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Author Topic: [Article] The Five Axis Metagame  (Read 11338 times)
Vegeta2711
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Silky172
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« Reply #60 on: March 06, 2004, 02:12:26 pm »

Fair enough, I'm just ready to beat someone the next time a person makes a negative assumption about reading something/not reading something. Because unless it's really blantaly obvious (Which before anyone says anything, I don't think this was), it's just a dumb thing to say and doesn't help your point at all.

Quote
"Take them with a grain of salt and the recognition that a complex metagame can't be so easily diagramed - what I have attempted here is nothing more than a useful visual to frame the discussion."


Yeah I guess he missed the cop-out clause of the diagram section. Those conditions are really helpful. ^_^
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« Reply #61 on: March 06, 2004, 07:59:06 pm »

I saw the caveat also.  I guess I'd just like to throw in my 2 cents and say in our testing pure Aggro (especially if you put Oshawa Stompy in, which I would not) was Prison's worst matchup, not Control.

The second half about Psychatog and its effects on the metagame was well written and insightful.

I will now return to my regularly scheduled trolling of looking for an answer to the damn beast.  Wink
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Rico Suave
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« Reply #62 on: March 06, 2004, 08:30:07 pm »

What kind of "aggro" are you testing?
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« Reply #63 on: March 06, 2004, 09:28:13 pm »

Madness and Oshawa Stompy both have game, and anything that has a lot of burn give Prison a tough time has been my experience.
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Rico Suave
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« Reply #64 on: March 07, 2004, 12:36:41 pm »

They are definitely not prison's worst match.
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