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Author Topic: 401 Lotus Tournament, Toronto, Canada, 2nd place  (Read 2469 times)
Razvan
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« on: December 15, 2004, 12:12:32 pm »

Part 1, Report

The biggest Type 1 tourney of the year would take place November 21st, at the 401 store in downtown Toronto. Around 60 people, very tough competition. Almost everyone that was anybody was there, with some exceptions (no names, in case I forget someone:)). Even long-retired Andy Petkovics (Petko) came, so it was good.

Round 1: Elves, with a LOT of Scrappers, Viridian Zealots

I sadly forgot his name, I think it was Adam. If not, I apologize, I was too tired to even remember MY name.

He tramples me game 1, but I win game 2 and 3 at zero life, on the back of Platinum Angel, while countering his Zealots and Naturalizes. Tinker is great. I SB out Titan, 3 Welders and 3 Blood Moons, for 3 Oath, 2 Tropicals, 1 Blessing and 1 Triskelion.

1-0-0

Round 2: George Popescu (xaltair) - Fish with Standstill

He smacks me like a b!tch game 1. It's not even funny. And he doesn't really drop anything nasty, no Null Rods, no Disks (either or)... just smacks me.

In game 2, he makes a critical mistake, allowing me to come back and win. We decide to ID, since we don't want it coming down to a random game 3, being friends and all.

Interlude
George is a fellow Romanian, and unlike me, he was born and raised in the Romanian capital of Bucharest (I am a Transylvanian... "VLAH"). That city is essentially a 5 million people ghetto of dirt, poverty, crime and danger. There are wild dogs that roam the streets as well. You gotta respect people that get bitten by those things... then bite back.... don't mess with George.
End Interlude

1-0-1

Round 3: Ian Smith (smithian) - Stax

Game 1, I start well, and set up a gigantic Yawgmoth's Will. Then I forget about a Blood Moon in play, and use a Polluted Delta. Game loss for idiocy (and illegal play).

Game 2, I am a bit rattled, and I play badly, whereas Ian plays amazingly. I Mindslaver him in desperation, and he casts Meditate in response. I was so shocked by that, I just conceded in the face of death. {Though, as our fine judges have since informed us all, I would still get to take their next turn, after taking another one of my own, but I didn't realize this then, and nor did Ian}

1-1-1

At this point, I still have a shot (have to win 3 straight), but I am on the ropes. I know it and I am worried.

Round 4: Ray Mitchell (Razor) - Cherry Parfait

It sucks to play friends for elimination, but Ray and I face off against each other. Ray is an incredibly tough opponent, but a great person, and very pleasant to play against. He is the co-creator and maintainer of several really strong decks, such as Parfait and Oshawa Stompy.

Game 1, again, I get bitchslapped. Parfait is THE deck to mess people up with.

Game 2, I Mana Drain 2 Charbelchers during his turn, and set up a MASSIVE Yawgmoth's Will with 18 mana. Slaver, Titan, Welders, Ancestral, Walk, the works.

Game 3, He plops down a first turn Humilty, then an Ivory Mask, so I am forced to beat him down with non-welding Welders and Scornful Egotists (1/1 for 7-8 mana). I set up another massive Will, and in extra turns he gets a belcher, but his deck has too many lands to kill me on turn 5. He can only get me down to 5 life, and he then concedes to me before the end of turn 5, while he is at 1. A tie will not serve either of us, and such an incredible display of camaraderie, when it really matters... I will not forget it.

2-1-1

Round 5: Dan Rosu (Old_Dan_Of_The_Sea) - TMS, 5/3

Another friend and I have to duke it out for a spot. Dan is at 3-1-0, so if he beats me, he may be able to draw in (which was proven false). I still have a shot, so I elect to play.

Game 1, I forget how things go, I counter key things, then get enough Welders to be safe.

Game 2, he plops down a first turn Chains of Mephistopheles, then another on the second turn. Then I Brainstorm on turn 4. Draw 3, discard 6, put 2 back. Clever play, huh... this however enables me to get the Pentavus in the graveyard, and the Yawgmoth's Will on top of the library. I then win with Pentavite beats, off a crappy Will of just replaying Mana Crypt and Tinkering it for a Sol Ring, but that gave me enough mana to actually make enough tokens to stop his marauding Juggernauts.

3-1-1

There is only one more opponent between me and a Top 8 spot.

Round 6: Arend Kraehling (specialK) - Drain Slaver mirror, same archetype, vastly different decks

Again a friend, again for elimination, and again a match-up I am not happy to face. Since we came together to the venue, we decide to split the prize (hopefully there will be one). Since I pretty much only test with Arend (and Peter Olszewski), we know this matchup very well. It will come down to one thing, and one thing only. Welder wars. This match is, as we agree upon, retarded. It also sucks that only one of us can make it. Arend is 3-0-2 at this point, so a win will get him in. I would be at the precarious 4-1-1 spot, with maybe one person not making it. We decide to play, and let the winner advance, and make sure there is a winner.

Game 1, I get more Welders, and I can overwhelm Arend with Welding tricks.

Game 2. Arend runs Orchards maindeck, and he cannot get coloured mana early enough to prevent using them (they are horrible in the mirror match-up). The early counter wars and card drawing shenanigans leave me with 5 spirit tokens and a Goblin Welder. The beatdown ensues, and finally he gets to Mindslaver me, but at that point I only have land in hand, and topdeck another mana source. On the final turn, Arend casts a flurry of drawing and manipulation spells, but doesn't score a Yawgmoth's Will.

At this point, we start to analyze our chances. None of us had ANY time to scout and calculate, since we all had hectic matches up to and including this one, so we don't know what we would be facing. Both of our decks have comfortable match-ups with most things, except his Orchards give him an edge in the Oath matchup, whereas the lack of them gives me an edge vs. control. Regardless, we know that either of us has a really good shot, especially since my main deck Blood Moons will really give me an edge vs. everything.

The thing about Drain Slaver and its variants is they do very well vs. established and strong decks.

Top 8 Positions:
1st - Glenn Miller, with Madness, and a LOT of main deck hate.
2nd - Steve Wolfman, with Akroma/Spirit Oath with Control Magic SB and MD Echoing Truth.
3rd - Marc Sims (slowdowntubby), with 3 colour Tog.
4th - Ian Smith, with 5-colour Stax.
5th - Rob, with Suicide Black.
6th - Duncan McGregor (RobRoy), with Oath, but I have no idea about the customization.
7th - Me. Yay!
8th - Shawn Stewart (Balzary), with 5-colour Stax.

9th - Peter Olszewski (dicemanx), with his own crazy deck, and a lot of bad luck.

Pictures and decklists of most of Top 8:

http://www.401games.ca/features/type1nov212004.html

Top 8: Steve Wolfman

I finally meet the vaunted Wolfman (one of the best players in Canada, and thus the world Razz), and get to face him. I must admit I am a bit nervous.

Game 1, everything goes according to plan. I manage to get down a Blood Moon (while having 2 Spirit tokens), and start the beats. He does get down an Oath after casting Echoing Truth on my Blood Moon. Rats. Just as things look their darkest, the Platinum Angel shows her sweet hips, and I manage to stave off death for a bit. I get the Slaver lock going, with a Pentavus in the graveyard, but I want to make sure his hand is empty before allowing him a turn where I would Weld the Pentavus in and not Slaver him. His hand is Mana Leak and Mana Drain, with 4 mana on the table (3 blue). I finally draw him a Mox Ruby, which gets double countered, and I draw a Mana Drain on my turn, and proceed to get the "complete" lock going.

Game 2, he gets the "I get to bitch-slap people, especially Welder-wielding people, opening". Black Lotus, Orchard, Ground Seal and Oath of Druids. He even had Force of Will back-up I believe, but I had no Force to do anything. I get slapped. Hard. And I don't enjoy it.

Game 3, he gets another fast Oath, and gets Spirit on the table fast. As per Meandeck Oath rules, you don't counter Welders, but Wolfman, knowing better, does. I manage to block his counter with one of my own, and then cast my "super-secret, super-powerful, anti-Oath card". It's not the Angel. And I win based on that.

Steve was a tough opponent, but very polite (although he kept telling me to tap the Library for mana with seven cards in hand... ). After besting him, I feel a bit more confident, knowing that at least, I am guaranteed a Drop of Honey.

Top 4: Marc Sims

Tog with 3 colours runs a couple of interesting cards, and it's a bit safer against its two greatest opponents, Slaver and Titan.

Game 1, Marc has to mulligan into a fairly mana light hand, and I get down a Blood Moon. At some point, I Tinker into a Titan, nuking 2 of his lands (a mountain/dual and an island), and just go all the way.

Game 2, it's more of the same. Marc gets another bad mana hand (after a mulligan), and yet again, huge threats do him in.

I believe this is the third time in a row at 401 that Marc cruised to the Top 8/4, and lost because of bad luck. A player to watch for sure.

Finals: Shawn Stewart

It's funny that the 7th and 8th entries duke it out for the top.

Game 1, I counter his threats (read Welders), drop a Blood Moon to slow his mana production, and just win with a Platinum Angel beats after Tinkering her in.

I SB out the Blood Moons, since there's really nothing else to SB out, for artifact killing. I also exchange the useless Titan (too big a Duplicant target and he only kills my land) for the Triskelion. SBing out the Blood Moons was the biggest mistake of the day... but the tournament just passed 12 hours, and I was exhausted.

Game 2, his hand is just brutal. Workshop, Lotus, Ancestral, Tinker, stuff, whatever... I get trampled. Oh, boy.

So it comes down to game 3. In retrospect, we both have really good hands. I start with an opening hand of Ancestral, Force, Drain and 4 mana. I Ancestral, but get 3 lands, and I am forced to use the FoW with the Drain to counter his Welder. I top deck a Welder, but he Tinkers for a Triskelion and kills it. I destroy the Trike, then Tinker up my own Triskelion. It gets him down to 7, while he uses the Crucible of Worlds and Strip Mine to make my Trike my last egg in the basket. He gets an Ancestral I believe, then a Duplicant, killing my Trike. I shoot it once, and him twice, and somehow, he's then at 4 life. But I have nothing in play. I need to get the Lotus/Yawgmoth's Will, but do not.

And then he casts Welder, Smokestack, Tangle Wire, etc...

And I lose.

In life, you have winners and you have losers, and we have a very worthy winner. I wish it could have been me, but I guess it wasn't meant to be. I played my heart out at this tournament, and it was a fantastic experience from the first elf that hit play, to that damned Duplicant that ruined everything.

Part 2, Decklist

Maindeck

4 Force of Will
4 Mana Drain

4 Brainstorm
4 Thirst for Knowledge
4 Goblin Welder

1 Sundering Titan
1 Platinum Angel
1 Mindslaver
1 Pentavus

3 Blood Moon
1 Ancestral Recall
1 Time Walk
1 Mystical Tutor
1 Tinker
1 Fact or Fiction
1 Demonic Tutor
1 Yawgmoth's Will

5 Mox
1 Black Lotus
1 Mana Crypt
1 Sol Ring
1 Darksteel Citadel
4 Volcanic Island
2 Underground Sea
4 Polluted Delta
1 Flooded Strand
5 Island
1 Library of Alexandria

Sideboard

3 Oath of Druids
2 Tropical Island
1 Gaea's Blessing
1 Triskelion
3 Mogg Salvage
2 Lava Dart (or Fire/Ice, forgot)
3 Super-Secret Anti-Oath Tech (SSAOT)

As you can see, it's not precisely a standard Control Slaver deck. It's a lot more like 4-color Welder Control with 3 maindeck Blood Moons. They proved exceedingly strong that day, since Toronto is the home of hate-decks. It really did help vs. Wastelands and other crap, and I only really needed Black or Green ONCE in any given game, and with 5 Islands, which stay, since almost nothing can kill them now (Titan), I was set for blue. I really can't see running this deck in Toronto with less than 3 now.

The Oath sideboard was an interesting tactic Arend (special_k) and I thought about. The problem with this deck, as demonstrated in the first round against Adam, is random aggro decks that can just overwhelm you fast. You can't really slaver them too well, since their disruption won't hit them too hard, and they will just keep on coming at you. Even the two games I did win against him, I did so at zero life. Not a pleasant place to be, with 4 Naturalize, 4 Scrappers and 4 Zealots. I didn't get Oath fast enough to make it count though, and I had to Oath twice until I got Angel (welder is randomly in there, but I didn't need it at that time). For future tournaments, I will take a better anti-aggro SB, and a more general-purpose one, since I would only bring in the Oath in random match-ups. I would up the count of F/I or Lava Dart, and up the count of Triskelions, and maybe put in 3 REB or 3 Sphere of Resistance, or other anti-combo stuff. Crypts?

The Mogg Salvages are good against Fish, but horrible against other things. They have been replaced by Rack and Ruins.

As for the 4 main-deck artifacts, I find the Slaver less and less useful. I can't see sideboarding it out, but it's down to 1, and I am happy with the config. Titan is often more useful, since it's a HUGE beatstick and can kill mana bases, when I cannot get the Blood Moon out. I was considering adding the Colossus, for some random beatings, but I think it's far inferior to Titan, even though the 7/10 sometimes cannot punch through as well. It's something to consider, but in the future, with a 3 Triskelion sideboard, punching through random stuff will be easier. And if not, just get Pentavus (main Tinker target anyhow) or Angel.

Fact or Fiction maindeck is often useful as an uber Thirst for Knowledge and a Mana Drain sink, but otherwise, 4 mana isn't that easily achievable. You usually want to cast it EOT with a Force backup, at which point, it shines, as have some free breathing room next turn anyhow.

Finally, the mana base is very strong, and I am happy with it. I was often debating cutting an Underground Sea for something else, but having 2 never really bothered me too much, and the extra Darksteel Citadel (I had 2 before) isn't quite as useful. I generally need only 1-2 welding targets, and I get them. I often even just hard-cast one of the big threats, which generally has the ability to go all the way. 5 Islands is great.

Part 3, Canadian Metagame

Zherbus wrote a bit about this in his latest article on SCG, and here's a couple of things:

First, the reason the 2 decklists were missing was a misunderstanding (Mark's 3-color-Tog, and mine). We got asked during the game where, and we both mumbled and waived around, and I think the consensus Jeff got was that they are to NOT post them. I cannot talk about Mark's list, as I am not sure what all was in it (as I said, he got bad luck that game), but it did have some crazy/nasty surprises. Above is mine. I only would like to keep the 3 cards in the sideboard secret for now. Just in case. Razz

Secondly, the Canadian meta-game, and the problem with only analyzing the top-8 (which is logical, as analyzing 60-160 decks each time is lunacy). You don't get the entire picture of it. You don't see the X-1-1 and X-2 decks which didn't make it, and in Toronto's case, the myriad array of hate-decks that you face (fish with 18! anti-workshop cards). That's where stuff gets wacky, not in the Top-8 necessarily. For example, at a Hamilton Type 1 tourney last weekend, I faced the "disputed" Ontario Provincials Champion (Type 2 or Block or whatever other lame-ass format), playing Suicide black. He sided in 13! cards against the deck above (with a vastly different sideboard), and played them all. Tormod's Crypts, Planar Void, 8 Edicts (not sure how many MD), Null Rods... I tinkered for Pentavus and won. Hate doesn't work, but there's a LOT of people which don't get this. People modify their deck so harshly, they only have a shot against very few decks... and it's that you have to face.

That 18! anti-workshop fish deck I mentionned above, sided out most of their win conditions, and would just win with Artifact Mutation. Oh, yeah. That's clever.

Playing in Waterbury or SCG P9, you face off against strong players with strong decks. Stuff makes sense.

Playing in Toronto, you face off again a mine-field of random hate, which makes it exceedingly difficult to win. Strong players still do well, generally. Look at the top 8 above. Steve Wolfman and Ian Smith are among the top 5 players in Ontario, Shawn Stewart, Mark Sims and Duncan McGregor are less renown, but just as skilled. Glenn Miller and Rob Hackney had somewhat prototypical hate-decks with smart metagame choices (less than 18! anti-one-deck-card). And me. Peter and Rich and Arend and Lam just barely missed the top-8, and as did the Dragon-loving Listowel people. Strong players, with enough knowledge and preparation, will prevail, but the first few times you are thrown in this mettle, you will get crushed.

Keep in mind, it's not the deck, it's the player.
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Sagath
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« Reply #1 on: December 15, 2004, 12:45:44 pm »

I would just like to state, as a Canadian T1 player from Ontario who has won a couple of 401's Tournies (most recently their Workshop one), I really wish I could have attended this T1 to play with the big boys again. Stupid school half way across the country... Evil or Very Mad

Anyways, grats on comming second. I had a couple spies there, they revealed your three super secret tech, anti Oath sideboard. And I would just like to say that Canadian tech like that owns. It didnt quite shock me, so much as make me go "Wow, why didnt I think of that?! Hopefully now that Oath is slowing down and dying out you can soon reveil you three cards, and show the usa that .ca does pwn Smile

Quote
Playing in Toronto, you face off again a mine-field of random hate, which makes it exceedingly difficult to win. Strong players still do well, generally. Look at the top 8 above. Steve Wolfman and Ian Smith are among the top 5 players in Ontario, Shawn Stewart, Mark Sims and Duncan McGregor are less renown, but just as skilled.


This is an accurate description of Toronto/Southern Ontarios Metagame. Your never exactly sure what your going to face. One month it could be 30% Workshop decks, the next 40% Dragon with 15% Fish. But in the end, its usually the same group of 8-12 guys sitting in the T4.
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« Reply #2 on: December 15, 2004, 11:53:51 pm »

This is my list that was never posted:

4 Force of Will
4 Mana Drain
3 Duress

4 Accumulated Knowledge
4 Brainstorm
2 Intuition
3 Cunning Wish
2 Deep Analysis

1 Mystical Tutor
1 Ancestral Recall
1 Time Walk
1 Demonic Tutor
1 Yawgmoth's Will
1 Gush
1 Pernicious Deed
1 Crucible of Worlds

3 Psychatog

5 Mox
1 Lotus
4 Island
1 Swamp
4 Underground Sea
2 Tropical Island
4 Polluted Delta
1 Wasteland
1 Strip Mine

side
3 back to basics
3 oxidize
2 annul
1 tranquil domain
1 berserk
1 wail of the nim
1 echoing truth
1 stifle
1 snuff out
1 fact or fiction

My sideboard was built with the idea that I'd run up against fish and oath in the swiss and workshop and slaver decks in the top 8. My day went like this:

oath 2-0
stax 2-0 (shawn stewart, the eventual winner)
oath 2-1
salvager combo 2-0
oath id
suicide black id

top 8
oath 2-1
raz, i get smashed 0-2

My first hand against Raz was Psychatog, Psychatog, Psychatog, Cunning Wish, Intuiton, AK, Land, which I mull. Then I get Psychatog, Psychatog, Cunning Wish, Brainstorm, Island, Mox. Which I keep unwillingly, knowing that if the brainstorm is bad I lose. Brainstorm gets me Psychatog #3, Intution, and some random other card I couldn't cast. And yes I shuffled a lot in between mulliganing. Ugh. Game two was pretty much the same, I kept another sketchy hand after a mull and Raz just exploded on me. In all fairness, the match I'm sure would have been very close. I just wish my deck had given me a chance to show up.

And yeah, I agree with Razvan about the Toronto meta. I have seen maindeck ground seals, maindeck planar voids, played fish 5 out of 6 rounds in a 40 man tournament, etc, etc. One key thing I don't think he mentioned is that our major tournaments in the Toronto area are all sanctioned (ie, no proxies). This would of course explain the large number of random hate/budget decks.  

marc
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« Reply #3 on: December 16, 2004, 07:24:45 pm »

Nice tourney report raz. I am happy to see the decklists. The tog deck looks interesting, I love that deck.
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« Reply #4 on: December 16, 2004, 07:41:57 pm »

Why don't you run 3xOld Man of the Sea side against random aggro and Fish?
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« Reply #5 on: December 18, 2004, 12:55:40 am »

Keep us TMDers posted with regards to future events at 401.  Myself and a few other Windsor dwellers would probably attend such events.

I look forward to possibly meeting some of you in the near future.

Pac
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« Reply #6 on: December 20, 2004, 12:18:06 pm »

the Luke: A couple of reasons.

1. I only own 2. I despise playing with proxies myself, and quite honestly, didn't test enough to convince myself they are worth it. I mean, I could borrow one of Old_Dan's 50 or something and play them, but what's the fun in that.

So yeah, lack of proper testing. Although I suppose it doesn't matter, since they are not exactly that hard to use. It's definately a consideration, although I like the idea of Lava Darts and Fire/Ices, as they help vs. other decks too, while maintaining their use vs. Fish. I ony would need to nail Lavamancers anyhow, and maybe the occasional Voidmage, if anyone ever plays it.

2. Fish has really falled in Toronto (although you wouldn't know it, since there's still people playing it). It sort of goes hand in hand with the first point, as Fire/Ice and Lava Dart sort of do the exact same thing, and while it is fun to beat them with their own creatures, I might as well just kill them and go on with my game plan.

PacmanXSA: Check www.mtgontario.com. Everything's posted there. It's a great side for trading and tournament checks.
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« Reply #7 on: December 25, 2004, 01:26:16 pm »

Great report Razvan!  As you mentioned, the metagame here is definatly different and I enjoy the 401 tournaments greatly.  The decks do vary from Army of Squirrels to typical STAX, but all and all it's really fun to see a lot of good players showing up at a convenient, affordable venue.

That said, I just wanted to mention that I do intend to post a sui black primer on this page very soon, I've just been busy with exams and now xmas stuff.  As mentioned, metagamed, this deck can do exceedingly well if the player understands the deck (as with any deck), but I will**** post a list and report from these tournies very soon.  The silliest thing was that I got bumped out of the last tournament for a dumb mistake, which Peter pointed out to me later, and which should be acknowledged by all stax players/sui black players.

It may sound trivial at first, but so many people do it and don't realize it; as follows:

Stax player: attacks with triskellion
sui: blocks with negator (down to less than 5 life)
stax player: assigns damage on the stack to negator
sui: assigns 5 to the trisk
stax: removes a counter to deal 1 damage to negator

My opponent at this point said, "there, you lose all your permanents"
I think for a moment, and say 'screw it..scoop...' not realizing my mistake.
The stax player often will do this, just to make me drop all my permanents, but the vital mistake is that I can sacrifice negator in response to the 1 damage (from trisk counter being removed), and this DOES NEGATE THE DAMAGE that would be assigned to the negator; thus, I sac the negator losing nothing, and he loses trisk.  This mistake cost me game 1 or 2, but anyhow I ended up losing to STAX 2-1; where this should be a 50-50 match for sui.  Just a heads up for a common and silly mistake.

The most prevalent decks I saw at the last Toronto tournament (401 metagame) were definatly STAX, slaver, and Oath.  Obviously deck choice is critical here, and your mainboard choices will be important.  Many may think that null rod is not as effective as it once was, but quite contrary, when ANY deck runs 4 waste 1 strip, mainboard null rods allow further disruption/denial to an opponents mana base, and as many of you know so many of todays top 8ing decks run a numerous amount of nonbasic lands, and often are fully powered, sporting all 5 moxen and likely a lotus and mana crypt.  Not mentioned thus far (in my reply), fish is always a key deck to watch for in the TO metagame as it tends to artifact decks and can be utilized very effectively against other control matchups.

I should close this before I ramble on any further, so again, great report and hope to see everyone out at the next tournament.
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