your deck will never win a big type 1 tournament with a semi-advanced metagame.
Now, I believe I said this, and also:
But this deck looses to tons of things:
Trinishpere
chalice
Mana drain
force of will
daze!
If you read what I wrote, I knew these things. I didn't need that to be pointed out. You, I am done with.
@Oyzar
I did try Skullclamp at first. And yes, it is a bit mana intensive, and I can give you the reason MaGo didn't include them in his build either. Theres no mana to support it. And if I did add them and mana, it would in fact be a much weaker clampkobold deck. I appreciate the idea.
Also, about Serum Powders. I just missed them I guess. I was just copying the basic idea, I didn't get all the details of it. I am going to continue to run this thing so I can play it soon. Thanks for bringing those back up.
@Cpt_Ginu
Think I should just do a G/B version instead of R/G and have Mox Jet replace Ruby, Tendrils replace Bombardment, and Bayou replace Taiga. I understand I'd still need better draw as not to stall, but I don't want to dilute the manabase (color wise) too much. I might just have to do a 3-color.
@Necrologia
I can see what you are saying, and I did notice this myself. What would you suggest I replace with certain cards? Since I probably won't be relying on Bombardment as a kill anymore, I can stand less on creature amount (still needed though, since it is the base of the combo) and more on utility/overall use of cards. Any ideas are appreciated!
Thanks guys for the positive responses .. I'm sure you can all understand the need to play some stupid shit every now and again.
-lol (laughoverlunch)