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Author Topic: Mono Red strikes back(or at least tries to strike back)  (Read 1269 times)
AggressiveDude
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« on: November 02, 2004, 09:29:14 am »

Some time ago I was working on a Budget Mono Red Deck.
It worked out quite good for me because it was solid against 4 CC and Drain Slaver.
Then some strange Deck like Oath came up and I stopped working on Mono Red and started working on Oath.
After a while I checked Decks on Morphling and then I saw some sligh decks gone Top 8 in a Metagame full of competitive decks like 4CC,Fish,WS...

Now Fork is unrestricted but no one really cares,it seems like a bit too random.

I honestly believe that Mono Red has the potential to be a at least serious deck in the format.The reaspn why I believe that it is are all the Bombs Red Decks are able to Play.

Wasteland/Stripmine:Yes I know almost every Deck in the format can use this but combined with cheap creatures and lavamancers and maybe even Tangle Wire they are even better.

Rishadan Port:Great Card.Tap 4CC second white Mana or use it as a Meddling Mage naming Mana Drain while dropping Jackal Pubs that smash face.Even better with Crucible,Tangle Wire and Pillage.

Great Furnace:Sweet Interacion with Shrapel Blast,bad interaction with Null rod and opposing Mox Monkeys.

Maximum Amount of Fechlands:This is really savage.Even without Crucible it works really well.The only problem is that I sometimes found myself loosing against Stifle(but on the other Hand all the decks that play Stifle are favorable Machtups->landstill,fish)

Tanglewire:Some people will say that it actually hurts the Mono Red player more than the oppenent but this is false.In my testing it was always better for you.Against Control you will likely break their Mana Drain wall and stop them from draining into big threads or doing something like eot intution and Ak.Against Storm Based Combo it is a Multiple time walk if they dont cast hurklys recall or something.

Crucible of Worlds:Another Artifact but combined with Tangle Wire,Wastelands,Stripmine,Maximum amount of fetchlands and Shrapel Blast is really awesome.

Cursed Scroll:->Sceptor.

Ankh of Mishra:This Card is awesome against Dragon Combo or Control and it Can be Shrapel Blasted away but it has really bad synergie with Fetchlands.I think it is a personal Choice if you go for Fetchlands or Ankh.
Combined with Crucible Strip Mine lock it is also sweet.

Null Rod:Still shuts down various many things.Still a pain in the ass against most top decks in the format.

Isochron Sceptor:Awesome ultimate reloading Stick but a quite fragile.If you run it cards like Fire/Ice,Shrapel Blast or Magma jet become more powerfull.Yeah I guess it is a Metagame Choice between Null Rod and Stick.

Grafted Skullcap:Even if it seems too mana Intensive with 4 CC(and actually it is!).When it hits,it hits hard.Control and Aggro will have to scoope if they cant get rid of it.

Blood Moon:I do not know if it deserves a MD slot but It is powerfull indeed but if I would not run this along with Crucible and in todays Meta Crucible seems to be a better Option.

Scald:A Pain in the Ass for Mono Blue and Oath.Also usefull against other Blue Decks.

Red Elemental Blast and Hydroblast:Anti Control Card Nr 1 in you Deck.If you run 8 of these you have a really good Machtup against Blue Decks but 8 might be overkill against 4CC.

Fire/Ice:IMO this is the best Burn card we have atm.Not only that it kills Welders and homosexual creatures.I also find myself while killing Spirit tokens and shooting a Damage at your oppenent at the same time and wasting the Orchard afterwards.It also houses many Decks on the Stick(I tap your fettie draw a Card).

Slith Firwalker:This is the red Dryad but without Chrome Mox and with Wasteland,Rishadan Port etc it is not that good.

Fireblast:I never liked that Card.IMO this card sux balls.If it is countered it sux and if you hardcast it,it also sux so why use this if we have Shrapel Blast as finisher instead.

Magma Jet:No one likes it,I do.Manipulating top 2 Cards of your Libary fixes the biggest Problem Red Decks had:Beeing in Top Deck Mode or/and drawing Lategame non Wasteland/Stripmine Lands.

Pyrostatic Pillar:I don´t know what to think about this Card sometimes it is soo damn good sometimes it is soo damn useless.A fact is that it makes you even more deadly and that many decks in the format have to get rid off it or else they will die to deadly Lightning Bolts or w/e.
Sometimes it even stops your oppenent from playing anything espaciall if you played out multiple Pillars.Combined with Cruci/waste lock it is GG.

I won´t explain other Cards like Grim Lavamancer,Bolt,PoP,etc because they are obvious inclusion IMHO.
I will post a list if I feel that it is a good one.

1,What are your thoughts about Mono Red?
2,Can it be viable in todays meta?
3,What reasons are there to run this over FCG?
4,Should we play Pure Burn,Old Skewl Sligh or RDW?
5,Whats better Ankh or Maximum Fetchlands,Crucible or Blood Moon etc


Discuss!

regards,
AggroDude
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Outlaw
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« Reply #1 on: November 02, 2004, 09:46:08 am »

How about you post somethin for us to actually work off?  Maybe throw in a deck list so we can get a feel of how this mono red returns deck will actually return?  How could tanglewire be well in a deck that runs so few permanents?  How about one of reds biggest bombs?  Price of Progress?  I'm sorry but you didnt really accurately portray anything, you just gave a list of cards and added some opinions onto it.  This really doesnt follow any of the set rules to post by.
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AggressiveDude
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« Reply #2 on: November 02, 2004, 09:59:26 am »

Quote from: Outlaw
How about you post somethin for us to actually work off?  Maybe throw in a deck list so we can get a feel of how this mono red returns deck will actually return?  How could tanglewire be well in a deck that runs so few permanents?  How about one of reds biggest bombs?  Price of Progress?  I'm sorry but you didnt really accurately portray anything, you just gave a list of cards and added some opinions onto it.  This really doesnt follow any of the set rules to post by.


First of all I just don´t feel that I have a good Decklist at the moment here is what bebe pmed me
Quote

12 Mountain
4 Wasteland
4 Great Furnace
Mox Ruby
Black Lotus
Strip Mine

3 Isochron Scepter

4 Grim Lavamancer
4 Lightning Bolt
4 Incinerate
4 Chain Lightning
4 Price of Progress
4 Fireblast
4 Magma Jet
4 Pyrostatic Pillar
3 Shrapnel Blast

SB:
4 Pulverize
4 ReB
4 Blood Moon
3 Tormod's Crypt

Don't be fooled by the Mama Jets ... quite good with Scepters really. Standard burn and do not add Forks ... they slow you down actually.



I hope Bebe doesn´t blame me for posting his list,I just posted it because Outlaw wanted to see a list.
Don´t ask me anything about list ask bebe please.

As for the Tangle Wires.Yes you run few permanents but you can play most of your spells in your upkeep and your oppenent can´t.It has also great Interaction with Rishadan Port,Grim Lavamancer,Shrapel Blast and Strip Effects.
It is no auto inclusion but it is definetly good.


As for Price of Progress it belongs to the Cards that are Auto-Inclusion in Mono Red just like Bolt is.
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