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Author Topic: KI.TT - Tendrils Francais  (Read 21308 times)
adrienger
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« Reply #60 on: April 15, 2006, 03:37:31 pm »

TT stands for Tendrils Tutor...but klu wanted to name it Ten Tendrils lately though
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Rittler
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« Reply #61 on: April 21, 2006, 08:44:19 am »

The next tournament I'll participate in is on 29.04. and I would now like to present you my momentary list, and I hope you'll help me to improve it for that tourney...

So here is the list:

4x Dark Ritual
4x Cabal Ritual
4x Culling the Weak
4x Polluted Delta
3x Bayou
1x Underground Sea
2x Swamp
1x Lotus Petal
1x Chrome Mox
3x Land Grant
1x Vampiric Tutor
1x Demonic Tutor
3x Diabolic Intent
4x Infernal Contract
4x Cruel Bargain
1x Ancestral Recall
1x Necropotence
1x Yawgmoth's Will
1x Echoing Truth
3x Tendril's of Agony
3x Cabal Therapy
4x Shield Sphere
4x Phyrexian Walker
2x Ornithopter

SB:

1x Tropical Island
1x Island
1x Cabal Therapy
1x Rebuild
2x Massacre
1x Tinker
1x Darksteel Collosus
3x Xantid Swarm
1x Chain of Vapor
1x Echoing Truth
2x Hurkyl's Recall

I definately want to keep blue in the main and I absolutely don't want to cut Tinkerlossus from the side.
Something I'm thinking about is putting a LED in the main and cutting an Ornithopter for it...
Also I wonder if I should get a Mox Diamond in there.
As for the metagamequestion I expect there to be a lot of Oath, several Fish-Decks, a decent amount of Combo-Decks like Gifts, TPS and Dragon, few Staxx, several Aggro-Decks like R/G Beatz and Sui-Black.

So what would you say?

-Rittler-
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klu
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« Reply #62 on: April 21, 2006, 09:35:26 am »

Quote
As for the metagamequestion I expect there to be a lot of Oath, several Fish-Decks, a decent amount of Combo-Decks like Gifts, TPS and Dragon, few Staxx, several Aggro-Decks like R/G Beatz and Sui-Black.
this is tipycally the kind of meta i would not run blue in the main Smile
but i agree you feel a lot safer like that.
I saw you run 8 draw4 : don't you think it is too much? i found 7 to be the right count.. it could be the place for a mox diamond. and you are running 10 lands +3 land grants that's enough to run it imo.
don't you like the demonic consultation? it gives me many games, tutoring for B Smile
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« Reply #63 on: April 25, 2006, 09:20:38 am »

Well, I'm not a fan of Demonic Consultation and prefer playing a Diabolic Intent instead.
Concerning the draw 4's...I think in an unpowered Version it is essential to always be able to draw some more cards. Maybe I'll drop one for the Mox Diamond though, because of the maindeck Ancestral Recall.
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bebe
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« Reply #64 on: April 25, 2006, 12:35:44 pm »

Why three bayous and no trop island maindeck? Definately one too many draw fours - I hate D. consultation as well but at times it wins games. We tried mox diamond and were unimpressed with it but hey ... maybe worth a slot?

Other than that it is within three cards of the list we play in Toronto.  We have done really well with it here. However - I always listen closely to KLU - his advice is usually good - but in this case I actually like blue in th main deck - for dragon fish and oath its not bad.
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« Reply #65 on: April 25, 2006, 03:07:00 pm »

No Tropical because it doesn't produce black mana. I had a Tropical in my Deck the last tournament and it totally sucks if you draw into it, but don't need blue mana. I absolutely think 1 Underground Sea is enough maindeck to support the Ancestral and the Echoing Truth. (And we still have the Lotus Petal and the Mox Diamond)
So if both of you say that 7 Draw 4's is enough I'll trust you and change one into a Mox Diamond...let's see what it does on saturday Smile
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« Reply #66 on: April 30, 2006, 12:34:11 pm »

Well, the tournament was yesterday and I went with this list:

4x Infernal Contract
3x Cruel Bargain
1x Ancestral Recall
1x Demonic Tutor
1x Vampiric Tutor
3x Diabolic Intent
2x Ornithopter
4x Phyrexian Walker
4x Shield Sphere
4x Culling the Weak
4x Dark Ritual
4x Cabal Ritual
3x Tendrils of Agony
1x Necropotence
3x Cabal Therapy
1x Yawgmoth's Will
1x Echoing Truth
1x Mox Diamond
1x Chrome Mox
1x Lotus Petal
3x Land Grant
1x Underground Sea
3x Bayou
4x Polluted Delta
2x Swamp

SB:
1x Tropical Island
1x Underground Sea
1x Island
1x Tinker
1x Darksteel Colossus
3x Xantid Swarm
1x Chain of Vapor
2x Hurkyl's Recall
1x Echoing Truth
1x Cabal Therapy
2x Massacre

I went 4-1-1...
First match I was paired against Gifts...
Game 1 I won quite fast on my 2nd turn, and in game 2 I kept drawing lands and Contracts and in the Contracts I found even more Contracts, so that he had enough time to set up a save win. In game three he went off first turn, so didn't stand much of a chance. Overall it was a quite tough match up, but I could have won it with a better draw on game 2...

Second match I got paired against Sui/Blonde...
This was quite easy...1st game I went off 3 turn (due to a first turn Ritual-->Duress + Sinkhole) and then boarded in Tinkerlossus, who went for the win in game 2. Easy going I'd say...

After that I got paired against my teammate, playing Confidant Suicide.
Before we started the match I ask him if he would concede if I'll buy him a muffin and he agreed, so I had won without playing and could have a break. We played some games for fun though to see if I would really have won, and I have to admit, it would have been hard. He knew my Deck and with that knowledge he had enough ways to disrupt me long enough to win. I would eventually have lost this match up, due to Planar Void, Chalice and loads of handdisruption.

Next enemy was Parfait...
Nothing much to say, Parfait isn't viable today and I won easy and without any disruption...

So I got paired against Oath...
Oath really doesn't seem to be very hard with this deck. Game 1 I won in my 2nd turn and he couldn't do anything about it. Game 2 I had to mulligan down to 4 keeping a hand without any manasources. He had enough time to lay down his oath and bring Akroma and Razia to play to kill me. Game 3, my 1st turn Xantid Swarm secured my 2nd turn win...

My last match was against a some kind of TurboLand-Deck, which was quite broken...
We started the first game and I eventually won on turn 2. After that he asked me if I would do a draw and I said I would like to play one more game and if he would win we could talk about it. And so he did...he comboed out on turn 2 and we sat there with 1-1. After studying the standings I felt like a draw would be good, since if I'd have lost I would be around 12th, if I'd have won I'd be third and if we draw I'd be 6th and this is what I ended up with after the draw...I made 6th. Nevertheless we played our 3rd game just to see who would have won...and folks I would have lost soo terribly...he set up an infinite timewalk/time warp combo and I couldn't do anything...so it was the right decision.

After this tournament I have to say, that I'll ban blue to the sideboard. All the games I won due to blue in the main, I would have won without it, too, and the Echoing Truth is far too often a dead card in your hand, when you want to go off.
Also I'm not a fan of the Mox Diamond in this deck, it will go out again. Perhaps a Lions Eye Diamond wouldn't do bad, since Lotus seems to make this Deck so much stronger and I can't get one at the moment...

So far...
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bebe
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« Reply #67 on: May 02, 2006, 11:30:20 am »

I have finally come to a similar conclusion and am banning blue entirely and using th newest german build - this is entirely from their testing ....

4 Dark Ritual
4 Cabal Ritual
4 Culling the Weak
3 Land Grant
3 Bayou
2 Polluted Delta
2 Bloodstained Mire
1 Swamp
1 Chrome Mox
1 Mox Jet
1 Lotus Petal
1 Black Lotus

4 Shield Sphere
4 Phyrexian Walker
4 Ornithopter

4 Infernal Contract
3 Diabolic Intent
3 Cruel Bargain
1 Demonic Tutor
1 Necropotence
1 Vampiric Tutor
1 Yawgmoth's Will

3 Tendrils of Agony

4 Cabal Therapy

SB:
4 Massacre
1 Forest
4 Xantid Swarm
2 Darkblast
4 Tormod's Crypt

Really you should beat Stax without blue and as much as I liked the echoing truth and ancestral they are win more cards in the build - this deck needs speed ... Both the main and side are completely focused in this build with no superfluous cards mudding up the mix. Stillbeats gifts, oath and fish easily and goes had to head with hordens and stax. There is no need to bring in tinker/colossus - you can win with just tendrils. 
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« Reply #68 on: May 02, 2006, 07:09:14 pm »

How would you go about sb'ing against stax with this build? Also, I'd rather keep duress in sb as a 3-of, by cutting one of each massacre, crypt and a forest (I tend to have a bayou in play pretty much all the time).
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Tobi
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« Reply #69 on: May 03, 2006, 01:56:14 am »

Which matchups do the 2 Darkblast and 4 Tormod's Crypt improve, and what do you side out for them?
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klu
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« Reply #70 on: May 03, 2006, 05:38:54 am »

I did not brought this deck to last french tournament (83 persons) because i had full power and gave it to a friend of mine that was unpowered.
I was playing kI.merchant (my main baby) and won the tournament with it, winning a ruby.
my friend ended with 5-2 but did not reached the top8. He lost to fish and a gift-oath that was too broken to have any chance (2 second turn kill with fow back up)

He tested it only the day before the tournament.

// Lands
    3  Bayou
    2  Swamp
    4  Polluted Delta
    1  Underground Sea

// Creatures
    4  Shield Sphere
    3  Phyrexian Walker
    2  Xantid Swarm

// Spells
    1  Yawgmoth's Will
    1  Necropotence
    1  Lotus Petal
    3  Tendrils of Agony
    4  Culling the Weak
    4  Dark Ritual
    2  Diabolic Intent
    1  Demonic Tutor
    1  Vampiric Tutor
    4  Cabal Ritual
    1  Mana Crypt
    1  Demonic Consultation
    1  Chrome Mox
    4  Infernal Contract
    3  Land Grant
    3  Cabal Therapy
    4  Cruel Bargain
    1  Mox Diamond
    1  Echoing Truth

// Sideboard
SB: 3  Duress
SB: 1  Xantid Swarm
SB: 3  Massacre
SB: 1  Rebuild
SB: 3  Hurkyl's Recall
SB: 1  Island
SB: 1  Tropical Island
SB: 1  Echoing Truth
SB: 1  Chain of Vapor


I think the unpower list have to run a blue splash in the main because of being slower than powered one. So his opponent can set up a good board against with platinum, meddling mage or chalices. The only match up decreased is against combo, duress can be a good alternative for sb.
i understand the fact of removing blue. Even after sb but some random cards like platinum or rule of law/arcan lab just make you loose.
In my legacy build, i was running some charbelcher in sb to fight meddlings. It does not have to be lethal the first activation since your opponent (if it's fish) don't kill you fast. But the ability of the deck to remove it's land from the library make it lethal quite fast.

Which matchups do the 2 Darkblast and 4 Tormod's Crypt improve, and what do you side out for them?
same question.

Last week i did some test and had my sb massacre missing... I replaced them with some pernicious deed and they worked really well. Maybe the deck really don't need blue in sb. but i can't sacrifice a win against randomness.
« Last Edit: May 03, 2006, 06:11:38 am by klu » Logged

"The card that struck me was Merchant Scroll. For UU1 you can find and play Ancestral Recall. I don't know why I thought of it - but it seemed like something I should test. I suggested it to my teammates and they used two Merchant Scrolls..." Smennen
klu
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« Reply #71 on: May 17, 2006, 01:41:12 pm »

I saw that the two last top8 posted on Morphling.de are both including a kI.TT :
They were small tournaments but it means the deck is efficient to top8 regularly.
Hans Peter Dietz -> 6th
Michael Kettler-> 4th
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"The card that struck me was Merchant Scroll. For UU1 you can find and play Ancestral Recall. I don't know why I thought of it - but it seemed like something I should test. I suggested it to my teammates and they used two Merchant Scrolls..." Smennen
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« Reply #72 on: May 18, 2006, 02:16:05 am »

The one who made 6th is me  Very Happy
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policehq
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« Reply #73 on: May 18, 2006, 06:01:30 am »

What do you guys think about a transformational sideboard against TPS, The Man-Plan, Intuition Tendrils, and Horden Tendrils?

Instead of opting to race them, you could play something like:
3 Phyrexian Dreadnought
4 Illusionary Mask
3 Arcane Laboratory
+ Xx Xantid Swarm/Massacre

-hq
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Rittler
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« Reply #74 on: May 18, 2006, 09:39:33 am »

I think a maindeck Death Wish and a Tendrils in the Sideboard is a better idea as a backup...
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Duncan
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« Reply #75 on: September 27, 2006, 03:55:56 am »

lSB:
4 Massacre
1 Forest
4 Xantid Swarm
2 Darkblast
4 Tormod's Crypt

Really you should beat Stax without blue and as much as I liked the echoing truth and ancestral they are win more cards in the build - this deck needs speed ...

How do you handle cards like chalice, sphere of resistance and trinisphere with this board?

Which matchups do the 2 Darkblast and 4 Tormod's Crypt improve, and what do you side out for them?
same question.
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« Last Edit: September 27, 2006, 11:38:00 am by The Atog Lord » Logged

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« Reply #76 on: March 27, 2008, 10:48:19 pm »

this is a great deck.  i am testing extensively and i love it.

Necroing a thread that has a warning in the last post about necroing the thread isn't terribly wise. Please be more careful in future.
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« Last Edit: March 28, 2008, 12:50:08 am by Godder » Logged
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