|
Ben Kossman
|
 |
« on: April 20, 2004, 06:39:24 pm » |
|
As far as I can tell making Affinity viable is just a matter of adding Duress and FOW to deal with the relevant hate. I haven't really played much type one lately but have been checking out Morphling.de so I've built this to mirror the European metagame. As awesome as Shrapnel blast is I'm not playing red as extra damage isn't exactly in short supply...
Kill:20 4 Myr Enforcer 4 Somber Hoverguard (These are here because they are FOW bait as well as being a non-Artifact threat) 4 Frogmite 4 Arcbound Ravager 4 Disciple of the Vault
Disruption: 8 4 Force of Will 4 Duress
Brokenness:12 4 Skull Clamp 4 Thoughtcast (Why isn't this getting played???) 1 Yawgmoth's Will 1 Demonic Tutor 1 Timewalk 1 Ancestrall
Mana:20 1 Tolarian Academy 4 Seat of The Synod 4 Vault of Whispers 4 Underground Sea 1 Mana Crypt 1 Lotus 5 Moxen
The mana is solid, the disruption's there, and it plays 9 ancestralls. What's there not to love? Anyway, I'm looking forward to playing against some real type one stuff this weekend. I actually got second place in a really small local type one tourney with a type two version beating fully powered Scepter Control so I'm pretty confident it can swing with the best. The main reason I like this deck is that it's essentialy aggro but can just go off with the clamp "late" game. In my experience hate has been a lot less effective than everyone says it should be. Of course this is type one so things are a touch more difficult. Comments would be appreciated but I'm pretty confident it can work. Any relevant suggestions are appreciated. Oh yeah here's a sideboard...
Sideboard 4 Genesis Chamber (Vs. Control) 4 Stifle (Stops Deed, Disk, Wasteland) 4 ??? 3 ???
|
|
|
|
|
Logged
|
"To truly be safe, we must kill everyone." George Jacques Danton; Committee of Public Safety
|
|
|
|
Doom
|
 |
« Reply #1 on: April 20, 2004, 07:37:56 pm » |
|
EDIT* Thoughtcast is a Sorcery.
|
|
|
|
|
Logged
|
 "I let her ride in my caddy, 'cause I didn't know her daddy, was the leader of the Ku Klux Klan."
|
|
|
|
firebird365
|
 |
« Reply #2 on: April 20, 2004, 08:35:21 pm » |
|
Actually, Thoughtcast is a pretty good draw card, the problem with Affinity lies in its gaping weakness to mana denial and Null Rod, cards that are both common in nearly every tournament.
The mana base (and nearly all the creatures, as well) are really really hurt by Gorilla Shaman; in your base, 15/20 sources are "edible".
The second problem is Null Rod really shuts everything in the deck down; the lands (Arti-Lands), the creatures (Ravager), and the engine (Clamp). Since Null Rod is so easy to run and is played in nearly every budget deck, Affinity is going to have a hard time.
However, they are working on a Type 1 version of Ravager Affinity in the Type I forums, I suggest you take a look over there to get your build pointed in the right direction.
|
|
|
|
|
Logged
|
--firebird365--
|
|
|
|
InsaneScrub
|
 |
« Reply #3 on: April 22, 2004, 09:57:40 am » |
|
Have you considered thirst for knowledge?
|
|
|
|
|
Logged
|
InsaneScrub ~ Gotta love da Cheese!
|
|
|
Matt
Post like a butterfly, Mod like a bee.
Adepts
Basic User
   
Posts: 2297
King of the Jews!
|
 |
« Reply #4 on: April 22, 2004, 12:04:21 pm » |
|
TfK is all right, but it's not better than Thoughtcast, Skullclamp, or any of the three-mana draw7s. There's hardly any room at all as it is, and anyway the one thing this deck does NOT lack is draw power.
|
|
|
|
|
Logged
|
http://www.goodgamery.com/pmo/c025.GIF---------------------- SpenceForHire2k7: Its unessisary SpenceForHire2k7: only spelled right SpenceForHire2k7: <= world english teach evar ---------------------- noitcelfeRmaeT {Team Hindsight}
|
|
|
|
johnstown713
|
 |
« Reply #5 on: April 22, 2004, 02:03:39 pm » |
|
I have been working on an affinity build for a while now and am going to have a friend bring it to Waterbury this weekend. Though it varies from your deck because I included red. There are so many good red cards that help such as goblin welder, artifact hate, and wheel of fortune. The welder is insane and also I have been experimenting with blood moons in the board. This is awsome since your artifact lands become mountains but nstill count as artifacts so you can sac them to the ravager or slide them out with welder. Just an idea
Johnstown713
|
|
|
|
|
Logged
|
Collecting Alpha Mons's Goblin Raiders:
Current Count 148
|
|
|
|
The Mad Hatter
|
 |
« Reply #6 on: April 23, 2004, 09:50:06 am » |
|
I have been fooling around with affinity lately. I've chosen a bit of a different approach, heres the list:
//Mana: 3x Darksteel Citadel 4x Glimmervoid 4x Seat of the Synod 4x Vault of Whispers 3x Tree of Tales 4x Dark Ritual 1x Mana Vault 1x Sol Ring 1x Lotus Petal 1x Grim Monolith 1x Tolarian Academy
//Beats 4x Frogmite 4x Myr Enforcer 3x Broodstar 4x Arcbound Crusher
//Prison 2x Damping Matix 4x Chalice of the Void 3x Sphere of Resistance
//Other 4x Thoughtcast 1x Diminishing Returns 1x Regrowth 1x Memory Jar 1x Yawgmoth's Will 1x Tinker
Its a work in progress, the sideboard would contain mostly green stuff (Xantid Swarms, Naturalize, Oxidize, Damping Matrix etc.).
The Chalices are great against Rods, Matrixes Protect against Shamans, Disks, Kegs etc. The Spheres have alot of synergy w/ affinity. Crushers get fat fast, and it stays. Broodstar has won me plenty of games and is a fairly obvious inclusion.
I think that a more refined build of this deck would prove to be very successful.
|
|
|
|
|
Logged
|
Narcissistic Theory:
All decisions are made with hopes of self advantage; happiness.
|
|
|
|
Squee
|
 |
« Reply #7 on: April 23, 2004, 03:26:46 pm » |
|
I don't think you can reliably run Force of Will in your deck with only 14 blue spells with 4 of them being Forces and 2 being Ancestral and Walk. The only time you would pitch an Ancestral, Walk, or Thoughtcast is when it's stoping a Null Rod but any other time those spells are your game winners. You could more reliably use FOW if you cut Duresses for more blue cards.
|
|
|
|
|
Logged
|
What a horrible suggestion. How very Sui-Forum of you
|
|
|
|