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Sligh Update
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Topic: Sligh Update (Read 780 times)
Anonymous
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Sligh Update
«
on:
December 15, 2002, 01:24:07 pm »
I posted a version of this deck the other day, and I made some changes to it based on your suggestions. I was looking for some more insight and wondering how you guys thought this deck would fair in a very random meta.
Decklist-
Creatures-
Grim Lavamance x3
Mogg Fanatic x4
Gorilla Shaman x2
Jackal Pup x4
Spells-
Lightning Bolt x4
Chain Lightning x4
Incinerate x4
Fireblast x3
Fork x1
Wheel of Fortune x1
Artifact-
Cursed Scroll x4
Mana-
Mountains x17
Wasteland x2
Barbarian Ring x3
Ghitu Encampment x2
Dust Bowl x1
Sideboard-
Anarchy x3
Browbeat x3
Flashfire x3
Red Elemental Blast x3
Pyroblast x3
I look forward to your insight. Thank you.
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Puschkin
Guest
Sligh Update
«
Reply #1 on:
December 15, 2002, 06:24:56 pm »
25 lands looks a bit too much for a deck like this or am I missing a Hammer? I would cut the Encampments entirely, do they have a place in Slighish decks anyway? CIP tapped is not exactly what a deck that centers around the mana curve soo much needs.
There is a Wheel, os this has to be Type I. So where is the Strip Mine? Clearly play Strip over Dust Bowl.
Three Lavamancers is one too much. And your creature department lacks another potent attacker like Goblin Cadets.
The Flashfire in the side look curious to me, the only played mono-white deck is Prafait and this deck is immune to your Flashfires due to Land Tax and Planar Births. And if you really face a White Weenie deck, you should be more afraid about his proto:red guys than his lands.
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Anonymous
Guest
Sligh Update
«
Reply #2 on:
December 15, 2002, 07:32:39 pm »
Actually there is suppose to be strip mine in there. As for the numerous amount of land, in my meta there is some serious land destruction. The flashfires have saved my buttocks on more then one occasion, especially when they have land taxed for most of there land. As stoopid as it sounds to tax for most of your land, ppl do it, trust me ive seen it happen alot. The encampment also have saved my ass against things like Blistering Firecat and Ball Lightning, its amazing how handy first strike can be. Ill try playing with out them and one less lavamancer and adding 3 cadets. Ill let you know how it works out.
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Puschkin
Guest
Sligh Update
«
Reply #3 on:
December 21, 2002, 09:23:25 am »
The point is, that, if you streamlined this a bit and got rid of those cards and replced them with more efficient ones, yu would kill them faster than, for example, many Txed Plains can become a problem. Flashfires is four mana! By that time you reached to four mana your opponent should be down to 6 life or something like this and you should have a cursed Scroll active or a finisher in hand. And land destruction is really too slow to be any good against you.
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