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Author Topic: Type 4 Discussion of the Day: Play experiences w/ Unhinged  (Read 2440 times)
Triple_S
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« on: November 26, 2004, 03:31:33 pm »

Now that it has been out for a week or so, does anyone have any good experiences playing with Unhinged?

We got some games in on Monday night and I noticed a few things...

Richard Garfield, Phd isn't too good because many of the casting costs do not lend themselves to the mental magic format (we play that you can't play a card as another card in the stack drafted out or as a card that goes infinite by itself, ie firebreathers or staff of domination)

World Bottling Kit is better than expected

Awol is another good creature removal spell

Uktabi Kong is a solid addition, and it makes one of my pet cards (Monkey Cage) more playable.
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CHA1N5
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« Reply #1 on: November 26, 2004, 10:10:12 pm »

Shane,

Did you guys play with any of the Gotcha cards?  Anyone else here play with them?  I'm curious if they affected your play in the same way they effected ours.  (hint: silence Sad )
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« Reply #2 on: November 26, 2004, 11:29:46 pm »

I veto'd the gotcha cards.   Like most of the "Un" sets, they seem more annoying than 'fun'.
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« Reply #3 on: November 27, 2004, 07:31:26 am »

I was all about playing w/ the gotcha cards when I read the spoiler...but then I drafted Unh/Unh/Unh and you just don't want to talk while playing...it encourages antisocial behaviour almost.  At one point my opponent couldn't say any numbers, spell, counter, kill, or destroy.  I thought I was playing combo since there was no interaction happening.

Though I have to say, its a ton of fun putting Loose Lips on a flier and setting the sentence as "The spell count is one" when you have a Spell Counter and the boomerang gotcha card in the dirt.
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Klep
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« Reply #4 on: November 27, 2004, 10:31:58 am »

I haven't gotten to try it out yet, but I can't imagine the impact of the gotcha cards will be as great in type 4 as it is in Unhinged draft.  Can anyone here definitively speak to this?
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CHA1N5
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« Reply #5 on: November 27, 2004, 11:17:05 am »

Quote from: Klep
I haven't gotten to try it out yet, but I can't imagine the impact of the gotcha cards will be as great in type 4 as it is in Unhinged draft.  Can anyone here definitively speak to this?


It's interesting that you should immediately bring up that sentiment, Klep, because I wondered how fast someone would go there.  Do you think that games of T4 are less "serious" in nature than, say, Unhinged drafts?  Do you think that people playing merely for "fun" will play right into the Gotcha mechanics, simply because it's "fun" to do so?

I'm not being facetious, I really want to know.  If your play group has a big laugh every time someone Gotcha's a Kill! Destroy!, then more power to you.  Personally, that will be fun for approximately 1.1 times and then it will become annoying that my socializing is causing me to lose!
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Denney The Third
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« Reply #6 on: December 11, 2004, 05:23:01 pm »

The Gotcha cards are too good. I was plying some T.4 and someone got a spellcounter. So when anyone cast a spell that hurt anyone they wouls say "SPELL COUNTER". And the use would counter any spell for them. IT made the game drag on forever. The same happened with Kill Destroy, and number cruncher.
We also tried greater morphling until we realized it could be a 9/1 doublestriking, trampling flying hasteing Bushido one bagillion and kill anyone who has played a creature turn 1.
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« Reply #7 on: December 11, 2004, 07:31:56 pm »

Quote from: CHA1N5
Quote from: Klep
I haven't gotten to try it out yet, but I can't imagine the impact of the gotcha cards will be as great in type 4 as it is in Unhinged draft.  Can anyone here definitively speak to this?


It's interesting that you should immediately bring up that sentiment, Klep, because I wondered how fast someone would go there.  Do you think that games of T4 are less "serious" in nature than, say, Unhinged drafts?  Do you think that people playing merely for "fun" will play right into the Gotcha mechanics, simply because it's "fun" to do so?

I'm not being facetious, I really want to know.  If your play group has a big laugh every time someone Gotcha's a Kill! Destroy!, then more power to you.  Personally, that will be fun for approximately 1.1 times and then it will become annoying that my socializing is causing me to lose!


I have since actually had a chance to play with them and discovered that yes, they do indeed suck terrible ass.  The only one I have left is Kill! Destroy! because I haven't seen anyone use it yet, but you seem to have learned that's as bad as the others so it will probably go too.  My original statement was based on the idea that the gotcha cards would come up a lot less frequently in type 4 than they would in Unhinged draft, but I have since realized the damage that even one can cause is very bad.   Very icky, and I strongly urge that no one use them.
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« Reply #8 on: December 11, 2004, 11:14:13 pm »

Quote from: Denney The Third
We also tried greater morphling until we realized it could be a 9/1 doublestriking, trampling flying hasteing Bushido one bagillion and kill anyone who has played a creature turn 1.


FYI:  Greater Morphling's "official" T4 Errata is that he is capped at Bushido: 1.

This is for two reasons:
1) We really want to use him Smile
2) The notion that a creature could be "1 x Good-With-A-Sword" a billion times over is just silly.  If you're Bushido: 1, you're Bushido: 1.

I have personally seen GM hit twice now:
1)  He swung in, got Maneuvered and his controller went from 40-something to 20-something Smile  Then get got Wrathed.
2)  He killed 1 player, then got Wrathed.


#2 might be an example of why the card is bad, he acted like a hasted-Door.
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Miniature Kenny
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« Reply #9 on: December 13, 2004, 11:51:45 am »

Hey, anyone else here like playing with Cheetyface?  If by chance (By chance I mean cheat,) You get a land and four Cheetyfaces in hand, you play you land with all four Cheetyfaces stuck behind it and pass.  It's so much fun when your opponent draws and says,"Hey, wait a minute."  By then it's too late, you have 4 2/2 Flyers for the cost of one land.  Mob brutality at its best.
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« Reply #10 on: December 14, 2004, 02:40:33 pm »

Cheatyface is some good fun.  Not necessarily in t4 but for casual in general.  The friday of the release my play group got ahold of a few and because the FAQ wasn't out yet we were playing them from outside of the game, good times.  We did make some house rules like getting caught means no more cheatyfaces until after your next turn and no hiding them behind lands.  They didn't seem to affect the games much besides being chumped to a blastoderm or the like.
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CrazyCarl
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« Reply #11 on: December 14, 2004, 03:50:21 pm »

I don't have a bunch of Unhinged stuff, but here's what I've tried:

Gotcha Cards: No way.  "that spell sucks, COUNTER!" "that guy sucks KILL!"

Rare B Gone: Awesome sweeper

Erase/the green RFG artifact: I cut erase but the artifact one is very solid

Who/What/When/Where/Why:  I took a sharpie and blacked out the gain life part and it's been pretty good.

Blast from the Past:  A better Whispers by a lot, but it can be dealt with, it just takes a lot of work Smile

Greater Morphling: I hate errating cards so I just cut him.

I want to use a World Bottling Kit, I just don't have one.

I also used Enter the Dungeon, but once I cast it once I was like, "I really don't want to get under the table" and I just chucked it and it's now in the old trade binder Razz
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« Reply #12 on: December 15, 2004, 12:57:00 pm »

drafted a couple times with unhinged... been a great experience Smile

a 7 snot/AWOL/wordmail/long creature name/land aid green white was very effective and fun as i had a 17 percent chance of having a snot be my first card.... and with the help of some obscure green enchantment i got trample for like 2 mana (cant remember) but it was loads of fun Smile
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« Reply #13 on: December 15, 2004, 08:35:24 pm »

We have Greater Morphling without any errata.  It's not that powerful because there are still 5 more people that have a chance to kill it.  Although we have multiple firebreathers, including 2 with shadow and 1 with haste and run Volcanic Geyser, so we have plenty of "target player loses" cards,; so maybe my group is just used to it.

Gleemax is pretty good too.  It's hilarious to have Gleemax, Draco and Kaboom! in the same deck.  Use Soothsaying or something and kill a bunch of people.
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