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Author Topic: Trinisphere without Mishras & Moxes  (Read 2546 times)
doctrellor
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« on: December 12, 2004, 11:37:24 am »

I am curious..

Trinishpheres are great for a turn1 showing at only 3 mana, and are still very cheap @ 1.25 ea.

but....

are they really worth it, if you dont have say a Mishras or Moxen?

for me, I can bring them out with say a swamp, dark ritual + trinisphere..but since I would have 1 swamp, I could get mana hosed as well.

I see the 3sphere is outstanding in slowing down Aggro decks without a superfast mana..

Any ideas on what I can do? Are they worth it then?
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Fominian
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« Reply #1 on: December 12, 2004, 11:42:07 am »

Without MWS or Moxen the next best option for you is Ancient Tomb/City of Traitors.  

This way however has the draw back of zero chance turn one 3sphere saddly.  It does however allow for a turn 2 - which is still decent, but not game breaking...

With proper control, and a consistent deck though it still can be a dominating move - I shall leave that for you to figure out though, once you have I will gladly help you from there Wink

(Other Options are LED->YWin->3sphere and as you said Swamp-> Rit, neither of which are very... well optimal.)

EDIT: Size 1 font is TINY[/i] <- random comment
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doctrellor
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« Reply #2 on: December 12, 2004, 11:51:05 am »

Thanks on the idea of Tomb & CoT.. I'll look around for those 2 Smile

thanks, Yeah the Swamp>Dark Ritual are pretty much not optimal, but hey..Smile

I am running an Older Black Sui, and a Sligh, but was thinking of adding some stuff to see if there is a way to beat 3sphere or Crucible, since those 2 cards are finding their way into T1 fast.. ( as I read the forums)..Smile

I might have to go Nether Void Sui and Gobbo Ankh Sligh to "update" my stuff

I doubt it will make a real diff, but hey..Smile

btw: I am curious, is Goblin Grenade affected, or can it stay at R for the cost...it seems some think it stays a R while it might go to 2R due to 3sphere?

any ideas?
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Fominian
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« Reply #3 on: December 12, 2004, 11:57:22 am »

3sphere makes the casting cost (effectively) of all spells 3 (converted).

And to be honest with you Sui and Sligh are not the decks you want to be playing in today’s meta...

An interesting concept I saw a while ago on another T1 boards was a CoW Pox.  It is on the low end of the spectrum to purchase, and it is rather fun (had a few rounds of play testing with it), and it can handle the meta decently - definitely not tier 1, but still Very Happy

Another option is a BR hybrid which can effectively hate today’s meta – grave hate, and fun stuff like that.
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Miniature Kenny
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« Reply #4 on: December 13, 2004, 02:15:14 pm »

Hey, I have a decklist for a 1.5 version that I am trying to get into the swing of things.  I really love the deck, it's a brutal lock.  I would post the list, but it doesn't belong in a Vintage thread.  Here's my suggestions.

Grim Monolith
Mana Vault
Mana Crypt
Lotus Petal
Mox Diamond (I hope you meant no power nine Moxen)

The deck becomes considerably slower without the Shops, so you may want to run Metalworker (Most wMUD builds do), it's possibly a turn two hand emptier.  However, there is just no alternative for the Shop.  Of all things though, avoid Chrome Mox!  It isn't meant to be played here.  Crucible + Diamond is good, since you can recur your discarded land.  You can still get turn one Trini's into play, but it's a less frequent occurance.  Fully powered, the deck has about a 21% chance of hitting a first turn Trini without a paris, yet if you decide to go for one, your chances become roughly 19%.  It decreases yet again without workshops or power, to about 12 - 15%.  If you really want to play it on a budget, the most inexpensive yet moderately effective version of this deck will run you about $250.00 - $350.00.  Good luck!
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doctrellor
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« Reply #5 on: December 13, 2004, 09:41:23 pm »

ouch!!!...man, that is expensive...Sad. And yeah, no Power moxes..Smile

so.. hate decks, and I have Pox.. so Pox with Crucible of Worlds eh?

As far as colors, I have played blue-white control, decking, stasis. and Bruise (Black-Blue) decks which have a counter/control element, and Burn decks..

so only several years ago did I start to run a sui black, and add critters to my burn to make it a "sligh" deck, as I haven't played in a good 4 to 5 years...so I am (can we say...) out of touch with good decklists

and I never was big into P9, usually casual play ot team play, so I was thinking of trying to make a good tourny (non-power) touney deck..
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doctrellor
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« Reply #6 on: December 13, 2004, 09:43:54 pm »

Quote from: Miniature Kenny
Hey, I have a decklist for a 1.5 version that I am trying to get into the swing of things.  I really love the deck, it's a brutal lock.  I would post the list, but it doesn't belong in a Vintage thread.  Here's my suggestions.

Grim Monolith
Mana Vault
Mana Crypt
Lotus Petal
Mox Diamond (I hope you meant no power nine Moxen)

The deck becomes considerably slower without the Shops, so you may want to run Metalworker (Most wMUD builds do), it's possibly a turn two hand emptier.  However, there is just no alternative for the Shop.  Of all things though, avoid Chrome Mox!  It isn't meant to be played here.  Crucible + Diamond is good, since you can recur your discarded land.  You can still get turn one Trini's into play, but it's a less frequent occurance.  Fully powered, the deck has about a 21% chance of hitting a first turn Trini without a paris, yet if you decide to go for one, your chances become roughly 19%.  It decreases yet again without workshops or power, to about 12 - 15%.  If you really want to play it on a budget, the most inexpensive yet moderately effective version of this deck will run you about $250.00 - $350.00.  Good luck!


I have Crypt and Vault, but what is Grim Monolith? and when did those "funny" moxes come out?. OBTW, thanks for the percentages, that gives me a good idea of what I can expect..Smile

Thanks.Smile
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Methuselahn
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« Reply #7 on: December 15, 2004, 09:27:25 am »

Quote from: doctrellor
dark ritual + trinisphere


Right there is where you lost me.  Seriously, dark ritual + trinisphere has AMAZING synergy.  I don't think you can play Trinisphere without Workshop and jewelry.  Okay, I could see a rogue LD deck using it in scrubville, but a black deck, nevar.  If you want to play with dark ritual then play with Tendrils.
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Falc
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« Reply #8 on: December 15, 2004, 02:12:41 pm »

I share your desire to build a "budget stax" deck.  It seems like the best bet would be to try and lock your opponent under the 3sphere by keeping them under 3 land.   You could acomplish that goal with help from Smokestack and Crucible, or by running some Land Destruction like Stone Rain or Sinkhole.  I'd say that sticking with brown would be the way to go here.  Perhaps something like this:

// Creatures
    4  - Goblin Welder
    4  - Metalworker
    4 [RV] - Juggernaut
    2  - Sundering Titan
// Disruption
    4  - Fire/Ice
    4  - Trinisphere
    4  - Smokestack
    3  - Crucible of Worlds
// Draw & Search
    4  - Thirst for Knowledge
    1  - Fact or Fiction
    1  - Tinker
// Mana
    1  - Mana Crypt
    1 [RV] - Sol Ring
    1  - Mana Vault
    1  - Grim Monolith
    1  - Chrome Mox
    1  - Mox Diamond
    1 [TP] - Lotus Petal
    1  - Strip Mine
    4 [TP] - Wasteland
    4 [TP] - Ancient Tomb
    3  - Polluted Delta
    4 [RV] - Volcanic Island
    2  - Island

Now this is completely untested and basically right off the top of my head, but it seems like a good place to start.  You want to slow them down or lock them with the 3sphere then put them in scoop mode when you plop down the Titan.

Any ideas?

- Falc
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zipykido
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« Reply #9 on: December 15, 2004, 09:35:22 pm »

Titan may not work very well with volcanics and islands. You might want to add ESG's as a quick mana source though.
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doctrellor
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« Reply #10 on: December 16, 2004, 09:19:17 am »

cool, thanks for the ideas guys..

the above decklist seemed cool... but when you say jewelry, I can hear those $250.00 moxes now..Sad
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Miniature Kenny
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« Reply #11 on: December 16, 2004, 11:22:34 am »

Oh, just something that hit me, another good way to keep them from hitting the three land; Rishadan port.  You get the turn one sphere, turn two port, and from then on, they're pretty much screwed.  

I made a build of Stax for 1.5, and even if it sucks entirely, I am playing it in the next tourney up here.  It is a consistent winner in all my playtesting (None of my friends are pro's) and out of 537 games, I have dropped a turn one 3sphere about 200 times.  Yeah, it's a bit shy of 40%, but I also run 4 Petal and 4 Diamonds.  Plus I take those mulligans.
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Methuselahn
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« Reply #12 on: December 16, 2004, 11:28:25 am »

Quote from: Miniature Kenny
It is a consistent winner in all my playtesting (None of my friends are pro's) and out of 537 games, I have dropped a turn one 3sphere about 200 times.  Yeah, it's a bit shy of 40%, but I also run 4 Petal and 4 Diamonds.  Plus I take those mulligans.



 :shock:  :shock:
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doctrellor
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« Reply #13 on: December 16, 2004, 09:35:39 pm »

Quote from: Methuselahn
Quote from: Miniature Kenny
It is a consistent winner in all my playtesting (None of my friends are pro's) and out of 537 games, I have dropped a turn one 3sphere about 200 times.  Yeah, it's a bit shy of 40%, but I also run 4 Petal and 4 Diamonds.  Plus I take those mulligans.



 :shock:  :shock:


Yeah, I agree with ya.. :shock:
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Jacob Orlove
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« Reply #14 on: December 16, 2004, 10:03:44 pm »

This is just ridiculous. Closed.
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