With the increase of aggro in the metagame, I was trying to make my Landstill better suited to deal better with faster, more aggro-oriented decks (such as MadDragon). UW provided Decree of Justice (which I loved as an alternate win condition) and Swords to Plowshares, but the Swords didn't cut it as the only removal. UR Landstill has more burn, but I felt that I would have to double Bolt or Fire most of the creatures that my opponent played. My main question is: are 3 colors too much of a strain on Landstill's mana base to be effective?
Here's the decklist that I'm planning on using, with cards I want to discuss in bold:
UWr Landstill// Mana Sources [28]
1 Black Lotus
1 Mox Sapphire
1 Mox Ruby1 Mox Pearl3 Faerie Conclave
4 Mishra's Factory
4 Tundra
4 Volcanic Island
4 Wasteland
1 Strip Mine
3 Flooded Strand
1 Island
// Counterspells [13]
4 Mana Drain
4 Force of Will
3 Stifle
2 Misdirection
// Card Drawing [7]
4 Standstill
1 Ancestral Recall
2 Impulse// Spot Removal [6]
3 Swords to Plowshares3 Fire/Ice// Utility [6]
3 Nevinyrral's Disk3 Decree of JusticeThis version of the deck is built to handle aggro better in the early game, and with the StP, it gains a boost against Dragon, as well.
Card Discussion[card]Mox Pearl[/card] and [card]Mox Ruby[/card]: Landstill builds seem to be split on whether or not to use the non-blue Moxen. I'm all for them, as it leads to accelerating into a turn 1 Standstill. However, the deck has only 1 basic land (which is low, even by Landstill standards); should these be removed for 2 more Islands or 1 Island/1 Plains?
[card]Impulse[/card]: I feel that sometimes I really need to "search" for a card; I lowered the Disk/Misdirection count to add these, and so far they've been excellent. I also tried Brainstorm in this spot, but there's not enough shuffling, in my opinion, to abuse it.
[card]Swords to Plowshares[/card]: I was running 4, but in control matches, these were really dead before boarding. I cut it to add a 3rd Decree of Justice.
[card]Fire/Ice[/card]: I've been switching between Fire/Ice and Lightning Bolt. Fire/Ice is better all-around, and I like how it's able to take out Welders and Xantid Swarms by the double. However, Lightning Bolt also has upsides, most importantly the lowered casting cost. Should I make the switch back to Bolts?
[card]Nevinyrrals Disk[/card]: As I said above, I cut one of these (and 1 MisD) for an Impulse. I figured that I would draw into them (or I could Impulse into them); I always felt like I had too many, and against most decks, I would have one on the board and two more sitting in my hand.
[card]Decree of Justice[/card]: I honestly love this card in Landstill; draining a huge creature into Decree is one of my favorite things to do. They strengthen the control matchup a little bit pre-board, and they always cycle. Any reason why I should cut down to 2?
Other Things to Address- lack of [card]Library of Alexandria[/card]: I feel like I already have too many colorless sources to add it. Suggestions?
- suggestions for more white sources? I was thinking about adding Adarkar Wastes instead of the Island, or possibly City of Brass.[/list:u]Thanks in advance.