This episode, on You Make the Card:
https://twitter.com/Suspinded/status/614116526245851136
2BB Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen:
- Demonic Pact deals 4 damage to target creature or player and you gain 4 life.
- Target opponent discards two cards.
- Draw two cards
- You lose the game.
Regardless of play-ability, this card is a flavor home run. So that's cool.
As a card in Vintage, if it could do any of those modes immediately for 2BB, I'd venture to say it's amazing. It'd be like a little mini-black Planeswalker whose abilities are on par with Jace the Mindsculptor (albeit with a downside). Having to wait a whole turn to do anything with it might be fatal.
But then, there's that downside. We have tons of ways to avoid it, but we also have Donate. Is this card powerful enough to warrant discussion about a possible New Illusions of Grandeur type deck? If one of the modes was Demonic Tutor, I'd say YES! in a heartbeat because it would find its own combo pieces. Since it's not, you can use the +2 cards to dig for your Donate, but even so, I'm not sure 2BB + 2U to win the game four turns in the future is a good idea.
Really cool, though. This set is getting some really good mythics and rares. Now, about those uncommons and commons....
EDIT: In Modern, you get this going with Venser, the Sojourner and you're pretty much winning at life.