dracosux
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« on: August 01, 2004, 11:53:34 am » |
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I posted before on 7/31 but I just wrote out the decklist, sorry about that.
I just finished 2nd in a 40 player Bazzar tourny with this deck so it's not really too bad.
Most decks around here (detroit) are (in order of high % to run into): r/u fish, 4cC, trinistax, dragon, draw7, GAT, sui. black (yeah... its not rogue here), food chain & rogue. (thats correct no1 plays slavery!)
DECKLIST:
4x brainstorm 4x mana drain 4x force of will 2x cunning wish (thinking about one more) 1x walk 1x ancestral 1x mystical 1x F O F 1x morphling 2x fire / ice 1x gorilla shaman 1x mind twist 1x D T 1x y.will 1x skeletal scrying (thinking about adding one more) 2x exalted 2x swords 1x decree 1x balance 1x lotus 1x jet 1x ruby 1x sapphire 1x pearl 1x sol ring 4x tundra 3x underground 2x volcanic 1x plains 1x island 4x wasteland 1x library 1x strip 1x city 2x delta 2x strand
SB: 2x engneered plauge (food chain & mirror) 2x sharpshooter or 2x Suq'Ata Firewalker (wrecks fish) 2x stifle (dragon) 2x R E B (lots of stuff) 1x rack and ruin (trinistax isn't very common and no1 plays slavery) 1x coffin purge 1x skeletal scrying 1x swords 1x B E B 1x gush 1x disenchant
Reason I put morphling in the main deck is there's lots of 4cC in this area and he puts a beating on those angels. I know other decks play more Skeletal Scryings and I was thinking of adding one more in place of mind twist; and put Mind Twist in the board. It really doesn't help out to often. Perhaps adding another Cunning Wish because I have so may targets in the board, but 2 really work out well.
Any advice on the deck and (more importantly) the SB would be appreciated. Thanks.
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Jacob Orlove
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« Reply #1 on: August 01, 2004, 04:35:05 pm » |
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Moved to newbie.
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Team Meandeck: O Lord, Guard my tongue from evil and my lips from speaking guile. To those who slander me, let me give no heed. May my soul be humble and forgiving to all.
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Gandalf_The_White_1
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« Reply #2 on: August 02, 2004, 08:34:01 pm » |
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Engineered plague and goblin sharpshooter are kind of slow and janky in the sb. Fire/ice would be much better for anything you would use sharpshooter for, and additional removal could replace the plague (maybe FTK).
Morphling is quite slow and shouln't make the cut; you already have a better win condition in angel.
The scrying count should be upped to 3; they are the deck's main draw engine.
2 fire/ice is overkill. Don't md more than 1.
2 COB should be included instead of just 1. (maybe cut 1 tundra for it, citie's rainbowness (yes, a very technical term), is very good and the drawback is minimal)
What is the D.T.?
Another think you might consider is 1md crucible as many 4cc buils have been including now. It is a house against everything but combo. (good vs aggro, workshop decks, or other control)
If you are going to have the basic plains all 4 fetches should be flooded strands.\
When posting a list next time, organise it into sub-categories with numbers pls, ex:
8 counters:
7 draw:
3 removal:
2 win condition:
3 restricted brokeness:
28 mana sources:
etc,
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We have rather cyclic discussion, and I fully believe that someone so inclined could create a rather accurate computer program which could do a fine job impersonating any of us.
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xrizzo
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« Reply #3 on: August 02, 2004, 11:45:29 pm » |
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Do not cut mind twist!
DT = Demonic Tutor
Vampiric should be in the side.
Morphling is a bit weak here -- consider another decree.
Engineered plague is weak.
Generally, your deck is a suboptimal version of 4c Control. Focus on how you want to win the mirror and the fish matchup, engineered plague will not push you over the edge in the mirror. Crucuble is interesting, as well as a single misdirection in the side.
Basically, if your version is better for your metagame, I feel it needs a bit more defense and justification than you have given thus far.
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TWL - all top 8's, no talk. "If the pilgrims landed in Los Angeles, the east coast would still be uninhabited."
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Addolorisi
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« Reply #4 on: August 03, 2004, 02:33:36 am » |
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Gandalf: The build from SCG's Power tournament was sporting 2 MD Fire/Ice, IIRC.
Also, while City is generally good, it has the added benefit of not getting blown up by Sundering Titan. I'd run 2 and possibly consider a third, depending on meta.
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So in conclusion, creatures are bad. Play blue cards instead.
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Gandalf_The_White_1
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« Reply #5 on: August 04, 2004, 09:58:57 am » |
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Gandalf: The build from SCG's Power tournament was sporting 2 MD Fire/Ice, IIRC. The build from the SCG tournemnet was also running 3 wasteland!!! (I think we can all agree that that was rather weird) That was a meta decsion on part of the fire/ices. With 3 fish in the t8 I think it payed off. Also, while City is generally good, it has the added benefit of not getting blown up by Sundering Titan. I'd run 2 and possibly consider a third, depending on meta. I totally agree.
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We have rather cyclic discussion, and I fully believe that someone so inclined could create a rather accurate computer program which could do a fine job impersonating any of us.
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brturn
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« Reply #6 on: August 04, 2004, 05:08:09 pm » |
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Dracosux,
Congratulations on 2nd place, that's an impressive accomplishment in a diverse metagame!
My suggestions are the following:
- Go down to 3x win conditions to free up a slot. These can be any combination of [Morphling, Exalted, Decree]. I find Exalted to be the most flexible, but if morphling/decree are working for you, then by all means keep them.
- Go down to 3x removal spells to free up a slot. Any combination of [Fire/Ice, StoP].
- Bring in two cards, in some combination of [Skeletal Scrying, Crucible, Cunning Wish].
- I totally agree with Gandalf_The_White_1, if you play basic plains you must use all 4 Flooded Strand, not Polluted Delta.
- Your mana is a tad higher than the norm (22 land vs 20), is this working out for you? I would suggest this configuration:
4x Wasteland 4x Flooded Strand 4x Tundra 3x Underground 2x City of Brass 1x Volcanic 1x Island 1x Strip 1x Library of Alexandria
This gets you to 21 land, freeing up a slot for whichever card you did not bring in from the previous step.
- Take a look at my sideboard choices below. It may give you some ideas.
-------------------------------------------- I'm running a non-standard setup also, the major differences from Zherbus' build being:
3x Exalted Angel (no Decree) 2x Fire/Ice (replace 1 StoP) 1x Crucible (replace 1 mox monkey; this card is excellent!)
3x Wasteland (instead of 4x, not as many nonbasics around here) 4x Tundra (instead of 3x, replace 1 wasteland) 4x Underground Sea (instead of 3x, replace LoA) no LoA (testing this, there are not many control mirrors around here)
I've been happy with my board also: 3x REB 2x FTK 2x Rack & Ruin 1x BEB 1x Stifle 1x Gush (it's a house!) 1x Skeletal Scrying 1x Diabolic Edict 1x Coffin Purge 1x Disenchant 1x Swords to Plowshares
I don't take credit for any of these card choices, they are gleaned off the forums here. But this build has been working well for me.
--Bryan
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Gandalf_The_White_1
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« Reply #7 on: August 04, 2004, 05:14:45 pm » |
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I would never cut library simply because of it's game breaking potential, nor would I cut any of the 4 wastelands. These are certainly rather extream meta considerations, IMO.
Morphling isn't as good as angel.
I think that the origianl mana base used was OK. I would certainly not drop down to 1 volcanic island.
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We have rather cyclic discussion, and I fully believe that someone so inclined could create a rather accurate computer program which could do a fine job impersonating any of us.
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brturn
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« Reply #8 on: August 04, 2004, 05:33:39 pm » |
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Gandalf_The_White_1,
[Not to hijack this thread, but it seems somewhat relevent]
I chose to run without Library of Alexandria simply because all the decks I play against are fast; either combo, necro, sui, stompy, etc.. LoA doesn't have the time to 'come online' when you're forcing spells on turn 1-2 then trying to lay land/moxen to build a mana base. LoA sits useless as a colorless mana source all game long.
This is highly metagame dependant.. if there was even one other control player, then I would put LoA back in. But there were none at the last tournament and I decided to take it out for a (arguably more useful) Underground Sea. It worked very well.
Wastelands are another source of disagreement, I'm not as enchanted with them in my metagame, since the players around here tend to be un-powered. There are more basic lands in one deck here than all the nonbasics in the entire tournament.
Given the metagame Dracosux proposed (U/r fish, 4CC, trinistax, dragon, etc..) I suggested a manabase which is more suitable for him (including the 4x waste and LoA). I also kept 1 island in that list because it seemed important in his build. Whether -1x Island, +1x Volcanic is better may be a good question for him to ponder.
--Bryan
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