TheManaDrain.com
October 22, 2025, 10:03:52 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: 1 [2]
  Print  
Author Topic: 4 Color SUPER GROW! AKA BFD  (Read 6217 times)
Moxlotus
Teh Absolut Ballz
Full Members
Basic User
***
Posts: 2199


Where the fuck are my pants?

moxlotusgws
View Profile
« Reply #30 on: June 24, 2004, 10:54:45 pm »

Quote from: TrixR4Kidz
when you get dryad out, not everything has to become sorcery speed, by time you get to turn 5, assuming you've dropped at least 1 mox, you can play multiple cantrips and still keep open drain mana, and tap out of you have a force, it's not a slow deck i can contest, i've actually play tested it, scrying is better in EVERY WAY then whispers, there is nothing about it that makes it better at all, even if you don't draw 5+ cards, you can still scry at the end of the turn, you do realize it is possible to draw whispers/scryings when you don't have a dryad out, so which one do you want to find the dryad faster? i'd go with the scryings, i don't like socery speed, yes you play alot during your turn when you have dryad out, but there is enough other cards in the deck to build him besides the two whispers, for instance, also if it's the only draw spell in your hand, you'll have a better chance to draw more of what you need rather then whispers.


Whispers-2 mana, 2 cards.  If you don't have Dryad you want to be drawing cards fast early to find one.

Scrying-To play it early to find the Dryad you need 3 mana and 2 cards in the grave to get the same effect that Whispers has.
Logged

Cybernations--a free nation building game.
http://www.cybernations.net
TrixR4Kidz
Basic User
**
Posts: 180



View Profile
« Reply #31 on: June 25, 2004, 12:02:24 am »

yea or you can draw 3....4.....5 it's more flexable, also you can do it EOT so you can cast your dryad on your turn, holla
Logged

2004 Mana Drain Open Champion

Team Savage Tech - Winning power under the radar like it's outta style
Moxlotus
Teh Absolut Ballz
Full Members
Basic User
***
Posts: 2199


Where the fuck are my pants?

moxlotusgws
View Profile
« Reply #32 on: June 25, 2004, 12:05:34 am »

Quote from: TrixR4Kidz
yea or you can draw 3....4.....5 it's more flexable, also you can do it EOT so you can cast your dryad on your turn, holla


Wouldn't you be able to cast your Dryad on your turn with Whispers?  It is more flexible, it is just slower.  The deck wants to be as fast as possible which is why Whispers is better.
Logged

Cybernations--a free nation building game.
http://www.cybernations.net
Sandster
Basic User
**
Posts: 25

Sandster14
View Profile
« Reply #33 on: June 25, 2004, 12:16:52 am »

Having Scrying means that you cast less spells per turn.  This is because 1) It costs 1 more to start with, and 2) To make it big, you tap out.  This means that the Brainstorm you get from the Scrying isn't even castable.  With Night's Scrying, it's very easy to cast several spells when Dryad is already out and attack.
Logged

Kids in the backseat don't cause accidents, accidents in the backseat cause kids.
?ISuck@MTG?
Basic User
**
Posts: 20


Blood00Dealer666
View Profile
« Reply #34 on: June 25, 2004, 09:35:06 am »

Quote from: TrixR4Kidz
Quote
EDIT: BtW, Skeletal is very nice in the deck Smile


Better then whispers do you think?


Also do you guys think I should go up more duress or more serum visions, and if so what do you think would be a good cut, I kinda like the idea of a mainboard matrix, it seems to be a bomb verse the right kinda deck and a good sideout spot

I'm sure it would be better with tog, for now i'm gonna try it without, in the future, i may try out some togs in there


Skeletal is a very nice tool for this deck to have PRE-DRYAD, simply because of the fact that it has diminished use (which was pointed out by MoxLotus I believe) because it needs cards in the Grave. So this card can be good or it can be bad. If you don't have the Dryad, you'll want to dig as fast as possible with this deck (probably meaning that you will tap out for the Skrying). However, since there may not be many cards in the grave (all the other draw spells, and you still didn't find the Dryad?) early game due to not playing other draw spells it may have diminished uses some games.

At this point though, the card is pretty versatile, you keep pointing out EOT for its use... This is a pretty key move, unless you oponent has UU open... so you better just have a FoW in your hand.

Whispers is better when the Dryad is out, do to the low cost and the positive card advantage. Whereas Skeletal Skrying is more of a utility search card, where it is much more effective while the Dryad is still in the deck somewhere since you will be looking for them... but that can also be a bad thing, because while you're looking for them, you want to be playing them early, and looking for them is a fundamental loss of a turn where you tap out for the draw (which could be countered even if you do EOT draws with it... Counters are instants, right?).

I think:

Whispers > Skeletal

Skeletal is just to inconsistent, because you may not have the cards in the graveyard to work it, or you may not have a large amount of mana in the beginning of the game to work it. If you're stuck at two mana you don't want to see a Skeletal in your hand, but you want to see a Whispers in your hand.
Logged
TrixR4Kidz
Basic User
**
Posts: 180



View Profile
« Reply #35 on: June 25, 2004, 10:10:56 am »

I still think that the instant speed of scrying is safer, and when you are in top deck mode is very important to have, or even respond to an opponents spell by drawing a bunch of cards, now if you draw a bunch of cards, the odds of you draw a bunch of cantrips is good, so why not do it that way, it's NEARLY identical to whispers, except it's more controlled, yea it's 1 more mana for the original 2 cards, but it IS instant speed, and you can go with more if you want or you can scry for 0 to make the dryad bigger, or even 1, also, if your really low on life, scrying allows you to not lose 2 life and still get dryad bigger as whispers does not (assuming your at like 2 life)  As i've said, i've actually tested out both scryings and whispers in this deck, scryings have been pretty much superior to them, maybe thats not the case in GAT, but i think it's the case here, it's just overall a better card, and if it is just a better card, why run something else in it's place.  Also do you guys think 1 more duress or 1 more serum visions is needed? I wouldn't know what to cut, suggestions please
Logged

2004 Mana Drain Open Champion

Team Savage Tech - Winning power under the radar like it's outta style
sa17dk
Basic User
**
Posts: 104


sa17dk
View Profile WWW
« Reply #36 on: June 25, 2004, 05:32:59 pm »

What I want to know is why someone should play this deck over GAT. Let's look at the focus of the win condition right now.

Your Deck:

8 Counters for Protection - FoW, Mana Drain
4 Cards to Win - Quirion Dryad

GAT

8 Counters for Protection - FoW, Mana Drain
7 Cards to Win - Quirion Dryad, Psychatog


A deck with the dryad should be AGGRO if not slight Aggro Control in the form of the counters, but it's main focus should be beating early and as fast as possible, instead of leaving mana open to cast an EOT spell.

I know what you're going to respond with, you're going to say that your version of GRO is a more "controllish version," but I fail to see where that's obvious because the only extra control factor in your deck is the scrying. From the looks of it, GAT's Dryad will probably outgrow yours.

Damping Matrix is not a substitute for a slot that could be used for better cards like TOG or other good cantrips because the matrix doesnt even do anything to most of the matchups, and by the time you get the 3 mana to drop it, they can deal with it easily.
Logged

TrixR4Kidz
Basic User
**
Posts: 180



View Profile
« Reply #37 on: June 26, 2004, 12:07:05 am »

Quote
and by the time you get the 3 mana to drop it, they can deal with it easily


Well it obviously depends on what they are playing, but anyways, the most pointless thing, was probably your post, don't respit out what everyone else tells me and waste space here, the topic is getting fairly redundent, i'm looking for actual suggestions, this IS the deck i'm going to go with, no togs, you can help me by answering my suggestion questions or not, thats all I ask at this point, my opinion isn't going to ever change, and neither will the haters, thanks.
Logged

2004 Mana Drain Open Champion

Team Savage Tech - Winning power under the radar like it's outta style
goober
Basic User
**
Posts: 264


Goobady
View Profile Email
« Reply #38 on: June 26, 2004, 12:31:02 am »

Quote from: TrixR4Kidz
'm looking for actual suggestions, this IS the deck i'm going to go with, no togs, you can help me by answering my suggestion questions or not, thats all I ask at this point, my opinion isn't going to ever change, and neither will the haters, thanks.


So you are looking for suggestions, but not ones which are actually helpful.
Logged

Team Grosse Manschaft
TrixR4Kidz
Basic User
**
Posts: 180



View Profile
« Reply #39 on: June 26, 2004, 10:35:26 am »

I didn't say any won't help, but i specifically asked a question, but besides that, I don't need to here that it is GAT without the togs cuz i'm not adding the togs at this point, thats all
Logged

2004 Mana Drain Open Champion

Team Savage Tech - Winning power under the radar like it's outta style
TrixR4Kidz
Basic User
**
Posts: 180



View Profile
« Reply #40 on: June 26, 2004, 08:10:50 pm »

I played in just a local tourny today and won first going 4-1, it actually ran really smoothly, and damping matrix was pro against slavery and madness, Also, big dryads all day, even late game dryads against active angel, thats what mystical tutor for yawgs will do Very Happy

Scrying was definately good today, my card drawing died out maybe once or twice today, and I iced a land into a scrying for 4 and it got me going again, I really like this card, it's soooooooo worth playing!
Logged

2004 Mana Drain Open Champion

Team Savage Tech - Winning power under the radar like it's outta style
Outlaw
Full Members
Basic User
***
Posts: 510


It's always better when their crying.

ShinyStuffOwns
View Profile
« Reply #41 on: June 28, 2004, 11:13:53 am »

I personally am a control slaver player, and it seems I could have a problem with this version of Supergro.  You may only run 4 win conditions but you play cantrips that are fast enouguh to get ot that win condition very quickly.  The maindeck damping matrix would shut down everything I had, that one reason it looks superior then to running togs, bad synergy (obviously you wouldnt run the 2 together) But with maindeck skeletal scryings, tog begins to loose a bit of his appeal (since your removing cards via scrying)

GermBus is Aggro-Control

This appears to be the same?
Logged

Team GGs
We'll beat you, throw an after party and humiliate you there too.

WANTED: Outlaw
CRIMES: Violating YOUR younger sister(s) AND mother, drunk in public, j-walking

Team Shake n' Bake

I've bumped rails longer than your magic career.
TrixR4Kidz
Basic User
**
Posts: 180



View Profile
« Reply #42 on: June 28, 2004, 02:53:44 pm »

Yes, and i think that the maindeck scryings are a Must, and the mainboard damping matrix is a different flavor that sometimes allows you to sit on it to get your game together, I have been satisfied with the consistancy of this deck so far, i'm gonna keep playing it until I start getting my butt kicked.
Logged

2004 Mana Drain Open Champion

Team Savage Tech - Winning power under the radar like it's outta style
Pages: 1 [2]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.037 seconds with 20 queries.