Back a month ago, I posted a thread on the best deck to play for the summer, and in the end I chose 4cc. Since the day I chose 4cc as my primary deck I have never looked back, the deck loves to treat me well (and I can also vouche that it can also treat you badly, much like any deck in the format.) The deck is aparently doing something right, according to Dr. Sylvan 11 4cc decks have made top 8 in 7 recent tournaments, is this a sign?
I have taken many lists together and finally come up with one that I believe is very nice, although there are many questions that will mostly be running through your head after you see the list, as many questions run through my head about my choices.
//The Mana Base (26)
4 Tundra
4 Wasteland
2 Underground Sea
2 Volcanic Island
2 Flooded Strand
2 Polluted Delta
2 City of Brass
1 Library of Alexandra
1 Stripmine
1 Mox Jet
1 Mox Sapphire
1 Mox Ruby
1 Mox Pearl
1 Sol Ring
1 Black Lotus
//Counter (8)
4 Mana Drain
4 Force of Will
//Draw (9)
4 Brainstorm
3 Skeletal Scryings
1 Ancestral Recall
1 Fact or Fiction
//Tutor (5)
3 Cunning Wish
1 Demonic Tutor
1 Mystical Tutor
//Removal (3)
2 Swords to Plowshares
1 Fire/Ice
//Kill (3)
2 Exalted Angels
1 Decree of Justice
//Other (6)
1 Balance
1 Crucible of Worlds
1 Gorilla Shaman
1 Yawmoth's Win
1 Mind Twist
1 Time Walk
//Sideboard (15)
3 Red Elemental Blast
2 Rack and Ruin
1 Swords to Plowshare
1 Skeletal Scrying*
1 Fire/Ice
1 Plagiarize (Kowal tech, really works wonders on brainstorms)
1 Vampiric Tutor
1 Blue Elemental Blast
1 Gush
1 Coffin Purge*
1 Disenchant
1 Exalted Angel* (when I took out the 3rd angel main and put in fire/ice I kinda just left that in here)
Among other builds of 4cc there a few differences. One is the maindeck Crucible of Worlds, I removed a second mox monkey for this because of the pure awsomeness it provides. Continually wasting away or fetching really assists the control player in their act of well control. Also many say that Crucible is one way to definitely stunt Fish, some 4cc players have been putting Crucible in the side, I took it to the next step and placed one main. The main crucible has been working its magic in playtesting many times over, Savage Tech.
Also if you notice that I dropped an angel for a Fire/Ice, this is one place where I am definitely iffy. Fire/Ice is such a great utility card, especially with Fish in the metagame (gotta love eatin through 2 curious cloud of faeries or dropping off a land of theirs) But loosing one of my few win conditions seems to hurt, this is a definite area of interest for me. In testing it seems that sometimes when I would have a Fire/Ice in my hand I wished it to be an angel, and sometimes I really loved that it was Fire/Ice.
Lastly among the changes in my main are the introduction of the 4th Tundra, this is a place im slightly concerned about. Earlier I was playing with 3 City of Brass', but the life loss was immense even with angel, and I would always tap it for white anyways. I was thinking of dropping a tundra for an underground sea, any ideas?
The sideboard is a bit random right now, the cards I have *'ed were ones that I definitely am thinking of removing for something else. Wishing for a Scrying requires a definite high amount of mana to get it off worth while, Coffin purge really hurts dragon (but it seems dragon isnt the most popular deck right now), and the Exalted in the side is just to hold a spot till I can change it. I was thinking of taking out the 3 cards listed, for 2-3 Flametongue Kavus, or 2 FTKs and a Gorilla Shaman.
4cc is probably the best deck to take into an unknown metagame, as it has nearly an equal chance agaisnt all the decks it plays (with some slightly more favorable and some slightly less.) Lets take a look at possible matchups.
Food Chain Goblins This matchup is definitely in favor to 4cc, countering the right Ringleader really messes up their tempo. Fire/Ice and STP are definitely pro in this matchup, and after game 1 your game is even better (despite their REB's) You now have access to Swords, Fire/Ice, Disenchant and BEB's. Well timed wastelands rock. Just hope they dont combo off quickly, other than that Angel > FCG.
Control Slaver First game seems to be pretty even, perhaps slightly in the favor of 4cc, they have large targets to drain through, and welders get r0xx0r3d by Fire/Ice. Timed wastelands also eat their mana base alive. Second game is definitely in your favor, introducing REBs, Fire/Ices, STPs, and Rack and Ruins, and BEB's. Warning, watch the drop of Blood Moon! Without a single basic in the deck, dropping blood moon is Savage agaisnt 4cc. (Such evil doers.)
Fish Simply put, drop an angel and win. Unless their rocking some Echoing Truth (Team Maine + Savage Tech, tech.) You got the game with an angel alone. Also the maindeck crucible and fire/ice eat fish right through to the bone, just watch out for dazes (they always seem to bite you in the ass) With sideboard in your pro also, more fire/ice and reb's rock Fish.
Hulk Hulk for some reason seems to be not doing all too well recently. 4cc seems to do well agaisnt Hulk, and is definitely a great game after sideboard, +REBs and yes Plagiarize! Also yet again, timing the wasteland works great.
Madness Blah! I absolutely hate this matchup, for some reason I can never do good agaisnt madness. The deck seems to always play really quick and drop a nullrod when I play agaisnt it. After sideboard you have FTKs quick madness cant deal with, and a cornacopia of other things to bring in. Watch out for the sideboarded B2B and the null rod in general!
7/10 This matchup also definitely sucks, everytime they drop a Titan its going to hurt. Also removing the Titan hurts, your nearly gurenteed to loose land again. One of Titans downfalls is its mana base, so try attacking that via strip + shaman. Hang in, during sideboard you get more answers (REBs kill their draw engine, and Rack and Ruin just kills their acceleration, along with Fire/Ice killing their welders.)
So thats what I go so far, I would appreciate some feedback on what everyone thinks. Thanks to the team (Team Savage Tech) for all the help on choices on what to remove and place in. If I forgot about anythign please let me know and I'll sneak it in (so hopefully only you and I know that I forgot something

) TST for Life.
P.S Id also like to thank everyone who attended the Pittsfield Dual Mox tourney I helped with recently, the turnout was great (Grats especially to Sam Antil, my children are definitely going to take after his footsteps) please be aware that we will also be hosting another tourney for at least 4 ieces of power soon (notice it keeps doubling, 1st was a mox, 2nd tourney was 2 moxes, the 3rd will be for 4, and the 4th... will be for 8?!