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1  Eternal Formats / Creative / Re: Lets do affinity again on: April 21, 2009, 11:28:22 am
With sculptor out, skullclamp and worker are free, and ravager costs 1 less.
Add to that that mana vault and sol ring are free as well.

The poins is that once it's out, you can draw nearly your entire deck and use nearly every artifact mana source to just equip skullclamp. It makes the deck so much faster you can't even realise.

It looks like there's a fail somewhere, but i'd rather call it a combo deck that can use the red zone than an aggro deck.
2  Eternal Formats / Creative / Lets do affinity again on: April 20, 2009, 01:15:09 pm
Last type 1 tournament I entered had the finals split between a Ubr tezzeret build and local vintage genius Martin Bonneville's combo deck, Miroir Magique. In the top 8 also was an affinity deck. I couldn't see his decklist since I left before top 8, but it inspired me in building one.

Without further ado:

4 Ornithopter
4 Disciple of the Vault
4 Arcbound Worker
4 Arcbound Ravager
4 Etherium Sculptor
4 Frogmite

4 Thoughtcast
4 Skullclamp
Ancestral Recall
Time Walk
Vampiric Tutor
Demonic Tutor
Demonic Consultation
Yawgmoth's Will

Mana Crypt
Mana Vault
Sol Ring
Lotus Petal
Black Lotus
Mox Ruby
Mox Emerald
Mox Jet
Mox Pearl
Mox Sapphire
Tolarian Academy
4 Vault of Whispers
4 Seat of the Synod
3 Underground Sea

The deck is semi decent but can't reliably kill before turn 4. Turn 2 and 3 happen, but it's unreliable. I'd like to have tips by other folks who tried to build affinity in vintage.
3  Eternal Formats / Miscellaneous / Re: TnT 2K9 : another approach on: April 17, 2009, 10:17:29 am
It's a pointless comment, but it's funny how the french players tend to abreviate to "tarmo" while canadian and american players to "goyf"
I don't know brittish players, and french canadian players are somewhat divided amongst the 2 trends.


...
To be fair, I think that goyf needs to be in the deck. You need to be able to win without your engine active. You have to many spirit guides, too. Oh, and one could splash blue for intuition, gifts, recall and tinker. That's just my 2 cents.
4  Eternal Formats / Creative / Re: Help on CS on: April 17, 2009, 10:10:31 am
Essentially, I like your suggestons. The problem is that you propose to add 6 cards, yet to cut only one. I'll explain my choices:

3 welders has been fine, even if a 4th would obviously be good. I don't want to run 61 cards and I am reluctant to cut mana sources.

FoF and Ponder has been cut for 2 duress effects. They are disruption pieces 9-10 at no card disadventage. They used to be misdirections, but got replaced. 2 is fine in the maindeck. Against combo, I can mull into it (or a tutor to duress early on)... 2's been fine.

Vault/Key is not the way I play the best. If I did, I'd also include at least 1 tez, and might do so by cutting robots in a maneuver like:
- titan
- inkwell
- fire/ice
+ vault
+ key
+ tez

and, to be fair... i face a decent share of tezzeret hate so relying on other win conditions appears to me as ok.
The local meta is 30% jank, 20% aggro-control, 10-15% combo, 35-40% drain decks.

Big plats is an out to painter (weld it in during upkeep) and helps tons against rg aggro beatz and discard-oriented suicide black, strategies that prey on drain decks. Tinker into plats is also extremely good in delaying TPS and other storm-based combo decks... if you manage to resolve an early tinker, you shouldn't be loosing the next turn. I play 5 robots and 3 welder (+ tinker) because they can be hardcast with drain mana (happens) and I want a robot in the yard every time I have an active welder, no less.


My deck is not perfect, but I'd like detailed suggestions... like what card do I take out for FoF? or for duress #3?

I haven't played with 4 welder and no plats in a year, but i'll try it out just to know how i like it.
5  Eternal Formats / Creative / Help on CS on: April 16, 2009, 12:15:10 pm
I tossed up a deck for the upcoming local 5-proxy type 1 tournament.

I like Mana Drain but I like robots and welder better than vault and key.

here's the list

Creature - 7
Inkwell Leviathan
Platinum Angel
Triskelion
Sundering Titan
3 Goblin Welder

Instant - 20
4 Mana Drain
4 Force of Will
4 Thirst for Knowledge
Gifts Ungiven
Vampiric Tutor
Mystical Tutor
Ancestral Recall
Brainstorm
Echoing Truth
Fire / Ice
Rack and Ruin

Sorcery - 7
Yawgmoth's Will
Demonic Tutor
Merchant Scroll
Time Walk
Tinker
2 Duress

Artifact – 10
Mindslaver
Tormod's Crypt
Black Lotus
Mox Ruby
Mox Jet
Mox Sapphire
Mox Emerald
Mox Pearl
Mana Crypt
Sol Ring

Land – 16
Tolarian Academy
Library of Alexandria
3 Volcanic Island
3 Underground Sea
3 Island
3 Polluted Delta
2 Flooded Strand

I'd like comments, suggestions, etc
6  Eternal Formats / Null Rod Based Aggro / Re: The Mountains Win Again! on: January 29, 2009, 05:38:54 pm
I pretty much play all the time.

Seriously, try it. FoD is the finisher we needed in order to stop splashing for goyf in every deck.
7  Eternal Formats / Null Rod Based Aggro / Re: The Mountains Win Again! on: January 29, 2009, 05:16:40 pm
I entirely disagree

it's a deck with no form of card advantage, so oftentimes, there is nothing better to do than eot pump figure. it grows to 4/4 most of the games it comes out, and sometimes bigger than than. especially with a cannonist out, he's a good clock in itself.

Since white is a splash, I refuse the idea that white 1-drops are better than figure. It's sub-optimal to rely heavily on a splash color for the early-game. FoD is, hands down, the best agressive 1-drop white and red has to offer.

So far, comments have induced me to the following changes:

-4 Ronom Unicorn
+4 StP


Volcanic fallout could be a decent replacement to Molten Disaster, but do I have to remind you that just because it's been spoiled dosen't mean it's vintage-legal? I like the uncounterable damage to the face and the ability to clean the board (aside from FoD, which remains most of the time)
8  Eternal Formats / Miscellaneous / Re: Mini-Primer: Miroir Magique (New budget combo deck) on: January 29, 2009, 01:13:15 pm
This deck has penetrated our metagame, but it's not yet something that'll cross over to other parts of the world. The fact that it's gameplan necessits the resolution of either one or another of 2 restricted sorceries warrants a lack in popularity and a high autodismissal rate. Nevertheless, I admit that even if I'll never play it, it's a force to be reckoned.

A couple months ago, before the last CVQ qualification, I sleved up my Tezzeret control deck and faced Kristopher's Miroir Magique in a ... 5-0 playtest session I think. You took the deck and soundly beat me 2-0 thereafter. Then the next day, at the CVQ, who had the better record? You with Dragon? No. Me with Tez? No. Kristopher with Miroir Magique.

There are severeal critics that can be adressed to this deck, as there is no perfect deck. Aside from Gaddock Teeg, this deck can pretty much win through any hate creatures. And even Gaddock Teeg is better to be aided by several artifact destruction spells in order to break the pact protection on platinum angel if you go the alternate tinker route.

While a timely Duress will make me win, and make you lose, it is the case for many decks and many more to come. I first didn't want to admit it, but it is a competitive, and wicked fun, deck. Fun to play, though, not to face.
9  Eternal Formats / Null Rod Based Aggro / Re: The Mountains Win Again! on: January 29, 2009, 11:42:25 am
Here is my current build. I noticed that Swords to Plowshare was often useless to me... but yet, cutting it entirely is bold. Maybe that playset of Chalices in the board should be swords. The Chalices are there for the times i'm on the play, in order to buy some time for Null Rod to hit.

Does the deck strike you as any good? Is there anything you think is wicked bad? I don't exactly have a game against Ichorid, but it's fine by my book. I wanted to cover Tez, CS, Oath, Painter, TPS, Stax and Fish as the important matchups, and I believe I have a decent matchup against all of those.

There is a particular dissynergy between low thoughness creatures and molten disaster. They still can be sacced to gargadon, and the raw power of MD is worth it by my book.

22 Mana Source
3 Wasteland
1 Strip Mine
2 Barbarian Ring
3 Plateau
3 Mountain
1 Plains
3 Bloodstained Mire
3 Flooded Strand
1 Black Lotus
1 Mox Ruby
1 Mox Pearl
16 Other Spells3 Pyroblast
3 Red Elemental Blast
3 Shattering Spree
3 Molten Disaster
4 Null Rod
22 Creatures2 Simian Spirit Guide
3 Magus of the Moon
3 Aven Mindcensor
3 Ethersworn Canonist
3 Greater Gargadon
4 Ronom Unicorn
4 Figure of Destiny

Sideboard
4 Chalice of the Void (could be Swords)
4 Thorn of Amethys
1 Red Elemental Blast
1 Pyroblast
1 Shattering Spree
2 Tormod's Crypt
2 Relic of Progenitus
10  Eternal Formats / Creative / Re: [Premium Article] SMIP -- Building Vintage on a Budget: Suicide Black 2K9 on: December 10, 2008, 01:11:08 pm
If you were to put goyfs in there, how would you shape the list?
11  Eternal Formats / Creative / Re: [Premium Article] SMIP -- Building Vintage on a Budget: Suicide Black 2K9 on: December 08, 2008, 11:25:37 pm
The deck looks good. The sideboard looks meh. I pretty much agree on everything in the maindeck, but I'm unconvinced about Phyrexian Negator. Perhaps I should stfu and give it a try anyway.

I'll look silly to propose that, but bitterblossom allows to maintain a hardlock with contamination, a card that could see some sideboard lovin'.
12  Eternal Formats / Creative / Re: Artifish? on: November 20, 2008, 11:18:01 am
I dunno, I'd rather not rely on a fairly useless and weak-bodied overcosted creature to randomly draw my deck when I could win on the spot with brainfreeze. 3 tops and a sculptor is already up to infi-storm.
13  Eternal Formats / Creative / Re: Artifish? on: November 15, 2008, 07:06:53 pm
because there is only 60 cards in a good deck, and with all the stuff I put in, I don't feel like I need or want to cut anything for Ponder.
14  Eternal Formats / Creative / Re: Artifish? on: November 15, 2008, 12:49:54 am
Updated list, taking comments into account and a few games of playtesting.

4 Etherium Sculptor
4 Master of Etherium
4 Ethersworn Canonist
4 Force of Will
4 Thirst for Knowledge
3 Sensei's Divining Top
3 Cunning Wish
3 Counterbalance
1 Ancestral Recall
1 Brainstorm
1 Fact or Fiction
1 Mystical Tutor
1 Enlighted Tutor
1 Tinker
1 Time Walk

4 Wasteland
1 Strip Mine
3 Flooded Strand
2 Polluted Delta
3 Tundra
2 Island
1 Tolarian Academy
1 Black Lotus
1 Mana Crypt
1 Sol Ring
1 Mox Sapphire
1 Mox Pearl
1 Mox Ruby
1 Mox Jet
1 Mox Emerald

Sideboard:
4 Thorn of Amethys
3 Sword to Plowshare
1 Stifle
1 Echoing Truth
1 Misdirection
1 Brainfreeze
1 Hurkyl's Recall
1 Disenchant

---

I want something better than disenchant, but not Abolish either... hard stuff to come across. Since the combo-win is only an additional out, I don't really mind cunning wish at eot to get brain freeze since I have to win on my turn anyway.

I like the thorns in the board... and it's usually 1 CB, and 3 wishes that get sided out for them.
15  Eternal Formats / Creative / Re: Artifish? on: November 14, 2008, 02:50:29 pm
It's probably a good cut to put time walk instead of balance...  I guess I just wanted to play my judge foil balance and never really took the time to consider it was an awkward fit in aggro-control.

TfK is a good card, but I favored thoughtcast in this build. I'll have to actually play the deck with both in order to know wich one I like best, but since half the deck is composed of artifacts I liked the idea of mini-recalls. It's sorcery speed, dosen't dig as deep, but it nets the same amount of cards (usually) for less mana.
16  Eternal Formats / Creative / Artifish? on: November 14, 2008, 01:18:27 pm
Hej!

I need comments on my fish deck.

4 Etherium Sculptor
4 Master of Etherium
4 Ethersworn Canonist
4 Force of Will
4 Thoughtcast
3 Sensei's Divining Top
3 Cunning Wish
2 Counterbalance
1 Ancestral Recall
1 Brainstorm
1 Fact or Fiction
1 Gifts Ungiven
1 Mystical Tutor
1 Enlighted Tutor
1 Tinker
1 Balance

4 Wasteland
1 Strip Mine
3 Flooded Strand
2 Polluted Delta
3 Tundra
3 Seat of the Synod
1 Black Lotus
1 Mana Crypt
1 Sol Ring
1 Mox Sapphire
1 Mox Pearl
1 Mox Ruby
1 Mox Jet
1 Mox Emerald

Sideboard:
4 Thorn of Amethys
3 Sword to Plowshare
1 Stifle
1 Echoing Truth
1 Misdirection
1 Brainfreeze
1 Hurkyl's Recall
1 Disenchant



So basically it's a fish deck that benefits from Shard of Alara's "esper" artifact creatures, namely the rule of law on a stick, the one-sided helm of awakening and the big daddy that could.

I run the counter-top engine, because it can counters spells without playing a spell, which is pretty good card advantage, and it's even better with canonist out. Enlighted tutor is a good spell in and of itself, but it's also a 3rd copy of counterbalance and, with counterbalance in play, topdeck tutors can net me pretty much any cmc I need on top. Well.. not any, but quite a few.

Double Top + Etherium Sculptor + cunning wish = big brain freeze. I've included a copy of brainfreeze in the sideboard, and realised that I won a lot of games with that combo finish.

So basically, I want criticism to further improve this deck that I feel has decent potential.


oh, and before somebody says it ('cause it's a fashion statement on the mana drain), no I don't auto-lose to storm combo. I happen to be packing a decent amount of combo-hate spells in the main deck, and benefit from the power of counterspells and mana disruption too.
17  Eternal Formats / Creative / Mana Crypt and Tezzeret the Seeker on: October 16, 2008, 10:48:18 am
So Tezzeret the Seeker, we all know, is da nutz.

How can I use it's infini-turns combo with Time Vault as a win condition without dying to my own mana crypt?

Should I:
a) not run man crypt
b) run a singleton voltaic key and an engineered explosives (turn 1 tutor vault, turn 2 tutor key to untap vault, turn 3 tutor explosives to blow up crypt and moxen without passing turn)
c) pray that I draw into tinker to break it
d) run big Plats as my tinker target

...

So what's the deal? Right now I'm running explosives and a key, but it's because my build runs trinket mages. I've been experimenting with keeperesque builds that favor other stuff over mage, and hence I can't reliably tutor them up. I've replaced the crypt with mana vault, but it happens not to be good very good WITHOUT vault to untap it for cheap.

Key has minor synergies with:
Sensei's Divining Top
Mana Crypt
Mana Vault
Sol Ring

but otherwise is pretty bland.

You can always tutor up key when you draw into time vault (or time vault when you draw into key) and win the game for a lower mana investment than to tutor up Tezzeret and pay it's 3uu mana cost (hard to keep mana up for drain when you do that).


...

So at this time, when no one knows what's THE good Tezzeret build, what's the good way to use it as a win-con and yet utilize the powerful mana artifact that it Mana Crypt?
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