goblin Suetcher(sp?).
4  Eternal Formats / Creative / Re: [dec].incomplete Dredge on: October 07, 2008, 10:55:49 pm
We played six games and it won on turn 2 twice and turn 3 four times.
5  Eternal Formats / Creative / Re: [dec].incomplete Dredge on: October 07, 2008, 10:51:10 pm
I don't mind if the suggestions are expensive. I could just proxy them. If the deck playtests well enough then I'll invest in the "good" cards.
Thanks for the feedback sofar.
6  Eternal Formats / Creative / [dec].incomplete Dredge on: October 07, 2008, 10:38:39 pm
First off, let me start by saying that I'm new to these forums and this format. A few weeks ago, I got my butt handed to me by someone playing a deck that consistently won on turn 2 or turn 3. I've been looking around at the different types of Dredge decks and I haven't found anything similar to it. I'd like to build a deck that can be competitive but I don't know what to add. Note that I'm new to the format so I don't know what the  "Staple" cards of the format (other than the P9)
Here is my decklist so far. As you can see I'm stuck on lands, and other spells. From what I can see in mind, my win condition would be to hit my opponent with bridge tokens but I need to find a way to give them haste. I know that Anger has potential to do that. I know that decks in this format don't usually run a lot of land. Any help would be greatly appreciated.

Creatures
4xStinkweed Imp
4xGolgari Grave-Troll
4xNether Shadow
4xNarcomoeba

Instant/Sorceries
4xTolarian Winds (to enable dredge early)
4xCabal Therapy
4xDread Return
4xBreakthrough

Land
4xCity of brass
1xBazaar of Baghdad

enchantments
4xBridge from Below
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