SpikeTail Hatchling
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« on: October 26, 2004, 06:41:35 pm » |
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Disclaimer: tournament in new zealand, no proxies, 24 player tournament only about 4-5 people had power.
I played in a type 1 tournament this weekend gone and came 4th. i played WTF/R and it was great all day except the last rnd where i had to play my friend with stax. here's my list
4 quirion dyrad (why would you play river boa over this guy) 4 spiketail hatchling 4 cloud of faeries 4 grim lavamancer
3 fire/ice 2 cruicible of worlds 4 curiosity 4 standstill 4 force of will 3 daze 1 stifle
2 faerie conclave 4 mishra's factory 3 wasteland 1 stripmine 1 island 4 flooded strands 4 tropical island 4 volcanic island
most of the cards were good on the day except, lavaman and daze to some extent. i wish i had the one gush in there and more cruicible. what creature could replace lavaman, i can't see playing 4 mox monkeys. goblin vandal??
rnd 1: played against growatog. my deck has more beats, more man-lands and i just drew better
rnd 2: against monoblack, discard, hippy, n.shade game 1 he wasn't in the game, game 2 he had like 3 nantuko shades and i won on 4 life...this was the only time lavaman was good the whole day.
rnd 3: don't know the offical name for the deck, but it's u/r/w has n.disks, lightning bolt, mana drain, force's, standstill, man-lands. this deck was trying to push shyt uphill against mine, cruicible owned him but the games too long and it was a draw with me having him cruicible locked him in the 3rd game.
rnd 4: sligh/red burn. was a push over. 6/6 dryad in game 1, faeries faeries chill in game 2.
rnd 5: played stax, fully powered except for twister and LoA. I wasn't even in it really, just got crushed as everything in his deck was like a threat and i only have 4 forces -_-
my sideboard wasn't really turned to this and i didn't have much to fight it off.
3 null rod 4 chill 3 pyroblast 2 hydroblast 1 stifle 2 artifact mutation
the deck seems really good against most decks, but gets hosed by stax. anything that can push this matchup into wtf's favour? i guess rack and ruin should have been in the board.
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HuntedWumpus
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« Reply #1 on: October 26, 2004, 07:09:46 pm » |
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Looks like the deck you played in round three was Landstill. His match against you is not particularly favorable.
Comments on your list.
Im am not a fan of dryad, but Im not going to get into that because it has been heavily discussed many places. (See JP's WTF post for it)
Im curious about why you choose not to be running 5 strip effects and play crucible. I would assume that your meta features duals and such but is somewhat lacking in power as you previously stated. I would suggest cutting a trop for the last waste.
Other than that your list is fairly standard for a budget list and a no proxy tourney.
You mentioned wanting to improve the match against stax. Four cards you want to consider are, null rod, Rank and Ruin, Artifact Mutation (your best friend), and ground seal. You also like fire/ice in this match. You are correct in stating that this match is not favorable. An early artifact mutation can help to even the permanent balance, though with the deck's lack of moxen that can be a bit challenging. The ground seal is also very friendly for you in this game, often a ground seal can help to shut them off and put them in a stalled state. If you can get a key force in the game is winnable, however it is one of your most challenging matches.
What did you learn from the event? Place finish?
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If you haven't played "Hunt the Wumpus" then you can't really call yourself a gamer.
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SpikeTail Hatchling
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« Reply #2 on: October 26, 2004, 07:40:11 pm » |
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i've just been a fan of dyrad for ages, it comes down fast and grows to extreme proportions, only thing river boa has on it is evasion.
i played only 3 waste because i wanted a basic island. it's good cause it can't get wasted.
your point on ground seal is decent, i guess it stops welder. but also great against dragon combo. as you saw my SB did have 3 null rod and 2 artifact mutation, i found that null rod wasn't so flash as stax doesn't depend on it's moxen so much as the draw 7 stax does. artifact mutation would have been great if i could have drawn it.
i placed 4th overall, with a 3-1-1 record. would have been 4-1 if i had about 3 more minutes.
i learnt that at least 1 taiga is also needed, sometimes i wanted red and green mana and it wasn't available to me. cruicible was great on the day and i want more.(the card should so be restricted)
i found that lavaman was very substandard and another more effective creature could be used. i just don't know what.
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Sauron
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« Reply #3 on: October 26, 2004, 08:50:20 pm » |
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I was the one playing Stax, we played a bunch of games a couple of nights after the tourney and it really is attrociously bad for the WTF/r deck. It gets better after board for him no doubt, but his board wasn't really configured for me being the only person who can build Stax. Of the cards in his board I care about Mutation (obviously) but Null Rod is exceedingly average against my build of Stax, which is similar to Wollbads and eschews the draw-7's and just doesn't rely on Moxen/Petal et al for its mana to anything like the same extent as other builds.
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Ender
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« Reply #4 on: October 26, 2004, 10:22:33 pm » |
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I have my own opinions about this deck but since you asked for help vs stax, and possibly other workshop based decks, I'll try my best.
I don't know how your metagame is shaped but 4 chills and 2 bebs in SB seems a bit much. With my own personal experiences playing vs my friend and his stax build, I have found null rod in conjunction with energy flux just wrecks him completely, as workshop can't pay for upkeep costs. I have also used end step Hurkyl's Recall to wreck my friend and force him to discard everything.
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Fear the bunnies for they will rule the world one day. Unless George Bush is one of them then we may already be too late....
Protect this world and kill a bunny. The fluffy cute ones are the most dangerous kind.
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Shikari
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« Reply #5 on: October 27, 2004, 12:29:28 am » |
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Mainboard Annul is critical against 1st turn Trinisphere etc etc...
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SpikeTail Hatchling
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« Reply #6 on: October 27, 2004, 02:43:10 am » |
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well annul is only good if you go first. otherwise it still doesn't stop trinsphere. h.recall end step is great and yeah i guess energy flux is the only thing. that and atrifact mutation should do the trick. any suggestions on playing something other than lavaman?
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Sauron
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« Reply #7 on: October 27, 2004, 03:00:32 am » |
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Energy Flux is probably the best, its one of the reasons (in addition to Back to Basics) that I boarded 3x red blasts. That said, in how many of our games did you have three mana available in your main phase?
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SpikeTail Hatchling
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« Reply #8 on: October 27, 2004, 06:33:54 am » |
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for the cheap man's wtf/r is it worth while to put in mox diamond, chrome mox???? what about mana cyprt? you can do stuffs with cloud of faeries, thats like 3-4 spells that turn.
powder keg?
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Joblin Velder
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« Reply #9 on: October 27, 2004, 04:43:44 pm » |
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Chrome Mox looks bad since the deck is so tight. There won't be a lot you want to pitch.
Mox Diamond might work well since you're running Crucible. You'd just get the discarded land back.
I don't think Mana Crypt deserves a spot in this deck. It would be a bolt every other turn to do what? Get out a Crucible faster?
Powder Keg doesn't look that awesome to me. You'd run the risk of nuking your own stuff a lot.
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Team Monday Tuesday Wednesday Thursday Friday Saturday Sunday: I will pee all over myself then we'll see who will end up looking bad.
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Chaos Blade
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« Reply #10 on: October 27, 2004, 05:05:53 pm » |
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I wouldn't add any artifact mana at all unless it is an Mox Sapphire,Ruby,Pearl. I would also try to fit three Null Rods in as they can work wonders for you and your matchup verus stax. A good soloution I found verus Stax and decks like that for me is three Artifact Mutations and two Energy Flux. I would up the Wasteland count and try to fit five fetchs so you can easily access red and green sources.
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Sauron
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« Reply #11 on: October 27, 2004, 06:26:38 pm » |
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On Null Rod:
I wouldn't say it works wonders against all Stax builds. Its poor Vs builds along the lines of my build (in the Trinistax report thread a little further down) and Wollbads build, which also eschews the draw-7's.
Try it out and you'll see they are generally not terribly affected by them, if WTF/r actually had a clock to speak of that may be a different story, but they don't and it isn't.
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