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yushuolow
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« on: November 27, 2003, 04:27:26 am » |
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I have always been a favourite of the combination of colours, red and black. Somehow, they just seem evil and agressive, but try as I might, I haven't been able to make a good deck out of it. As I took my decks apart many times, I don't have a concrete decklist but I would like to just list some cards, and would like to hear some opinions. If there any established Type 1 Decks sporting red and black, I would love to hear about it!
Point One: I think red and black should be an agressive deck (quite obviously) so the cards are as follows.
Creatures: Jackal Pup: Small easy fast to cast red creature.
Sacromancy & Carnophage: Higher toughness, has a drawback like Jackal Pup too but I am undecided if one is a lot worse than the other. It will probably come down to which colour I will choose to run more of.
Ball Lightning & Blistering Firecat: I am not a fan of Blistering Firecat at all, I like the fast damage that Ball Lightning provides. If I run this, I would probably have to put 4 Badlands and 4 Sulforous Springs to deal with the heavy red.
Thundermare: I love the thundermare for it's only one red to cast, kind of has the same effect as Ball Lightning by making all other creatures tap (though admittedly, yours too) but having a nice body to block creatures after, and not dying to bolts and incinerates is a plus for me.
Hypnotic Specter & Nantuko Shade: They just come so well in a pair together. Hippie has evasion and an extra ability which is always welcome. I just don't think I have time to baby sit a shade and put more mana intensive pro black requirements in this red/black deck I am trying to achieve.
Juzaam Djinn & Grinning Demon: I guess I am still playing with outdated cards I have from long time ago I think Grinning Demon is pretty crap, but it is just funny when I match my friend's Juzaam with a Grinning Demon. If you do the math, we will be taking 7 damage a turn each.
Spells: Drain Life & Consume Spirit: Well drain life, is in my deck cause.... I have the card from a while back. I used to use the card to drain my opponent when I am low on health or the Juzaam if it got pacified or he is making a million blockers or something. Then again, my cards are outdated. Juzaam just sits in my binder nowadays.
Burn Spells (a Million of them) Lightning Bolt, Incinerate, Fireball, Lightning Blast, Chain Lightning: Burn burn burn. Lightning bolt is the only sure bet to be included. Chain probably comes in second I guess.
Dark Ritual: Definitely Included
Sinkholes: I guess I had no idea what I was trying to achieve with the deck. I like this card still though.
Other Cards:
Point Two: I always had a problem with dealing with artifacts and enchantments. So I am undecided where these cards belong and what would be a better choice.
Nevinyrral's(?) Disk & Oblivion Stone: I have no idea how good Oblivion Stone is. Needs a lot of mana though.
Powder Keg's: Love this card. The disk might be better though.
Hull Breach: With the new search lands (Onslaught is pretty new to me), I can find a Taiga to power the hull breach. The ability to hit two seems appealing to me. I use 4 of it with a Taiga over Rack and Ruin in my sideboard for my goblin deck (yes the Taiga is in the sideboard )
Lands:
Badlands: Must have.
Sulfurous Springs: I would think 4 of them is fine. It's not as if I am a control deck about to die from taking damage.
Reflecting Pool: Inconsistent? Maybe 2 a right number?
Cabal Coffers: I used it in mono black and I think it only works there. With Sulfurous Springs and Pool, swamp count is decreased.
I just got some Rotlung Reanimators, Withered Wretches and I was wondering would it be a viable deck to just put these with Nantuko Husks as my creature base with red burn spells for back up?
If anyone, has any ideas on a deck with the colour combinations red and black (even if it is vastly different from the cards above, not Goblins and Patriach Bidding though) I would love to hear it! Thanks!
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Puschkin
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« Reply #1 on: November 27, 2003, 05:13:26 am » |
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This looks quite casual to me, Thundermares? Drain Lifes? We are are talking about fundamental turn at turn 2 today.
Some general comments: If you trim it down to more efficiency, the deck will turn into either a Sligh type of deck with a black splash or a Suicide Black with a red splash. But neither is really better with the splash. And if you really try to stuff the best cards of both colours together in equal proportions, you will get into mana problems, the best black cards do cost double-black and they need to be cast early.
If you have problems with artifacts and enchantments, the best solution is Duress: Hit'em before they are cast!
Cabal Coffers, Firecats, Demons, all Thundermares, Drain-effects, all that is way too slow, even for a casual deck - I have those cards in multiplayer decks ...
Reflecting Pool does not make much sense in here. Try the red tainted land from Torment if you want to go further than 4 Badlands and 4 S.Springs.
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yushuolow
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« Reply #2 on: November 27, 2003, 06:06:19 am » |
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So is there any Red/Black combo decks that work pretty well, if running a Red deck with a splash of black or a Black deck with a splash of red aren't as good as the mono colour variants?
I guess I need to update my cards, but I was thinking that with Seething Songs, maybe there was hope in being able to play my bigger creatures again.
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IMPra
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« Reply #3 on: November 27, 2003, 06:13:55 am » |
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Bloody Suicide is a black deck with a splash of red, search around the forum and you'll find a decklist
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Arvid
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« Reply #4 on: November 27, 2003, 06:38:45 am » |
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Bloody Suicide is fine, but just splash with 4 Badlands and 4 Bloodstaind mire. From red you get Gorilla Shaman and Blood Moon and in the sideboard more Blood Moons, Rack and Ruin and perhaps some more ...
But if you want to make the deck a little bit less aggro/control and more aggro I think you could inlcude Lightning Bolts in main and perhaps add some more burn in the sideboard, perhaps Prise of Progress. What black gains most out of the red splash, though, is doubtless the access to artefact removal.
A Sligh deck with access to Duress would be fine, too. Although this seems just worse, perhaps cheaper though, than the more commonly seen blue splash.
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Puschkin
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« Reply #5 on: November 27, 2003, 06:41:45 am » |
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Quote So is there any Red/Black combo decks that work pretty well None that I can think of, combodecks do almost exclusively contain blue because that colour has all the card drawing and library manipulation and counterspells. And many combo-cards ... You could try to make a black red Sneak Attack deck but somehow I doubt that red and black is the correct color combination of a Sneak Attack deck.
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Sytupal
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« Reply #6 on: November 27, 2003, 07:37:45 am » |
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Actually, it could be correct colors for sneak attack.. The disruption from duress, the beasts like devouring strossus and crater hellion can still be played if there is no sneak on the board and you get a build something like this:
//Critters 16 4 Devouring Strossus 4 Nicol Bolas 4 Crater Hellion 4 Dragon Tyrant
//Disruption 8 4 Duress 4 Cabal Therapy
//Spells 13 1 Sol Ring 1 Mana Crypt 1 Mana Vault 1 Vampiric Tutor 1 Demonic Tutor 4 Sneak Attack 4 Dark Ritual
//Mana Production 4 Bloodstained Mire 4 Badlands 4 Gemstone Mines (Hard Cast just about anything if sneak doesn't get in) 2 Wooded Foothills 2 Polluted Delta 4 Mountain 3 Swamp
Sideboard is up to you, because it's red and black you could use a bloody suicide type SB. that's a workable black/red solution.
I chose Gemstone Mine over City simply because the lack of damage it deals. _ that's a player's choice.
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Arvid
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« Reply #7 on: November 27, 2003, 11:24:05 am » |
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I think Penumbra Wurm should be in there, maybe instead of the strossos ...
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Sytupal
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« Reply #8 on: November 27, 2003, 11:26:52 am » |
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either penumbra wurm or the other one. the 6 1/1's it's debatable.. but the strossus in this build is castable. - making them more useful.. plus it's a 9/9 beatstick
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BaronSengir
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« Reply #9 on: November 27, 2003, 12:18:17 pm » |
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if your gonna do anything with sneak attack, consider Worldgorger. The ability, played end of your turn in reponse to the sacking effect triggering, will negate the sacrifice part of SA, meaning you keep your creatures for only R apiece! but if you do that, you might have to rework your build to include creatures w/out upkeeps, like the avatars from prophecy
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Tijnie
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« Reply #10 on: November 27, 2003, 12:20:52 pm » |
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plz of you are going to play B/R in tounement play plz take Shoot to Thrill from Os-Vegeta or something.
If you are going to play any sneak attack fundecks, plz do it somewhere else (btw, use symbiotic wurm and NOT penumbra wurm if you are playing sneak attack anyway . )
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pernicious dude
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« Reply #11 on: November 28, 2003, 11:06:33 am » |
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Quote but the strossus in this build is castable. - making them more useful and on upkeep you're going to sac what, your Nicol Bolas? At least give me Avatar Of Woe or something.
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Sytupal
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« Reply #12 on: November 29, 2003, 12:18:07 am » |
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or a 1/1 from the symbiotic wurm i forgot to put in the maindeck..................... ..
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