This thread has been dormant for a while, but upon looking over it, there are a lot of good ideas here. I'm sure I'm probably not the only one who's been thinking about this deck again after seeing it do well in Extended recently. There are some very relevant points to note about that success, too:
- Due to the fact that most of the teams discarded the idea of playing affinity due to it's possible susceptibility in the extended environment, there wasn't as much sideboard hate aimed at the deck as there could have been. However, Canali did win 4 out of 7 games with a resolved Energy Flux on the table and ploughed through a lot of other decent artifact hate like Meltdown, Pulverize, Powder Keg and Pernicious Deed to win.
- Canali's finals match was actually in favour of the opponent's deck, seeing as how it had a lot of answers to his creatures (Seal of Fire, Cursed Scroll, Grim Lavamancer, Mogg Fanatic, Ensnaring Bridge) and Wastelands to cut him off his coloured mana. Despite this, the power of Ravager and Disciple swung those games in his favour to a 3-0 victory. Note that Type 1 does not even have the same amount of creature removal found in extended decks, on the whole.
- As pointed out by many experienced players, Aether Vial is quite key to this deck. It not only speeds the deck up, but it fixes coloured mana issues (like casting Disciples and Meddling Mages), helps strengthen the control matchup and allows surprise combat tricks. This is a card that hasn't appeared in any listings on this thread so far. Has anyone tried it?
- Note that despite the relatively large card pool available in Extended, (including things tried here like Goblin Welder, Ancient Tomb, etc.) his build was really not all that different to the builds seen in Standard (excepting the sideboard). I think this illustrates that the synergies in the original deck seem to be stronger than adding fancy cards or straying too far from the original concept.
For reference, here's the deck:
Mana: 19
4 Seat of the Synod
4 Vault of Whispers
2 Ancient Den
2 Glimmervoid
4 Darksteel Citadel
1 City of Brass
2 Blinkmoth Nexus
Creatures: 26
4 Arcbound Worker
4 Disciple of the Vault
4 Frogmite
4 Arcbound Ravager
4 Meddling Mage
3 Myr Enforcer
3 Somber Hoverguard
Other: 15
3 Cranial Plating
4 AEther Vial
4 Chromatic Sphere
4 Thoughtcast
Sideboard: 15
3 Kami of Ancient Law
3 Engineered Plague
3 Chill
1 City of Brass
2 Seal of Removal
3 Cabal Therapy
What can we learn from this build?
- you need a high enough creature count to keep up pressure and overwhelm control
- creatures which do not die to artifact removal are important (Hoverguard, Mage)
- first turn vial is an extremely strong play with this deck
- 3 of each of Myr Enforcer and Cranial Plating - the deck does not want too many of these, since they're both a little conditional
- the maindeck answer to "problem" cards here was Meddling Mage which is castable via Aether Vial
However, this deck is not really the whole story. Aside from the obvious differences between Extended and Type 1 metagames, Affinity in Type 1 has access to a card that changes the whole design of the deck - Skullclamp.
For an insight into how we might "borrow" from the pros here, let's look at a couple of Online Extended decklists used during the invitational before SkullClamp was banned:
Jens Thoren
MI04 Online Extended Deck
Mana: 20
4 Blinkmoth Nexus
4 Darksteel Citadel
4 Island
4 Seat of the Synod
4 Tree of Tales
Creatures: 24
4 Arcbound Ravager
4 Arcbound Worker
4 Frogmite
4 Myr Enforcer
4 Ornithopter
4 Silver Myr
Other: 16
4 Genesis Chamber
4 Opposition
4 Skullclamp
4 Static Orb
Sideboard: 15
3 Naturalize
4 Quicksilver Behemoth
4 Somber Hoverguard
4 Stifle
15 sideboard cards
Jin Okamoto
MI04 Online Extended Deck
Mana: 18
4 Glimmervoid
4 Great Furnace
4 Seat of the Synod
2 Sulfurous Springs
4 Vault of Whispers
Creatures: 24
4 Arcbound Ravager
4 Arcbound Worker
4 Disciple of the Vault
4 Frogmite
4 Myr Enforcer
4 Ornithopter
Other: 18
4 Cabal Therapy
4 Shrapnel Blast
4 Skullclamp
4 Thoughtcast
2 Welding Jar
Sideboard: 15
4 Electrostatic Bolt
4 Engineered Plague
4 Overload
3 Stifle
Mattias Jorstedt
MI04 Online Extended Deck
Mana: 18
4 Glimmervoid
4 Great Furnace
3 Seat of the Synod
4 Tree of Tales
3 Vault of Whispers
Creatures: 20
4 Arcbound Ravager
4 Arcbound Worker
4 Disciple of the Vault
4 Frogmite
4 Myr Enforcer
Other: 22
4 Artifact Mutation
4 Chromatic Sphere
3 Pyrite Spellbomb
3 Shrapnel Blast
4 Skullclamp
4 Thoughtcast
Sideboard: 15
4 Engineered Plague
3 Furnace Dragon
3 Genesis Chamber
2 Mana Leak
3 Naturalize
There were more than 3 different builds played in that tournament, but I'm showing these because they differ enough as to present some interesting ideas. Again, Online Extended is not like Type 1, but we can borrow ideas from these decks. You can see that there's quite a lot of room to maneuver when building an affinity deck with Skullclamp. I'm not sure if the reason these Online Extended decks do not contain Aether Vial is because it was not needed or because it was undiscovered tech back then (maybe someone can help me answer this?) They also don't contain Cranial Plating, but perhaps 5th Dawn was not released then. Look, again, at the recurring theme with creature count. It seems to be about 24 on average.
With the expected fall in number of Fish players (and therefore Null Rods) coupled with the expected rise in Forbidden Orchards due to a lot of people jumping on the Oath bandwagon after it's recent success, this seems to be a relatively decent path to explore now. The deck needs to become resilient to it's two nightmares - Trinisphere and Null Rod. If these weaknesses can be shored up between maindeck and sideboard, this deck looks like having a chance to compete. Some ideas might be to go for a more lock-focused build (see Jens Thoren's deck) or one packing maindeck Artifact Mutations (like Mattias Jorstedt's build) which are anyway good with Skullclamp and either Myr Enforcer or Frogmite (and undoubtedly good in an artifact-heavy field).
Interesting links (it you haven't read them):
An explanation on the power of affinity:
http://www.wizards.com/default.asp?x=mtgcom/daily/af25Mike Flores on Aether Vial:
http://www.wizards.com/default.asp?x=mtgcom/daily/mf14Analysis of the finals match between Nakamura and Canali:
http://www.wizards.com/default.asp?x=mtgevent/ptcol05/dtfinOnline Extended decklists from the invitational:
http://www.wizards.com/default.asp?x=mtgevent/mi04/deck4Information on Pro Tour Columbus including decklists and tournament reports:
http://www.wizards.com/default.asp?x=mtgevent/ptcol05/welcome