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Author Topic: [Deck] GAP - Green Artifact Power  (Read 9183 times)
Wizbane
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« Reply #30 on: March 27, 2011, 01:57:29 am »

I'm still wondering why it doesn't see much use.

Transmute Artifact?

Yes this is better although in rare circumstances, I know the card. And your opinion about its possible inclusion is...?
« Last Edit: March 27, 2011, 02:05:32 am by Wizbane » Logged
TopSecret
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« Reply #31 on: March 27, 2011, 12:47:03 pm »

I'm still wondering why it doesn't see much use.

Transmute Artifact?

Yes this is better although in rare circumstances, I know the card. And your opinion about its possible inclusion is...?
sorry, guess I read it wrong
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Ball and Chain
Wizbane
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« Reply #32 on: March 29, 2011, 02:54:54 pm »

Note that mine was not a decklist, just a selection of cards to put forward an idea (still credit to OP). I selected what I liked in the original GU list, then added on the fly. Reshape came to mind before Transmute Artifact, even If I do know the card.

But my question stands for T.A. too and in general: isn't the fact that multiple Tinker effects are not often played odd, in decks with combo like vault-key and painter-stone (two valid examples)? With odd I mean that since T.A. or Reshape are lacking the sinergy inherent in the Tinker-Bot pairing, it seems to me that people are refraining to include these cards even when they would actually be very helpful, that is when focusing strictly on said combo... like I tried to do with my modified GU list containing the painter-stone one.

Just being creative here, I don't think the whole green part based on NO to be competitive.
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