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Laurie Cheers
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« on: October 21, 2004, 03:13:56 am » |
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"One common spell that is not a disenchant, protection, damage prevention, or lifegain" Fulcrum Stance W Instant Choose target creature. If that creature is white and isn't tapped, you may tap it rather than pay Fulcrum Stance's mana cost. The creature gets +1/+0 and gains first strike until end of turn. Current Wording:
Fulcrum Stance W Instant Tap any number of target creatures you control. Creatures that become tapped this way get +1/+1 and gain first strike until end of turn.
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Upinthe
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« Reply #1 on: October 21, 2004, 03:53:33 am » |
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I like the idea of giving white a combat trick, but this card seems underpowered. You'd almost always want a [card]Guided Strike[/card] over it.
Also, the wording is confusing and I don't think it works. An alternative cost can't be part of what you do after the spell has resolved.
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I know this won't happen in a tournament, but if my opponent has Chaos Orb in his hand while I'm controlling his turn from a Mindslaver, who flips the card if I force him to play it and activate it?
"When I saw the announcement of Temple Garden on wizards.com, I knew that I was going to be out of Type 2 for the next two years" - JDizzle
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Zelc
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« Reply #2 on: October 21, 2004, 09:11:32 pm » |
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You could try this wording:
Name Cost You may tap a untapped white creature you control rather than pay ~this~'s mana cost. Target creature gets +1/+0 and gains first strike until end of turn. If you paid ~this~'s alternate casting cost, ~this~ must target the creature you tapped to pay ~this~'s alternate casting cost.
The biggest problem I see is that I'm not sure if the game rules define what "alternate casting costs" are. An alternative would be "If you played ~this~ without playing ~this~'s mana cost, ~this~ must target the creature you tapped as a cost to playing ~this~." However, this means that if for some reason you played this for free (Mind's Desire?), there would be no legal targets for this spell.
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<Guo_Si> Hey, you know what sucks? <TheXPhial> vaccuums <Guo_Si> Hey, you know what sucks in a metaphorical sense? <TheXPhial> black holes <Guo_Si> Hey, you know what just isn't cool? <TheXPhial> lava?
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Laurie Cheers
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« Reply #3 on: October 22, 2004, 04:27:31 am » |
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I tried to find a concise wording that worked, and ended up with this (completely different, and longer) version, which I think has a pretty good flavour to it. This card is probably more powerful, even though you can't get away without paying the mana cost.
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« Reply #4 on: October 22, 2004, 07:53:56 am » |
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That wording is kinda...long and confusing? This should do basically the same thing: Fulcrum Stance  Enchant Creature Enchanted creature gains +2/+2 and first strike. Enchanted creature cannot attack or use any ability that has  as part of its activation cost. The problem is that it loses the flavor. ~.~
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"ardon me: I was born to speak all mirth and no matter."
~William Shakespeare, Much Ado About Nothing
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Laurie Cheers
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« Reply #5 on: October 22, 2004, 11:36:35 am » |
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You're right. It's essentially the same thing as Cagemail, isn't it.  How about this one, then? Fulcrum Stance 1W Instant Tap any number of target untapped creatures you control. They get +1/+0 and gain first strike until end of turn.
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« Reply #6 on: October 22, 2004, 03:50:14 pm » |
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Yeah, Cagemail...that old thing, that I'll pretend I had been thinking of but actually wasn't.
Anyway, I like the new Fulcrum Stance. It's interesting, it's flavourful, and it's a whole lot simpler than the other version...
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"ardon me: I was born to speak all mirth and no matter."
~William Shakespeare, Much Ado About Nothing
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Alfred
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« Reply #7 on: October 22, 2004, 07:10:54 pm » |
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Fulcrum Stance W Enchant Creature When Fulcrum Stance comes into play, tap enchanted creature. When enchanted creature becomes untapped, sacrifice Fulcrum Stance. Enchanted creature gets +2/+2, may block as though it weren't tapped, and has first strike and "You may choose not to untap this creature during your untap step". Errrr.... This is too complicated methinks.
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Jacob Orlove
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« Reply #8 on: October 24, 2004, 06:07:48 pm » |
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You're right. It's essentially the same thing as Cagemail, isn't it. :(
How about this one, then?
Fulcrum Stance 1W Instant Tap any number of target untapped creatures you control. They get +1/+0 and gain first strike until end of turn. "any number of target untapped creatures" sounds bad, somehow. Is there a better way to make this target? Should it just be a global effect for all your guys?
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Team Meandeck: O Lord, Guard my tongue from evil and my lips from speaking guile. To those who slander me, let me give no heed. May my soul be humble and forgiving to all.
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Laurie Cheers
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« Reply #9 on: October 25, 2004, 04:14:18 am » |
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Hmm. Is it the "target untapped" that you object to? Fulcrum Stance Instant Tap any number of target creatures you control. Creatures that become tapped this way get +1/+0 and gain first strike until end of turn.
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Jacob Orlove
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« Reply #10 on: October 25, 2004, 01:33:58 pm » |
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Yeah, that last version is fine. I do think I'd prefer something like this, though:
Fulcrum Stance Instant Tap all creatures you control. Creatures that become tapped this way get +1/+0 and gain first strike until end of turn.
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Team Meandeck: O Lord, Guard my tongue from evil and my lips from speaking guile. To those who slander me, let me give no heed. May my soul be humble and forgiving to all.
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Laurie Cheers
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« Reply #11 on: October 26, 2004, 04:25:47 am » |
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No, I don't want to force the player to tap everything. That weakens the card too much.
Realistically, this card is only going to be useful in blocking - you block, then tap the creature to give it first strike. If it's going to make you tap everything, it seems like it would be way too situational. I'd much prefer to have Smite.
All right, one more try.
Fulcrum Stance W Enchant Creature Play Fulcrum Stance any time you could play an instant. Enchanted creature has "T: This creature gets +1/+1 and gains first strike until end of turn".
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Malhavoc
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« Reply #12 on: October 26, 2004, 04:48:15 am » |
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Back to the first mechanic:
Fulcrum Stance W Enchant Creature When Fulcrum Stance comes into play, tap enchanted creature. When enchanted creature becomes untapped, sacrifice Fulcrum Stance. Enchanted creature gets +2/+2, may block as though it weren't tapped, and has first strike and "You may choose not to untap this creature during your untap step".
It could be easier to change it like this:
Fulcrum Stance W Enchant Creature Enchanted creature gets +2/+2, has Defender and first strike.
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« Reply #13 on: October 26, 2004, 06:58:20 am » |
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My favorite is still this one: Fulcrum Stance Instant Tap any number of target creatures you control. Creatures that become tapped this way get +1/+0 and gain first strike until end of turn.
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"ardon me: I was born to speak all mirth and no matter."
~William Shakespeare, Much Ado About Nothing
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Laurie Cheers
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« Reply #14 on: November 02, 2004, 11:38:05 am » |
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Clock.
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Ephraim
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« Reply #15 on: November 02, 2004, 11:46:57 am » |
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Are absolutely certain that this wording works? Do you want all creatures targetted by the spell to get the bonus or only those that weren't tapped to begin with? I think that it might be necessary to word this, "Creatures that become tapped this way..."
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Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
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Laurie Cheers
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« Reply #16 on: November 03, 2004, 03:54:53 am » |
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Good call.
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