Props:
-Team Freek-A-Leek: We're like the all-stars of CO. Every tourney we go to, we win. I hope you bitches in Chi-town are ready for us!
-Bob
Hey clown of tresslehorm, errr...
Fluffer of Freek-A-Leek, does this imply that I'm somehow a member?
Report coming soon.
Edit: Reports are no longer coming soon.
Ok, so let me start this off with a HUGE thanks to 2 people.
Drew (spankweasel) Unfortunately, he's pretty pissed at the game of magic right now, and is also getting married so he let me borrow a lot of power as well as threw a lot of decks against me so I can get a little better with this simple yet complex deck.
DiceMan It's nice to see some people on TMD are willing to help out a non-experienced player and help them get a little better. It was selfless and hopefully I was able to contribute to the conversation just a little.
Ok, decklist time:
BUG Dragon:
Win:
4 Dragon
1 Ambassador
1 Sliver queen
Engine:
4 Squee
4 Bazaar
4 Compulsion (should go to 3 unless I see a lot of 4cc)
1 Ancestral
Search:
2 Lim-Dul's Vault
2 Intuition
1 Demonic Tutor
1 Vampiric Tutor
(Lim-Dul's Vault is fucking amazing; demonic is pretty weak, but so is vamp and intuition. I'm going to try 3 Lim-Dul's Vault, 3 Intuition, 0 demonic, 0 vampiric)
Animates:
3 Necromancy
4 Animate Dead
1 Dance of the Dead (gonna try dropping this)
Disruption:
3 Force of Will (normally 4)
3 Xantid Swarm
1 Pernicious Deed (people ran 1 MD ground seal last time, and platinum angel sucks)
Mana Sources:
1 Brack Rotus
3 On Color Mox
1 Mana Crypt
1 Off Color Mox
(0 Sol Ring)
(gonna try to work in the other mox)
4 Polluted Delta
4 Underground Sea
2 Swamp (co-mvp all day)
1 Island (co-mvp all day)
2 Tropical Island
1 Bayou
(in retrospect, I should switch these and run 2 island, 1 swamp, 2 bayou, 1 tropical)
Board:
3 Null rod
3 Chalice of the Void
3 Sundering Titan
3 Verdant Force
2 Pernicious Deed (1 main)
1 Coffin Purge (Because people like to side in 1 blessing. I know how to play around it, but that puts stress on the deck which usually isn't there. So I will match their cheese-dick sideboard strategy with my own. :-/ )
On to the report:
So this tournament only has 18 people, which SUCKS! It sucks for many reasons but most importantly it means that a few 3-2 players are going to make top 8. I hate that shit! HATE it! (more H8...) I see a lot of welders, specifically from the top players, and try to remember how to get around platinum angel.
Round 1, GreenKnight with Control Slaver:
Game 1:
I lose die roll #1 and mull to 6.
His turn 1 brainstorm gives him tinker which kills my land and gives him fat on turn 2. I didn't think blue had 'geddon effects...
Game 2:
Side out 3 FoW, 1 Mana Crypt, 1 Intuition, 1 Demonic. Side in 3 Verdant Force, 3 Null Rod.
I mull to 6 he mulls to 5.
Turn 1 swarm, turn 2 vault, ... so crunchy.
Game 3:
We both mull to 6.
He counters Null Rod, He counters Xantid Swarm, He doesn't counter the other null rod, and doesn't counter the win either.
Zack is a GREAT guy. He really enjoyed Gen-Con and was giving props to Razor and the rest all during his stories.
Round 2, r3as0n with 5/3:
I lose die roll #2
Game 1:
I force something devastating, pitching ambassador.
He applies those welder beats. But stops after 2 "applications". (Uh oh.)
I vault for the win, with 6 mana available, bazaar down, and demonic in hand. He has a welder and mana for thirst. I'm thinking about that platinum angel and that the key card to this win is deed (and I just happen to have 1 main) so I do the sensible thing: tutor for deed, and go off with my vaulted animate. Only then do I see that I'm as smart as your average houseplant and I cry as I mill away my deed. :-/ I make 1 ass-ton of slivers (we make a token...) and he proceeds to tinker for platinum angel. He had welders in the yard, and I was too mad at myself to realize that with 2 more animates, I can draw the game.
Game 2:
Side out 3 swarm. Side in 3 verdant force.
I'm way off my game now due to my mistake. But it probably wouldn't have mattered. Su-chi is kicking my ass fast enough that I have no choice but to hope he's bluffing the BEB. He isn't and I don't have any permanents.
Well, 1-1 isn't so bad... <sob/>
Round 3, Del with Cinnamon Blue:
I lose die roll #3
I mull to 6, he doesn't.
He Kegs away an early swarm, but he doesn't find Back to Basics and my draw out paces him. He doesn't have 3 counters in hand when I have 6 mana and swarm, animate, and dance.
I don't remember exactly what I boarded, but my guess is: -3 Fow, -1 Mana Crypt, -1 Demonic, -1 Intuition, +3 Verdant Force, + 3 Null Rod. (The deed might have come out.)
He chalices for 1, but loses a lot of cards fighting semi-dead swarms. When he taps out for morphling, I cast necromancy, the second one in hand isn't necessary.
2-1 and recovering from my mistake induced stupidity.
Round 4, Ryan with Bazaar Madness:
I lose die roll #4
He comments that this is a race as neither of us run much disruption. I mostly agree, and am pretty sure I have the upper hand. Force > Circular logic and I'm theoretically faster than him.
Game 1:
I mull to 6 and should have mulled again.
I don't see a dragon despite drawing considerably more than half my deck. Swarms and animated swarms can only chump block for so long.
Game 2:
My notes are bad and I have NO idea what I sided. (Most likely tried to bring in deeds and verdant forces, and probably took out the swarms.)
I mull to 6 and should have mulled to 5... again.
I keep a hand with squee, mox jet, vampiric tutor, sliver queen, animate dead, and land, and proceed to not find another tutor, or a dragon before it's too late. Sliver queen is a good chump blocker but not forever. He keeps 2 blue open for the 2 cards in hand, and true to form, both are circular logics. I again draw more than half my deck and don't find a dragon, or enough tutors to get through his 2 counters.
2-2!!! I'm fooked.
Round 5, Ben with Affinity:
I lose die roll #5
My deck is 1 turn faster than his, but on turn 2 he has 6 artifacts on the table, a disciple, and 1 card in hand. He draws, plays Tolarian academy (oh no) and casts ancestral with no other cards in hand, floating 5!!! He then enters his attack phase showing me 3 lands. I combo him out with lethal damage staring me in the face.
Game 2:
Side out 3 swarm, 1 swamp, 1 intuition. Side in 3 Null Rod, 2 Deed.
I mull to 6 as does my opponent.
I don't see any of my board cards but I also don't care. He isn't able to apply much pressure (1 Frog, 1 worker, 1 shrapnel blast) and I combo out with out much trouble.
Ok, so I'm 3-2 and can't tell you how much I like tournaments where the number of people is screwed up and will let in a few "3-2"s. I love that! LOVE IT! (more <3... ) Always have loved it too!
Top 8 is cool as I'm there with 3 other friends and we are evenly distributed around the pairings. If we all win we can have some sort of top 4 split... But that's just not to be.
Quarterfinals, Sam with U/r Fish:
I lose die roll #6 of a possible 6.
His turn 1 lavamancer, turn 1.5 daze my compulsion, turn 2 cloud, standstill looks pretty strong. I wait until I have swarm, 2 animates, and a "yarded" dragon to cast anything. My recurring swarms keep his hand empty as he has to play spike tail, null rod, sac the hatchling to counter the null rod just for cards in the yard to lavamance the swarm. His hand depleted, he is unable to apply much pressure or stop my combo.
Game 2:
Side out 3 Fow, 1 Mana Crypt, 1 Intuition. Side in 2 Deed, 3 Verdant Force.
His turn 1 Lavamancer, turn 2 cloud, shoot my xantid is pretty strong. Standstill turn 3 has me not so happy. I have 2 animates in hand and 2 necromancy while he beats down. I think I break the standstill with a swarm which he shoots and counters my animate. He plays a spiketail and the beats are starting to put me in the area where I have no options. I can't keep a xantid on the board so I try to animate the dragon. He tries to remember how to break the loop with stifle, eventually he does, I necromancy in response (which I actually think is illegal in retrospect because I didn't have any permanents to tap (mental note: tap the mana NOW!!!) and I don't have enough to pay for the spiketail's ability. The situation was very complex due to his confusion, and my doing everything in my power to allow him to mess up the stifle. But in the end justice was served and he won the game.
Game 3:
He keeps a bad hand, and I combo out turn 2 or 3.
Semi finals: Shawn with 7/10 (a deck I've never seen in action)
I cheer out loud when I win my first die roll of the day. (Not even in bullshit games before the tourney did I win a die roll.)
Game 1:
I combo out turn 3 as he desperately thirst to find wastelands or platinum angel.
Game 2:
Side out 2 Swarm, side in 2 Deed. (Not having played this match ruined me as I didn't side in null rods.)
His land, lotus, welder, welder, scrabbling claws(?!?!?!) turn 1 is enough to beat me. It just takes a little time of me trying to animate stuff to "spend"his claws and failing, until he finds a titan and swings a few times.
Side in 3 Null Rod. Side out (can't remember)
This game is pretty close and he gambles to play tolarian academy for memnarch at some point instead of recurring a wasteland. This gives me the match as I combo out through his grimace.
Finals:
I split with Godot and we play for fun. His report is better than mine so read it above. I win, (despite losing yet another die roll) and get to claim my first power tourney smiting.
I gotta give props to EVERY SINGLE opponent. They were all extremely friendly, and good to play with/against. No bullshit, no cheating, no assholes. Really made for a great day.
Props must also be handed to Spankweasel and Diceman for reasons listed above, and to r3as0n for loaning/trading me 4 more cards...
The store hosted a smooth, fun, great tourney; the first of many I hope.
We just gotta get more Denver/Ft. Collins players to show up. Come on guys. Where the fuck are you?