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Author Topic: I just took this deck to a tournamet saturday and sunday ...  (Read 1525 times)
specialk
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« on: December 04, 2003, 05:51:50 am »

I just took this deck to a tournamet saturday and sunday with success on saturday in a dragonless field and lost sunday to dragon.  I was wondering what I might do to change the sideboard for the dragon match up without taking too much out for other match ups.


Mystic Keeper
-------------------

The good color
4 Force of Will
2 Misdirection
4 Manadrain
3 Brainstorm
3 Cunning wish
3 Mystic Remora
1 Merchant Scroll
1 Ancestral Recall
1 Time walk
1 Fact or Fiction

Black
3 Duress
1 Demonic tutor
1 Mindtwist
1 Yawgmoth's will

White
3 Swords to plowshare
2 Decree of Justice

Red
0-----

Mana Sources
1 Black Lotus
1 Solring
1 Mox Pearl
1 Mox Sapphire
1 Mox Jet
1 Mox Ruby
1 Library of Alexandria
1 Strip mine
2 Islands
2 Polluted Delta
3 Wasteland
3 Tundra
3 Underground Sea
3 Volcanic Island
3 Flooded Strand

Sideboard
3 Rack and Ruin
3 Flame Tongue Kavu
3 Red Elemental Blast
1 Misdirection
1 Disenchant
1 Coffin Purge
1 Blue Elemental Blast
1 Swords to plowshare
1 Aura Fracture


I was thinking of taking red out totally and with that the wishes but haven't tested it yet.

Mystic Keeper
-------------------

The Good Color(22)
4 Force of Will
3 Misdirection
4 Manadrain
4 Brainstorm
3 Mystic Remora
1 Merchant Scroll
1 Ancestral Recall
1 Time walk
1 Fact or Fiction

Gold(1)
1 Vindicate

Black(6)
3 Duress
1 Demonic tutor
1 Mindtwist
1 Yawgmoth's will

White(7)
3 Swords to plowshare
2 Decree of Justice
2 Dismantling Blow

Mana Sources(25)
1 Black Lotus
1 Solring
1 Mox Pearl
1 Mox Sapphire
1 Mox Jet
1 Library of Alexandria
1 Strip mine
2 Islands
2 Polluted Delta
4 Wasteland
3 Tundra
3 Underground Sea
3 Flooded Strand
1 Plains

Sideboard
2 Blue Elemental Blast
1 Aura Fracture
3 Energy Flux
3 Masticore
3 Chill
3 Tormod's Crypt

I don't really like the chills but it helps with blood moon based control and red aggro based decks.  I still don't like chills and am open to any suggestions for replacing them.\n\n

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Ultima
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« Reply #1 on: December 04, 2003, 09:55:20 am »

The 2nd list is certainly better than the first list.

Coffin purge in the side is a must in this meta and the upcoming IMO.

The additions of the 4th waste and brainstorm are definitely good.  I don't really think that mystic remora is good in keeper because Keeper isn't very aggressive, but if you like go for it.

Keep cunning wish at 2 and cut the 3rd misdirect and the vindicate.

I think disenchant is better than d-blow becuase of the speed of the environment if you want to run that card MD.  

just my .02
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Toad
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« Reply #2 on: December 04, 2003, 10:02:00 am »

Mystic Remora will hardly do anything else than making you tap mana during your own turn, which is something you absolutely don't want to do unless you are forced to.

Also, why did you choose to cut Red from your build ? Red gives you access to Rack and Ruin, Gorilla Shaman and Red Elemental Blast, which are some of the best cards ever.
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Razor
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« Reply #3 on: December 04, 2003, 10:07:31 am »

I've watched this deck play very well.  I've noted that it probably owns Fish and Landstill decks based purely on its card choices.  Decree of Justice cycling men through an opposing Standstill is some good I hear.

Mystic Ramora is the old-school pre-Standstill card drawer - nice to see it resurrected again!

I disapproved of his dropping red too for the same reasons Toad.  He was attempting to shore up his mana-base against Blood Moon I think.
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BreathWeapon
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« Reply #4 on: December 04, 2003, 01:41:19 pm »

MD Dismantling Blow is better than Disenchant, Workshopped Chalices always = 2 it seems. 2 Monkeys 1 Dismantling Blow is solid anti Chalice love.
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specialk
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« Reply #5 on: December 04, 2003, 04:27:41 pm »

D.Bow wasn't just for chalice but certanly helps, it is for scepters and pesky animate spells too and helps the deck in the workshop match up since I no longer have rack and ruin. Late game it is just good in the control mirror allowing more Eot card drawing.  With the 1 plains I can still deal with Bloodmoons.

The Vindicate is just random, often times it is just used to destroy a basic land in the control mirror or a scepter.  I was thinking of cuting this and something else for 2 stifles but haven't decided what yet.  I'd think that with Stifle being 1cc it will be better then vindicate if there is a remora in play.

I run Mystic Remora since it is some good aganist the stax Landstill and dragon match up.  I haven't test aganist control but I think this is good when there is a scepter in play with fire/ice or brainstorm on it as long as they don't have 6 mana sources in play.

@Toad I never really have trouble with the workshop match up so I decided to cut Red since it aloowed me to free up slots for Tormod's crypt which I need aganist dragon my worst match up.\n\n

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Toad
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« Reply #6 on: December 04, 2003, 05:58:24 pm »

Gorilla Shaman is the best card in Magic. Rack and Ruin is awesome. Red Elemental Blast will give you an edge in Blue based control Mirrors. Fire/Ice hurts weenies. I really see no real reason not to play Red.

Mystic Remora is weak against Dragon because they just have to cast 1 spell in order to win. And how can this be strong against Landstill ? This deck is tuned to run under Standstill...  
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specialk
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« Reply #7 on: December 04, 2003, 09:56:36 pm »

in my first build Duress, Red Elemental blast and 6 pitch counterworked great with me only having a few mana available
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specialk
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« Reply #8 on: December 05, 2003, 01:18:33 am »

Updated Uwb Mystic Keeper
-------------------

The Good Color(23)
4 Force of Will
2 Misdirection
4 Manadrain
4 Brainstorm
3 Mystic Remora
1 Merchant Scroll
1 Ancestral Recall
1 Time walk
1 Fact or Fiction
2 Stifle
Gold(0)

Black(6)
3 Duress
1 Demonic tutor
1 Mindtwist
1 Yawgmoth's will

White(7)
3 Swords to plowshare
2 Decree of Justice
2 Dismantling Blow

Mana Sources(25)
1 Black Lotus
1 Solring
1 Mox Pearl
1 Mox Sapphire
1 Mox Jet
1 Library of Alexandria
1 Strip mine
2 Islands
2 Polluted Delta
4 Wasteland
3 Tundra
3 Underground Sea
3 Flooded Strand
1 Plains

Sideboard
2 Blue Elemental Blast
1 Aura Fracture
3 Energy Flux
3 Masticore
2 Stifle
3 Tormod's Crypt
1 Duress


I still want suggestion on the 4 color one as Red is really strong\n\n

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BreathWeapon
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« Reply #9 on: December 05, 2003, 01:55:23 am »

Why is everybody cutting Balance? I'd think one of the most broken environment defining cards of Christmass Past has a place in this deck.

I'm not sure how good Misdirection is, in the current environment. I only use 1 and thats in my SB, but I run Cunning Wish over Duress so hmm.

@Toad, I think your being overly harsh on Mystic Remora. Yes, you have to pay mana on your turn, but is it that big of a deal? This card has massive tempo implications vs the opponent that can't be ignored. If you can build a deck around Standstill, you can definately build a deck around the Remora.
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Toad
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« Reply #10 on: December 05, 2003, 04:37:36 am »

Quote from: BreathWeapon+Dec. 05 2003,07:55
Quote (BreathWeapon @ Dec. 05 2003,07:55)@Toad, I think your being overly harsh on Mystic Remora. Yes, you have to pay mana on your turn, but is it that big of a deal? This card has massive tempo implications vs the opponent that can't be ignored. If you can build a deck around Standstill, you can definately build a deck around the Remora.
Mystic Remora has Cumulative Upkeep, which means an heavy Control deck will be really reluctant to pay for it along lots of turns. When you play Keeper, there is nothing worse than tapping big amounts of mana during your own turn unless you do broken things. Mystic Remora is more an Aggro Control drawing engine, because you plan on winning fast, and thus the drawback is not that annoying.  Even after January 1st, the format will still be fast, as Dragon, TPS and Welder MUD will be strong contenders. If you wait until a few turns before you drop Mystic Remora, tempo will hardly be an issue, especially against Dragon, which has a single spell to cast to win the game, or against Welder MUD, because either it or Keeper would already be in Control. So you'd have to cast it in early game, and I can't imagine myself playing a first turn Remora and the upkeep on the second turn, preventing me from achieveing my UU threshold. Standstill is fine because you drop it, and then forget about it. You have no additionnal mana to spend on it each turn.
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Zherbus
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« Reply #11 on: December 06, 2003, 08:46:41 am »

I don't know who moved this to the newb tank, but it was unwarranted. Wu's bitch post was also uncalled for and should be an example of what not to do.
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