Thanks for the responses.
@Smash: See Kowal's post. Even so, I must admit that I was really unfair when I first played this deck and did very little testing with Morphling before I discredited it so much. I am open to change, and will absolutely consider it.
@Bahza: Damping Matrix is indeed a possibility; a 3cc artifact that'll tap for Wire and does awesome stuff. I'll be keeping it in mind. In regards to Pristine, I don't think that I run enough little spells to be able to give it the protection it'd need. Thanks for the suggestion as it could be a good idea were one to run enough Brainstorms / AKs / Impulses or something, but Exalted would be better as you yourself said.
@Kowal: Thanks.
@Rico Suave: Ivory Tower is pretty solid, though if I did end up running Exalteds, I'd probably cut them for Matrices or something.
@r_x_: I considered Enforcers when I first added green, but at the time I quickly dismissed them as they get totaled by Swords (I have kinda' a paranoia about the card, and if I only run two win conditions and both are succeptable, I have a reason to be). I don't think Mages would really do much for the deck, especially game one, and Devout Witnesses are kinda' big and slow (even though I like the card a ton). The Abyss will probably end up leaving. Psychatog was suggested before, but it's better used in a deck that is made to kill with it.
Again, thanks for responding, and I have some more to say in response to your comments.
I had some spare time in school this morning so I did some brainstorming on possibilities of where to go with the deck. Here they are...
A few generic notes:In the case of me cutting a color or more, Tundra would probably be dropped in favor of another basic land, probably a Plains as turn-one Land Tax is one of the most important things the deck can do.
Timetwister is probably going. It might stay, but only further testing will tell. If I keep playing green, I'll keep this in, and if I continue to play green, Crop Rotation must be played in this deck. Tolarian is just ridiculous here and it would be awesome to be able to run two (essentially, hehe).
The Abyss is almost definitely leaving; it's just not as strong as it was.
I will almost definitely add Mox Ruby to the decklist.
The maindecked Swords count will be brought up to at least two and most likely three.
Iridescent Angel is almost definitely coming out, as cool as it is. Morphling, Exalted Angel, and Decree of Justice (which is my current top choice) are all possibilities.
Regarding win conditions:I'm cutting Angels. As cool as they were, they can't really stand up anymore. It's a damned shame to see them go, but go they must. So...
If I were to run Exalted:I'd cut The Abyss and Ivory Towers. Morphing down for 3 colorless mana is wicked cool, and a toughness of five is very nice. If this were the case, I'd probably add Damping Matrix, as it has no interaction with a single card in the deck, is a great card overall, and it'd replace Ivory Tower as an artifact for Tolarian and something to tap for Tangle Wire.
If I were to run Morphling:I'd run Morphling. Simple as that.
If I were to run Mystic Enforcer:I'd be a bit worried to its being wide open to removal like Swords, but the deck builds up a graveyard fast and Enforcer is a beast. Still, this is only a possibility if I stay green.
If I were to run Decree:This is my current favorite. Cycling Decree for a billion is wicked fun, not to mention effective. If I were to add this, I was also thinking of adding Humility in The Abyss's stead because of it's cool synergy with Decree, but I have a feeling that if I ran more than one of the card like I'd like to do, it'd end up being dead sometimes. Even so, Decree is great on its own and will probably be the one that makes it in. One problem, though, it's not blue.
Cutting both black and green:Lose: 12 cards (1 Swamp, 1 Forest, 1 Mind Twist, 1 Demonic Tutor, 1 The Abyss, 1 Vindicate, 1 Regrowth, 1 Gaea's Blessing, and I'd cut 'Twister, The Abyss, Tundra and two Angels)
Gain: Definitely Mox Ruby, definitely more Swords to Plowshares, definitely 1 Plains and 1 Island, possibly either two or three Damping Matrix, any of the above win conditions, maybe (but kinda' doubtfully) Humility, maybe Seal of Cleansing (at least two, probably) to replace Vindicate as my only non-creature permanent removal effect.
Cutting just green:Lose: 6 cards (Forest, Gaea's Blessing, Regrowth, 'Twister, Tundra, and two Angels)
Gain: Definitely Ruby and another Plains, any of the above cards and some good black stuff like Yawgmoth's Will (the reason I don't run it right now is I'd rather recur stuff slowly and not have it removed from the game so I could use the cards over and over, but I might've been going about it the wrong way) and Skeletal Scrying (which has some awesome potential).
Cutting just black:Lose: 8 cards (Swamp, Mind Twist, Demonic Tutor, The Abyss, Tundra, 'Twister and the two Angels)
Gain: Definitely Ruby and another Plains, any of the cards in the first section, Mystic Enforcer as a win condition, Naturalize (or maybe Oxidize) as a sideboard option along with a few other green hosers, and DEFINITELY Crop Rotation. This card is just awesome and I'm tempted to keep green solely for this card if for nothing else.
Well, there you go. As you can see, I'm pretty experienced with the deck and am now open to changes. Right now, this is how I see things. If you have any comments, please feel free to state them. Thank you very much.
Thoughts?