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Author Topic: Alternate tounament formats  (Read 3944 times)
CCClark
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« on: June 09, 2004, 01:01:19 pm »

We have a store in town that likes running oddball tournaments.    Typically they run type 1 every sunday and throw something odd into the mix each month.

Here's whats been done already:

Highlander

Tribal tournament (all elves, zombies, whatever)

Worst Deck (the opponent plays your deck while you play whatever they made and you try to beat your own deck prooving it sucks)  Extensive rules for deckbuilding, I'll list them if anyone wants to know them.

Expansion sets  (similar to what was posted in this section, except nothing was pre-made)

Two headed dragon

Anyway, we're running out of ideas and need some more stupid ideas.   Most people have type 1 cards here so can play with the older stuff.

Anyone have any good ones they have heard of or that can be modified into a decent tournament idea?
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« Reply #1 on: June 10, 2004, 12:41:38 pm »

PEZ aka Peasant Magic

Rules at brainburst forums
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« Reply #2 on: June 10, 2004, 04:35:01 pm »

Holy shit! Worst decks sounds like so much fun! In fact I am going to start a topic.
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CCClark
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« Reply #3 on: June 12, 2004, 01:26:25 am »

The rules for the worst deck tourny are pretty simple here they are

1.  75 card deck, no more no less

2.  30 cards of it has to be mana producing land

3.  You must have enough "basic" land to cast every card in the deck.  Ie: if you have a Leviathan, you must have at least 4 basic islands.

4.  You must have at least a number of basic lands equal to half the number cards of that color rounded up.  In other words, if you have 8 green cards, you must include at least 4 forests.  Gold cards count as one of each color they contain.

5.  You must have at least 20 creatues

6.  The total power of your creatures has to equal to or greater than 40
Creatures with a Power of * are = to 1

7.  You must have 10 non-creature cards capable of dealing damage to your opponent and they cannot be conditional.  Example:  Stench of Evil cannot be used since you have no idea if your opponent will have plains, though Ahnk of Mishra is perfectly acceptable since you know your opponent will be playing with land.

8.  You must have 5 non-creature cards capable of destroying a creature.  This catagory can overlap with the damage opponent one with cards such as Flare, which does one point to a creature or opponent.

9.  You must be able to play every card in your deck.  If you have a goblin grenade in your deck, your deck must also contain at least one goblin.  

10. Ante cards are not allowed.

11.  You may only use one copy of any given card.


The idea is you play with whatever your opponent built and they play with what you built.  Therefore you are trying to beat your own creation and proove it is the worse desk.  

This is a lot tougher than it sounds.

Wooo  finally a use for Sorrow's Path!
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rocknrossi
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« Reply #4 on: June 12, 2004, 06:46:15 pm »

I don't know if you done this one yet but, an all commons tournament might be interesting or a combination of a few things like a all common highlander deck tourney.
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« Reply #5 on: June 14, 2004, 02:01:37 pm »

Chameleon:
Decks must contain at least 60 cards.
Decks must contain at least 2 of each dual land.  (Proxies/Rentals if it's too expensive?)
All spells must be gold, have off-color kickers, have Sunburst, or have a multicolored alternate casting cost (i.e. Bringer of the Blue Dawn).
- If the spell is not gold and has at least one off-color kicker, at least one off-color kicker must be played when playing the spell.
- If it has Sunburst, at least two colors must be used to play the spell.
- If the spell is not gold and has a multicolored alternate casting cost, the multicolored alternate casting cost must be played.
- Alternate casting costs that don't include more than one color of mana cannot be used.
It'd probably be a good idea to ban/restrict all land cards that have abilities that don't tap for mana or put land(s) into play.
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« Reply #6 on: June 15, 2004, 05:53:49 pm »

Ok I have already posted this onto another thread, so I will just quote myself:

Quote from: Marton
This almost reminds me of the crappy rare draft format -- the rules are simple: each participant must bring *any* 50 rares, be it good or not. Shuffle all rares from all participants, redistribute randomly, each participant must build a 40 cards deck using the rares from his 50 random rares. You would be surprised just how bad the decks you get forced to play (think here of a deck packing melting, formation, yare, goblin bomb and rares that are just as bad).

EDIT: damn I just noticed that melting is uncommon lol.
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CCClark
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« Reply #7 on: June 18, 2004, 12:54:16 pm »

I love the Chameleon idea.  I started writing the rules and figuring out what should be excluded though I see what you mean about the lands.  
I forsee Sliver queens getting snagged up for this.  That's just amusing in itself.  

The store owner likes the idea so I'll have to let you know later what wins it.   I think he'll put up a box of 5th dawn for a prize so it should get a few people to get creative.   Thanks for the idea.


As for the crappy rare draft, I think it's a hilarious idea just people would walk off with the rares or some might have to leave and want thier cards back afterwards so we probably can't use it.   I'll have to get a few friends to try that though.  

As you can tell, I get a kick out of playing with crap and making the best of it.
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« Reply #8 on: June 19, 2004, 04:04:36 pm »

Damn that sounds like much fun, iam really going to try it.
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« Reply #9 on: June 20, 2004, 07:11:52 am »

T0 ?       Razz
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CCClark
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« Reply #10 on: June 20, 2004, 10:53:54 am »

Next week is the tournament of booster packs.  Here's how it works.

1.  Everyone buys a pack and adds 3 lands.

2.  The rounds played are single elim best 2 out of 3.

3.  The winner of the match keeps all the cards from the opponent and keeps moving up the bracket.   Every opponent you beat you get their cards to add to your own.

4.  Winner of the tournament oviously takes home a lot of cards.

This really only works when you can gather up a LOT of people, but we got 48 last time and that's a lot of packs by the end so the deck is improved quite a bit by the time the last 2 people play each other.
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theorigamist
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« Reply #11 on: June 20, 2004, 12:57:09 pm »

Try Highlander five-color.  Same rules as 5C, but only one of any card (including land).
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« Reply #12 on: June 22, 2004, 06:35:18 am »

Try 1cc only.
Try 2cc.
Try 3cc.
It's just an idea.

Or try Enchantment Only.  (can a deck be made with ONLY enchantments?  maybe a 3CB idea...)
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« Reply #13 on: June 22, 2004, 12:23:15 pm »

My friends and I did a Mirage-Planeshift-Exodus tournament.

I won with Flank Knights, Incinerates, FTKs and the savage HEALING SALVE for creature protection.
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CCClark
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« Reply #14 on: June 24, 2004, 03:15:19 pm »

Quote
Or try Enchantment Only. (can a deck be made with ONLY enchantments?


The thought of Humility alone just makes me cringe.   Mad
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« Reply #15 on: June 25, 2004, 12:25:21 am »

Opalesence, Humility, Day of the Dragons. I think I remember a thread where Kowal was going to use that to make Orlove's day hell or something.
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« Reply #16 on: June 25, 2004, 12:31:15 am »

I want to see a format exactly like T1, except there are the added restrictions.

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CCClark
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« Reply #17 on: July 08, 2004, 08:07:38 pm »

We had a tourney once where everyone just brought all of thier cards.  Yes, there were quite a few monster boxes lying around.  

The tourney was called the "Banned tounament" for good reason also.

Everyone who played in it got to ban 3 cards they didn't like.  Power 9 auto banned.   Of course the first to go was Force of will, lightning bolt, Mana drain, swords to plowshares and such.   You ended up making a deck with whatever was not on the list.     It was pretty funny seeing people bitch about not naming things like control magic.    Anyway, they gave an hour to make a deck using whatever and then started, it was a lot of fun.  Everyone missed Shahrazad so I had even more fun.
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« Reply #18 on: July 08, 2004, 08:12:06 pm »

Quote from: CCClark
We had a tourney once where everyone just brought all of thier cards.  Yes, there were quite a few monster boxes lying around.  

The tourney was called the "Banned tounament" for good reason also.

Everyone who played in it got to ban 3 cards they didn't like.  Power 9 auto banned.   Of course the first to go was Force of will, lightning bolt, Mana drain, swords to plowshares and such.   You ended up making a deck with whatever was not on the list.     It was pretty funny seeing people bitch about not naming things like control magic.    Anyway, they gave an hour to make a deck using whatever and then started, it was a lot of fun.  Everyone missed Shahrazad so I had even more fun.


This is the coolest thing I've ever heard(/read). But everyone built a 60 card deck, right? (As opposed to playing with an unwieldy pile of.. well.. collection)?
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CCClark
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« Reply #19 on: July 08, 2004, 08:18:38 pm »

Yes, you could build anything you could think of.   Of course most people banned cards that were in current "good" decks so people had to get creative in their deckbuilding for once.     I think the winner was using mostly Djinns since Sulumeins Legacy got hit.
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