Alice block. Zuran Orb and Thawing Glaciers are banned.
This is also from memory.
Amazing4 Necropotence
3 Demonic Consultation
4 Phrexian Warbeast
4 Knights of Stromgald
Good3 Contagion
Good for block4 Soul Burn
3 Abysal Specter
4 Icequake
1 Ihsan's Shade
Playable? 
4 Soldevi Sentry
Mana4 Demonic Ritual
2 Lake of the Dead
20 Swamps
Sideboard4 Dystopia
4 Stench of Evil
2 Serrated Arrows
1 Ihsan's Shade
3 Dark Banishing
1 Lodestone Bauble
Possible blue and red splashes:
Phantasmal Fiend
Incinerate
This deck tries to kill fast and hard with Necropotence. Fast creatures kill while huge Soul Burns powered by Lake of the Dead and Dark Ritual try to keep you alive. I am probably have some of the numbers wrong, as its been forever.
You need to watch out for R/G. Stormbind, Pyroclasm, Incinerate, and those bears from Homelands are huge. If they are just green, Dystopia can wreck them, but with red you have to watch your life totals. Fast mana and some amazing cards make this a tough matchup.
If they are playing white expect Serrated Arrows against your pump knights and hold an Icequake for an opposing Keldjoran Outpost. Swords to Plowshares can still hit a number of your creatures. Your artifact creatures are key first game against their pump knights, and Dystopia can race their amazing hate against you.
Without Thawing Glaciers or global removal, Browse can't really get up to speed. R/G Land Destruction shouldn't hit you too bad, as you should be dropping a land a turn. Pox can take you for a bit of a ride, but you should be able to play past it and the Lodestone helps against all Land-D. Some random stuff happens in this block, and if its fat creatures, go with the Banishings.
It is a really fun format and I am trying to pull all the cards together so I can play it again.