These are a lot easier when people post Oracle text. The relevant bit:
When Sower of Temptation comes into play, gain control of target creature as long as Sower of Temptation remains in play.
The Sowers go the graveyard at the same time, but the important part here is that there's no "when Sower leaves play, return creature to its owner" or anything like that i.e. it's not a triggered ability. Rather, when the Sowers die, the creature ('Goyf in the example) simply stays put because there are no control effects in play. If your Sower died but his lived somehow, 'Goyf would now be controlled by your opponent, but since neither Sower survive, nothing happens.