TheManaDrain.com
October 05, 2025, 01:21:57 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Need help with unpowered masknought  (Read 660 times)
Anonymous
Guest
« on: February 01, 2003, 07:47:06 am »

I'm playing an unpowered masknought, deck in an upowered enviorment. It consists of sui decks with heavy hand disruption, grow, sligh, and some various control decks. I feel i can beat the control and aggro decks pretty well, but the sui decks hand disruption and powder kegs seems to hurt my deck a lot. I'm currently thinking of splashing a color and I was just wondering what color would be best to splash to help me deal with sui, or if anyone has any overall suggestions for this matchup. Here is my current decklist:

3 Bloodstained Mire
3 Polluted Delta
5 Swamp
5 Snow Covered Swamp
3 Mishra's Factory
1 Volrath's Stronghold

4 Dark Ritual
1 Sol Ring
1 Mana Crypt
1 Lotus Petal

4 Illusionary Mask
4 Phyrexian Dreadnought
3 Hypnotic Specter
2 Nantuko Shade

4 Duress
4 Hymn to Torach
3 Unmask

1 Demonic Tutor
1 Vampiric Tutor
1 Demonic Consulation
1 Necropotence
1 Yawgmoth's Will
4 Tainted Pact

Please do not make suggestions of power, because I can not afford to go out and get the power.
Logged
MoreFling
Guest
« Reply #1 on: February 01, 2003, 02:17:05 pm »

I think Shade is a terrible creature in this deck. I'd replace it with Negator.

negator is 5/5 and can beat up control. Against mountains, just dont' cast it...

Shade is terrible because of the lack of pump mana.

Maybe you want to add another color? How about white for 1 vindicate / seal of cleansing. Could also offer a few nice sideboard options.
Blue is also a very good option, for recoil / rushing river, and some card-drawing, which never hurts (unpowered - impulse / intuition / accumelated knowledge).

Also, it would improve your Tainted pacts a lot, since now I bet you run into a lot of double swamps still.
With the pacts, you should be able to go through half your deck to get that 1 card that will win you the game.

furthermore, it looks as solid as it will get I guess.
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.022 seconds with 15 queries.