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Author Topic: 4 Color Control and Waterbury  (Read 2018 times)
johnstown713
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« on: September 13, 2004, 09:53:08 pm »

First of I would like to say that I am not calling my deck better than the original 4cc.  This is a deck I chose to run to test out some card choices and how they ended up doing.

This past weekend I attended Waterbury(aka best tournies ever).  I chose to run 4cc which I have been using for some time now.  Obviously there have been some changes mentioned as of late like having Tinker and Collossus in the deck.  I chose to think about the Skeletal Scryings and how well they have been treating me.  It is a good card but I was looking for something different.  I wanted an unusual deck that would keep my opponent thinking what my game plan was.  I came to the conclusion of Night's Whisper.  I thought what the hell and I should see what the card could do.  I had been testing against fish and workshop decks.  I actually found the Whisper more consistant and helpful.  Here is the list that I ran at Waterbury.  Oh and if it matters I went 5-3 and came in 44th.


Mana:
1 Island
2 Underground Sea
2 Volcanic Island
4 Tundra
1 Library of Alexandria
2 City of Brass
1 Strip Mine
3 Wasteland
4 Flooded Strand
1 Sol Ring
1 Black Lotus
1 Mox Jet
1 Mox Ruby
1 Mox Sapphire
1 Mox Pearl

Creatures:
3 Exalted Angel
2 Gorilla Shaman

Protection:
4 Force of Will
4 Mana Drain

Draw:
1 Ancestral Recall
1 Fact or Fiction
3 Nights Whisper
4 Brainstorm

Utility:
1 Crucible of Worlds
1 Time Walk
1 Mystical Tutor
2 Cunning Wish
1 Yawgmoth's Will
1 Demonic Tutor
1 Balance
2 Fire/Ice
2 Swords to Plowshares


Sideboard:
1 Vampiric Tutor
1 Crucible of Worlds
1 Suq'At Firewalker
1 Disenchant
1 Blue Elemental Blast
3 Red Elemental Blast
1 Energy Flux
1 Fire/Ice
2 Rack and Ruin
1 Skeletal Scrying
1 Coffin Purge
1 Mind Twist


Ok, I know you are thinking WTF.  There are definetly some weird choices.  Like most people I expected a lot of fish and slaver.  I played against 1 Slaver and no fish all day. So much for deck testing.  During the tournament I played against GAT(with Tinker/Colossus), Slaver, Tendrils(w/Mirror Universe), FCG, 4cc(with Scrying), RG Beats, Tendrils, and 1 more that won't come to mind.

Night's Whisper--- This card seemes like it was begging to be played.  I thought it would be cool to switch it with Skeletal Scrying which turned out to be pretty cool.  The fast efficent draw seemed to prove well in a metagame of aggro based decks.  I never felt that I wanted a Scrying.  I am not sure if I would permanently switch this with Scrying but it definetly posted results I was pleased with.

No Decree--- After testing I felt thta decree just wasn't cutting it.  I wasn't drawing it enough and was playing it as a 1 of.  I decided to cut it and through the course of the day there were only 1 or 2 times when it would have been of use.  I like the maindeck a lot more without it.

Mind Twist in the Board---  I had expected a lot of fish and slaver as stated so I thought that the Mind Twist would be a wrong call.  Thus I moved it to the sideboard for the Mirror Match.  I almost feel as if it doesn't deserve a maindeck slot anymore.  It is very powerful but right now I only want it against the Mirror.

2 Maindeck Fire/Ice--- Again another metagane call gone wrong.  Although i felt this card was very useful during the day.  I like it in the maindeck but I believe it should only be played as a 1 of.  The 2 seemed a bit extreme, even in testing.

Suq'Ata Firewalker??? Yes I did play this card just to see the reaction on peoples faces.  This card single handedly won me 2 matches.  I love this and much just play it cause it is so darn cool. (I understand I am about to be critized)

Skeletal Scrying in the bard--- I do like having this in the board for stuff like the mirror matches.  Also it is nice to wish for when Exalted is beating face.  I do like this in the board over the maindeck.

I do feel this deck provided the results I wanted.  It seemed solid and Night's Whisper is a card that deserves more credit.  I took a lot of critizism from people for playing what I did.  I tried to explain my reasoning to some but others wouldn't listen.  I am glad that some people actually found my deck interesting and were considering testing the idea themselves.  I am not one who likes net decking so this is good for a odd card choice.  Please discuss.

Thank You, Johnstown713

P.S. - Thanks to Ray for running another sweet tourny and for my opponents for being cool.
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Royal Ass.
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« Reply #1 on: September 13, 2004, 11:48:44 pm »

Did the sorcery aspect of nights wisper bother you?  Seems like this would be annoying having to cast it during your turn and tap two lands.

Also, do you wish that you would have run 4 wastelands?  do you feel that only 3 is a good number?

Without decree and twist what did you usualy dump your mana drain mana into?

i dont think that Suq'At Firewalker is a bad board choice at all espeicaly since you can ping welders with it all day.
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Klep
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« Reply #2 on: September 14, 2004, 01:34:33 am »

If Night's Whisper is good for you, then there is no reason why Skeletal Scrying shouldn't be better.  For just 1 extra mana you get instant speed and greater flexibility in the number of cards you can draw.
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Razvan
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« Reply #3 on: September 14, 2004, 09:25:10 am »

Quote from: johnstown713
Ok, I know you are thinking WTF.  There are definetly some weird choices.  Like most people I expected a lot of fish and slaver.  I played against 1 Slaver and no fish all day. So much for deck testing.  During the tournament I played against GAT(with Tinker/Colossus), Slaver, Tendrils(w/Mirror Universe), FCG, 4cc(with Scrying), RG Beats, Tendrils, and 1 more that won't come to mind.


Someone has the decklist of the Tendrils deck with Mirror Universe? Now that's interesting.

And the Firewalker isn't a bad choice, actually. It's a bit awkward on the cc (UU will do that to you), but there's a lot of 1/1 creatures that can be annoying... Smile
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johnstown713
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« Reply #4 on: September 14, 2004, 02:18:02 pm »

I didn't mind the aspect of the sorcery since it never seemed to make me lose tempo.  I can see it being a problem but the needed boost is just so nice.  I like how it also doesn't take that much life away from you.  The cards eemed to work very well and the sorcery part was not a big deal.

When I played against the Tendrils with Mirror Universe I was a little confused.  First game he got a first turn Universe without using a Lotus. :shock:   He proceded to draw crap while I topdeck shaman and then angel comes and goes the distance.

Amazingly the CC of the Firewalker never seemed to be a problem.  It never interfeared with anything either.  Hmm, reminds me of the Whispers.

Johnstown713
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