Anonymous
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« on: December 14, 2002, 01:43:47 am » |
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a word before I post, this deck looks kind of weak at first with all the little 1/1s but look at the tech and the sideboard options. the only deck this really has alot of trouble with is sligh, but the sideboard can be addapted to almost any metagame
GBS (green/black sligh) a.k.a. Gorilla Butt Smash
Green
4 Quiron Rangers 4 Elvish Spirit Guide 4 Nimble Mongoose 4 Elvish Scrapper 4 Druid Lyrist 4 Hidden Gibbons 4 Land Grant 4 Rancor
Red
4 Gorilla Shaman 4 Grim Lavamancer
Black
4 Flesh Reavers 4 Duress
Lands
4 Bloodstained Mire 4 Bayou 4 Taiga
SB
4 Naturalize 4 Viashino Heretic 4 Red Elemental Blast 3 Planar Void
EXPLANATIONS and guide to playing
This is really a fun deck to play, it plays like stompy with uber tech from other colors. And it is highly customizable to any metagame. The version above is my random metagame one since it has a chance vs. everything and almost no dead cards.
BLACK this gives you duress, nuh said.
flesh reaver is a pet card of mine vs control and it also gives you some beef against TNT. Loose 4 life to block and kill almost any of their fatties.
it also give you sideboard options depending on your metagame
planar void vs. reanimator/TNT/Dragon/etc. edict vs. keeper
RED
gives you mox monkey
lavamancer is great with the QR, tap grim, tim a critter, untap with QR to tim again. or you can simply do this to plink your opponent for 4
sideboard options
viashino heretics wreck TNT
dwarven miners can be brought in against keeper
infact if you face alot of blue/combo/control you can hate them out with 4 reb and 4 pyroblasts
GREEN this of course is the core of the deck
lyrists and scrappers, 1/1 versions of crumble and emerald charm that can actually hurt your oponent.
nimble mongoose is awesome. good synergy with the duresses/fetchlands/land grants, bad synergy with lavamancer(oh well..)
Hidden gibbons is a way underrated card. in this deck it wrecks. drop him out first and watch the fits, do I counter his duress? it'll just make a 4/4. Great against suicide, ritual makes him grow! and don't get me started about control. Gibbons suck very much butt against TNT though since they don't really run any instants.
Spirit guide for faster mana and it is also a later game critter
QR is a star in this deck, lets you reuse lands, double duty out of critters and protects lands from wastelands
the rancors are there ideally to turn all of the dinky 1/1s into beaters (exect the nimble boy...)
the land grants are questioned by some but I swear by them. 4 LG plus 4 Fetch let me thin twice in one turn. and they have good synergy with the mongoose and they feed the lavamancer
side board options are great too.
naturalize, the white disenchant, run, rock it,love it deals with TNT, abyss, moat, parfait choke if you see alot of mono blue and with the new keepers running less non island lands (less COB) it hurts them more. you could run blurred mongoose too
ARTIFACT OPTIONS
the original build had null rods main, but I took them out. This is made to be a super teched flexible deck. Null rods are great in some matches and utter ass in others. But in full power environments null rods are god.
LANDS
The forrest fetcher could be used over the LG but again I like the ability to thin twice. I may change to 8 fetch or even some basic lands. For now 4 fetch (bloodstained mire) seems right
the taigas and bayous are all forrests so the QR can yoink them up to protect against wastelands
Tech against the decks that you will have to play against
TNT lavamancer their welders void wrecks them viashino heretic wrecks naturalize wrecks scrappers wreck lyrist kills their survival
Keeper Mongoose is a headache reaver + duress are always good vs. control lyrist for their abyss mox monkey for their moxen and zorb REB, nuff said Gibbons are just mean...
Dragon lyrist can stop the combo naturalize stops it mulligan into a 1st turn void
Parfait Lyrist sucks against humility scrapper/shaman thier scroll racks, zorb, and their artifact mana lyrist their land tax rancor works on a humiliated creature QR can keep your lands to a minimum to wreck their tax engine
Mone blue REB and kill their kegs, run them out of counters
I purposefully have no restricted cards in the deck, because I wanted it to be dead on consistent during playtesting. granted a DT, VT, and a Consultation would be great and as the deck is played more maybe some room could be made, but for now they are out. and no wheel, I hate to give my opponet 7 cards
please try it out first before you trash it, it is a fun deck, fairly cheap to build and a hell of a lot of fun to play.
thanks NSTSHN "I'm not crazy, you're the one who's crazy"
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