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Author Topic: I just recently got into type 1...i usualy play type 2 bu...  (Read 6835 times)
Serra'sAvatar
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« on: December 14, 2003, 10:41:48 pm »

I just recently got into type 1...i usualy play type 2 but im gonna try type 1 this is for casual play as well as little tournies not to big just the ppl in my small town playing...this deck isnt really that serious but wut the hay.

Creatures

4 soltari champion
4 soltari crusader
4 soltari foot soldier
4 soltari monk
4 soltari priest

Enchantments

2 ivory mask
2 crusade
2 jihad
2 glorious anthem

Artifacts

1 black lotus
1 mox pearl
2 crawlspace
4 icy manipulator
1 zuran orb

Lands
1 serra's sanctum
4 maze of ith
17 plains

well i guess thats it...id like to keep it at 60 cards my basic plan is to just attack with my soltari creatures while i stop things from attacking me with crawlspace,ith,and icy
im playing againts mono blue, and a red/green, and and affinity deck tell me wut i could change i would like to keep my soltari theme going all help is appreciated
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jawman16
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« Reply #1 on: December 14, 2003, 10:57:58 pm »

Well at first glance I noticed that you do not run enough enchantments to support Serra's Sanctum consistently.  I have seen a deck that closely resembles this one running some Orim's Chants and Armageddon.  Swords to Plowshare is a good card as well for this.  Just some thoughts.
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Hi-Val
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« Reply #2 on: December 14, 2003, 11:12:13 pm »

Check out Balance. It is pretty much the best card advantage in the game! I'd cut Glorious Anthems for Crusades. They come out quicker, and who cares if your opponent's creatures get a little pump? I would also cut 4 Icy Manipulator for 4 Swords To Plowshares, which also eliminates the need for Maze of Ith. I'd throw in 4 Land Tax as well. And you can cut Ivory Mask for Abeyance/Orim's Chant.

Your deck seems to be very creature-oriented in dealing with threats, and creatures are not in vogue right now, so you might want to replace some of your creature stuff (i.e. Crawlspace) with Disenchants.
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Puschkin
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« Reply #3 on: December 15, 2003, 10:50:44 am »

Start using punctuation and learn how to spell if you want to be taken seriously.
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Serra'sAvatar
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« Reply #4 on: December 15, 2003, 12:17:29 pm »

Well excuse me u see im use to playing online games in which we shorten words as much as possible so sry
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Crater Hellion
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« Reply #5 on: December 15, 2003, 12:24:30 pm »

Yeah. This isn't an online game. It's a website where 100% of the activity is based around reading as opposed to a game where text communication is of marginal importance.

To add something of strategic value to the post, don't use Balance. As one poster metioned, your deck is creature based because that's what white weenie decks are, and then they suggested the addition of Balance. Don't do that. Savannah Lions are good and rather inexpensive, and although you have the whole shadow deal going, probably worthwhile.
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Serra'sAvatar
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« Reply #6 on: December 15, 2003, 01:22:58 pm »

ok heres a new list.

mana
1 black lotus
1 lotus petal
1 mox pearl
2 Kjeldoran Outpost
2 remote farm
13 plains

creatures
4 Icatian Javelineers
4 soltari foot soldiers
4 savanah lions
4 soltari crusader
1 soltari visionary
2 soltari champion
2 mother of runes

enchantments
2 land tax

spells
4 orim's chant
4 Abeyance
2 swords to plowshares
1 enlightened tutor
2 disenchant
1 armageddon

artifacts
2 winter orb
1 zuran orb

Hmm hows that? my new plan is to lock them down with chant, abeyance,swords, and winter orb.( i dont think orb will really effect me because of my low casting costs) then i guess i will just attack them with lots of little creatures, and then when i armageddon gain life from zuran orb. Well tell me what you think... and should i add a black vice because im playing winter orb?
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KrauserKrauser
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« Reply #7 on: December 15, 2003, 04:24:02 pm »

Needs more Shaharazad
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Serra'sAvatar
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« Reply #8 on: December 15, 2003, 04:26:24 pm »

ummm i may sound stupid and you may laught at me but what is Shaharazad?
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Ephraim
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« Reply #9 on: December 15, 2003, 04:39:54 pm »

I'm not sure if Ication Javelineers are really the best choice for the deck. If you're looking to damage opponents, I would even suggest Viridian Lonbows or Granite Shards before the Javelineers, since you get more damage out of them, in the long run, even if they're more costly to use. Of course, direct damage to players really isn't White's piece of the pie. If you're looking more for damage to creatures, I'd suggest Crossbow Infantry. They only help you during combat, but I've never regretted them in a creature based deck. If you're just looking for an additional one-casting-cost creature, I'd say go with Suntail Hawk or Soul Warden.
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Tim the Enchanter
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« Reply #10 on: December 15, 2003, 05:24:16 pm »

Land tax + Empyrial plate or armor is pretty sweet. If you use that you'd probably want 3-4 land taxes, and then, while you're at it you could test out 2-3 scroll rack. That may reduce your initial threat count, but can give you a crazy card advantage.

The 4 abeyance and 4 chant seems like a little overkill, maybe 6 total. It's not like you have that many things that will get countered - creature-wise that is because there are so many of them. You may want to consider 3 Isochron scepter's SB or even MD, as they can ruin a lot of decks with chant/swords/disenchant.

Cataclysm is a cool card for against decks that throw out too many threats for you to handle - maybe replace the armaggedon with cataclysm? Or put them in the sideboard.
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Moridar
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« Reply #11 on: December 15, 2003, 06:29:33 pm »

Quote from: Serra'sAvatar+Dec. 15 2003,19:26
Quote (Serra'sAvatar @ Dec. 15 2003,19:26)ummm i may sound stupid and you may laught at me but what is Shaharazad?
Shahrazad

Color= White  Type= Sorcery  Cost= WW AN(U2)  
Text (AN+errata): Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half of his or her life, rounded up. After the subgame, players shuffle all subgame cards they own into their libraries. Players don't ante a card for the subgame, and libraries with less than the required number of cards are legal. [Oracle 2001/08/24]

Note - See Rule 506 for many details on Subgames.
No, this card is more annoying than you imagine Sad
If a card is removed from the game (from Disintegrate or whatever) in the sub-game it is still removed from the game when you return to the main game. [D'Angelo 2003/09/01] See Rule 500.6.
The player who chose whether to go first or play first in the parent game gets to make the same choice in the sub-game. [Oracle 1998/07/01]
At the start of the sub-game both players draw their initial hand (usually 7 cards). If one player has fewer cards than required, that player loses. If both have fewer than required, both players lose. [Oracle 1998/07/01]
A player with less than 0 life cannot lose life as a result of the sub-game since half of their life total is considered to be zero. [Oracle 1998/07/01]
Events in a Shahrazad sub-game do not normally trigger abilities in the main game. And continuous effects in the main game do not carry over into the sub-game. [bethmo 1998/12/11]
The subgame is part of the main game. [Oracle 1998/07/01]
Type 1 tournaments (see Rule 801) banned this card from 1994/01/25 until 1999/10/01.
Type 1.5 tournaments (see Rule 802) banned this card until 1999/10/01.
Extended tournaments (see Rule 803) have always banned this card.
Standard (Type 2) tournaments (see Rule 804) have always banned this card, since it is not in the environment.

Wayne "Have played with 4 of them in a deck within the last year in a real tournament"
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Gilberry
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« Reply #12 on: December 15, 2003, 07:14:01 pm »

Okay, lets stop with the Shahrazad madness.
I like the new list but I would not add the remote farm. You could change it to something like maze of ith or more land tax if you need to.
The list looks very casual and a WW is always fun, but I wouldn't take it to any serious tournament (unless I take 4 Shahrazads just to annoy an old foe).
 
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BrokenDeck
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« Reply #13 on: December 15, 2003, 08:31:12 pm »

First, are the black lotus and the mox pearl real, or are they part of your five proxies?  

I would try something more traditional, with more armageddons and savannah lions.  If you want to be sucessful, you really need to be able to go with a turn three armageddon or turn four kill, or you will have a lot of problems with cards like abyss and moat (which will be coming down on turn four probably, it could be earlier but they are usually tutored for).  Of course, each Orim's Chant you play gives you another turn to move in for the kill, so I guess it is not that vital.

Definitely drop the zuran orb, there is very little need for it.  I would drop the winter orbs also.  That gives you room for 4 armageddon.  Then take out the enlightened tutor, and add another land tax.  Next, drop the kjeldoran outposts and remote farms for plains. Drop the javelineers for Crusades.

That's about it, good luck with your deck.
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Robert the Swordsman
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« Reply #14 on: December 15, 2003, 08:40:16 pm »

I'll give you a list of what I'd personally believe to be a pretty solid WW deck (minus power)...

Creatures:
4 Mother of Runes
4 Savannah Lions
3 Longbow Archers
3 Soltari Priest
3 Soltari Monk
3 White Knight
3 Silver Knight

Creature Pump:
4 Crusade
3 Empyrial Armor

Other good stuff:
1 Armageddon
3 Land Tax
1 Scroll Rack
2 Cursed Scroll
2 Swords to Plowshares
2 Disenchant

Mana:
1 Strip Mine
3 Wasteland
10 Plains
4 Windwept Heath / Flooded Strand

...I think that this deck would do rather well in normal play and is relatively easy and fun to use. Obviously, you could mess around with the numbers a bit to fit your preferences and add / remove cards that you personally like / dislike.

Good luck with the deck.
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Serra'sAvatar
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« Reply #15 on: December 15, 2003, 09:44:02 pm »

yes my mox and lotus are real for i am very lucky to have a dad that owns a card shop  
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Serra'sAvatar
Guest
« Reply #16 on: December 15, 2003, 10:00:17 pm »

ok here it goes one more time

creatures
4 mother of runes
4 soltari foot soldiers
4 savanah lions
4 suntail hawk   
4 tundra wolf
4 glittering lynx

spells
4 orim's chant
4 disenchant
2 armageddon

enchantments
2 land tax
4 crusade

artifacts
2 cursed scroll
2 scroll rack

mana
1 black lotus
1 mox pearl
1 strip mine
13 plains

i like it this time i think im gonna keep it
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Hi-Val
Guest
« Reply #17 on: December 16, 2003, 02:04:21 am »

I'd use Icatian Javelineers over Tundra Wolves. They have pretty much the same effect of killing off 1-toughness creatures, but the Javelineers hit utility stuff as well, such as Mox Monkeys and Welders. Tundra Wolves just doesn't have the strength that the Javs do. Think of them as white Mogg Fanatics.
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Razvan
Guest
« Reply #18 on: December 16, 2003, 10:38:00 am »

Quote
Quote Wayne "Have played with 4 of them in a deck within the last year in a real tournament"

You better be joking. I was looking actually for 2 Shahrazad's. Still have any?
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