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Author Topic: Blueberry Parfait  (Read 3083 times)
myhellfire1134
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« on: December 18, 2004, 04:09:23 pm »

It seems everyone thinks that Parfait is ether mono white or has a splash of black or red. Why hasn't anyone tried out blue white parfait. It can run counter magic and more draw. It has more advantages to black and/or red. With blue you can also run some broken goodies. I run one which is Tinker.  For those of you who don';t know what parfait is. Its white control with a splash with the draw engine of Land tax and Scroll rack.  Also Parfait stomps random aggro.

Blueberry Parfait:

1 Argivian Find
1 Balance
4 Brainstorm
4 Mana Drain
1 Enlightened Tutor
4 Force of Will
3 Orim's Chant
4 Swords to Plowshares
1 Tinker


Enchantments
1 Aura of Silence
1 Moat
2 Humility
4 Land Tax


Artifacts
3 Goblin Charbelcher
2 Isochron Scepter
1 Mox pearl
1 Mox Sapphire
3 Scroll Rack
2 Zuran Orb


Lands
7 Island
9 Plains



Sideboard (15 cards)
2 Abolish
2 Aura of Silence
1 Humility
2 Ivory Mask
3 Sphere of Law
3 Ivory Tower
1 Soldevi Digger
1 Tormod's Crypt


maindeck Choices:

Humility / Moat: shut down creatures. Moat is for aggro workshop. Humility for any other deck. No deck in the meta right now can deal with both of them.

Force of will/ Mana Drain: These are the countermagic i prefer to run. You can run counterspell. I find it a waste. The mana drain mana can go into any number of things in this deck. Both are needed and make the deck better than those with a red or black splash.

Swords to Plowshares: Removal owns aggro. Ever kill that first turn juggernaut. Or the Akroma or Spirit of the night. It feels good. Especially against other since they can't get it back. It really does a lot of damage against random aggro. Also if you can get it thought against any control deck aimed at there kill you can probably win.

Zuran Orb: keeps you alive in the aggro match. Really helps loads. Plus helps you activate Land tax. Also helps damage them more with Balance. Its pretty helpful but only merits two copies in the deck.

Land Tax: Thins you deck of three lands. Also works extremely well with Scroll rack. This is part of the main draw engine. Not only that but it costs one mana. Also since it lets you fetch any basic is smoothes out your mana base nad helps prevent you from getting to much land and drawing land when you want something else.

Orim's Chant: I prefer to run the scepter/ chant lock as well. Also works to stall them or protect you for a turn. Orim's chant into a swords at an Akroma or Spirit of the night works well. Also can stop a lethal attack. It has more purposes then just the Scepter and chant lock.

Brainstorm: I love this card. Since I have a good number of shuffle effects I never get what I put back. Also digs in pretty deep. Helps me get the missing pieces to the combo whether it be Land tax, or Scroll rack.

Aura of Silence: Almost every good deck runs artifacts or enchantments. This really helps against both of them. Your Oath now costs four, or something along those lines. Pretty help full against every deck.

Isochron Scepter: Scepter chant lock is pretty good in this deck. You can also imprint swords to plowshares if you need to, or mana drain. This is helpful round one and is normally boarded out round 2 when they board in a way to beat it.

Goblin Charbelcher : Since we are thinning the deck of lands this is the preferred kill. Once there are almost no lands left in your deck activate this and kill. It is harder to kill then the other kill conditions I thought of running. Also doesn’t react badly with Balance.

Scroll rack: With the amount of shuffle I run I put back bad things and draw more cards then shuffle. Also works well with Land tax. Also can hide cards in response to something like Duress or Mind Twist.

Balance: Since i run no creatures and can live without many lands normally this does massive damage against the opponent. If played at the right time can leave the opponent with no land, creatures and a very small hand. Really helps keep me alive.

Argivian Find: Brings back a dead Belcher, or land tax, or Scroll rack. It is a very good way to protect my combo.

Tinker / Enlightened tutor: Both of these are tutors. One will get a land tax, moat or Humility the other Scroll rack, or Belcher. Tinker can turn a mox into my kill condition/card. Also Enlightened Tutor can fetch some of the most important defenses to any deck. Really both of these are good. Never board these guys or cut them.

Sideboard Choices:


Abolish: closest thing to white force of will. Kills that first turn Oath of Druid. Also works as removal to a first turn Juggernaut or whatever fat the workshop deck throws at me. I find this good in most matches.

Aura of Silence: this is for heavily depends artifact or enchantment decks. Really helpful in the most of the same matches as Abolish. In some I board in Abolish not Aura of Silence.

Humility: Good against heavy creature decks. Its good in most matches. There are some exceptions to this though.

Ivory mask: Against burn or decks that run things like mind twist. There are a lot of other things it protects against. Also does very well against dragon. That means they have to win with Sliver Queen and then you have time to Balance all of those tokens away.

Ivory tower: Gains me massive amounts of life against the fast deck like workshop or FCG. Also can help you totally own random aggro.

Tormod's Crypt: graveyard hate. Almost everyone has it for welder decks.

Soldevi Digger: For recycling kill conditions and such. Only for decks that run a lot of removal. Really only useful if your facing a random deck with a lot of removal.

Sphere of Law: for that annoying red deck. Personally I find it very good against FCG. Also does well against random aggro decks like sligh,
 
How to play:

Try to get control of the match with counter spells, Balance, Swords to plowshares, Orim's chant and Zuran orb. Use Humilty and Moat to try to shut down any creature deck. With these you are controlling your life, the opponent's creatures and what they play. You try to get your draw engine of Land Tax and Scroll rack active. Since you have control of the match and Your engine active next would be ether to try and kill fast with Goblin Charbelcher or try to lock them with the Orim's chant Scepter lock. That is a basic overview of how to play Parfait.

 

Matches:

 

Workshop Aggro: First turn trinisphere doesn’t kill you. If you are allowed time to recover you can win. Also Force of will Helps you here. You can always counter that Trinisphere. Also Swords welders if they are endangering you at the time.  IF your getting a 7/10 beat down from a sundering titan swords to plowshare that first. Balance is a killer here. Since you run no creatures its pretty much a wrath of god for two mana and it also does more. Moat is death for this deck unless they run Angel. If they don’t then they can’t do anything. Humility slows them down a lot. Also it weakening them by so much since welder can no longer do anything,

 

Sideboard in: +1 Tormod's Crypt, +1  Humility, +1 Aura of Silence, +3 Ivory tower, +1 Abolish

Sideboard out: -3 Orim’s chant, -1 Arigivian Find, -1 Goblin Charbelcher, - 2 Scepter

 

Meandeck Oath: They run 4 more counters then you do. You have to play smart. Humilty stops them cold. While Moat is dead. Aura of silence is aimed at Oath of Druids. If you can get a Swords of Plowshares through aimed at a Akroma Angel of wrath or Spirit of the night then you should be fine for awhile. IF you can hit both then you should win. Also If you block with your tokens then get through a Balance that should stall them a bit. Play Orim’s chant before you go to Sowrds to plowshares a creature. It baits out a counter or it kills their creature. Ether way it works well for you. The Scepter lock is ok in this match. Orims chant has better uses then the lock in the Oath match. Your Draw engine is also the superior one.

 

 

Sideboard in: +2 Abolish, +1 Humility.

Sideboard out: -2 Scepter, -1 moat.

 

TPS/Deathlong: I include these as the same deck. They are so closely linked, Really if you are playing against Deathlong the you need to force of will the wish in response to then popping a Lion’s eye Diamond. There’s not really much you can do in this match. This is the worst match for Parfait,. All of your creature removal is dead. Match 2 is a little better but not much.

 

Sideboard in: +2 Aura of Silence, +2 Ivory mask, +1 Tormod's Crypt, +2 Abolish

Sideboard out: -2 Humility, -1 Moat, -4 Swords to plowshares

 

FCG/ Dragon: You play against these two decks close to the same way. Both lose to Humility, and your creature removal is ok against them both. Swords to Plowshares kills dragon where it is only ok against FCG. Moat kills FCG. Also your counter magic helps so much against both decks. Nether are played that often but I believe they deserved at least this little bit

 

Sideboard in vs Dragon: +1 Tormod's Crypt, +2 Abolish, +2 Ivory mask

Sideboard in vs FCG: + 3 Ivory tower, +3 Sphere of Law

Sideboard out vs Dragon: -1 Moat, -2 Scepter, -1 Argivian Find, -1 Aura of Silence

Sideboard out vs FCG: -2 Scepter, -3 Orim’s chant, -1 Argivian Find

 

 

Random Aggro: This can include decks like WW, Sligh, Sui black, Burn and Stompy. All of these are easy matchs. All of these besides burn die to Humility and Moat. Also countermagic helps counter any major threats. Balance really does a lot of damage against them. Also Swords to Plowshares really hurts them. Orim’s Chant really isn’t that good here. It stops an attack that’s about all. Scepter is a dead card. It normally sits in my hand game 1.  Parfait should beat any random aggro deck easily.

 

Sideboard out for all of the decks: -3 Orim’s Chant, -2 Scepter

Sideboard in for Sligh and burn: +3 sphere of law,  +2 Ivory Tower

Sideboard in for WW and Stompy: +3 Ivory tower, +1 Humility, (don’t side out one Orim’s chant)

Sui black: +3 Ivory Tower, +2 Ivory mask

 Heres the new look of Parfait. I hope you enjoy. Now discuss this new deck.
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giddygorgon
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« Reply #1 on: December 18, 2004, 04:13:41 pm »

Seriously, you've posted this in multiple forums, just copying and pasting.  Your entire argument for running blue is "you can run card draw and counter spells.  Also you posted it twice.
On the deck itself, I really like a splash of red because you can run trenches as a secondary kill, blood moon, FTK, w/e.  I don't think a blue splash is really optimal right now
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Hi-Val
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« Reply #2 on: December 18, 2004, 05:04:35 pm »

You aren't using any of blue's best tools. You have 13 blue spells to support FOW, which is far too few. You use the way slow Tax/Rack engine for draw. You've got Moat when you already have Humility. You have no Back To Basics. Your Isochron Scepters have infinitely few targets.

If I were building Parfait today, it would be all about getting either Humility or Ivory Mask into play, as those answer 100% of the field. Your deck may own aggro, but at this point in the metagame, EVERYTHING owns aggro.
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myhellfire1134
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« Reply #3 on: December 18, 2004, 05:07:14 pm »

Not much really owns Workshop Aggro which is what i am really tring to beat. I actually reallys like back to basics for this deck. Humilty and moat are in there for reasons. If you are palying oath with Angel and Spirit then moat doesn't do anything. Where Humility does.
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giddygorgon
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« Reply #4 on: December 18, 2004, 05:22:48 pm »

Quote from: myhellfire1134
If you are palying oath with Angel and Spirit then moat doesn't do anything. Where Humility does.

What Hi-Val said was that humility was much more useful than moat and you should do something else with that slot.  Also, scepters really aren't that useful when you don't build a deck around it.  Sure, it has a few useful targets, but most of them you either don't want on a scepter or are restricted.
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WildWillieWonderboy
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« Reply #5 on: December 18, 2004, 05:36:53 pm »

I would use Weathered Wayfarer and Brainstorms over land tax/scroll rack. Wayfarer can get you strip, academy or freaking Bazaar if you really need it.... I would also try to fit exalted angels in, as the double white wouldn't be at all hard to manage.
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« Reply #6 on: December 18, 2004, 06:47:06 pm »

Quote from: Hi-Val
You aren't using any of blue's best tools. You have 13 blue spells to support FOW, which is far too few. You use the way slow Tax/Rack engine for draw. You've got Moat when you already have Humility. You have no Back To Basics. Your Isochron Scepters have infinitely few targets.

If I were building Parfait today, it would be all about getting either Humility or Ivory Mask into play, as those answer 100% of the field. Your deck may own aggro, but at this point in the metagame, EVERYTHING owns aggro.


True.  True, and True.  You're splashing blue for Brainstorm, Mana Drain, and FoW.  All this does is dilute the deck.  You might as well take out the Tax, Racks, Belchers, and focus the deck around Scepter Chant with Exalted Angel or Fire/Ice as your win condition if you want to play Drain and FoW.

In Parfait, the only reason to splash blue is for Ancestral or Timewalk, which you can do by adding an Island, and still keep the deck focused.  But honestly, I would advise against this.

Blueberry Parfait just won't work the way you want it to, and it's inferior to Cherry Parfair for that matter.  Red gives you REB, Blood Moon, Rack and Ruin, Burning Wish, and removal like Fire/Ice and Slice and Dice.  Plus, mountains can help your Charbelchers when your deck is getting thin.
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Aeneas
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« Reply #7 on: December 18, 2004, 08:32:32 pm »

You have no reliable way to cast Mana Drain second turn, unless you drop 2 straight Islands.  This is quite counter-intuitive to the plan of first turn Land Tax.  Maybe you should break down and include some Tundras and Flooded Strands.

EDIT: Also, I noticed the lack of Black Lotus.  It goes in deck.
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myhellfire1134
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« Reply #8 on: December 18, 2004, 10:00:15 pm »

Ok i get what you guys are saying. THose of you who posted suggestions thank you. I used those suggestion and made a more current list.

Blueberry Parfait:

1 Argivian Find
1 Balance
4 Brainstorm
4 Mana Drain
1 Enlightened Tutor
4 Force of Will
4 Swords to Plowshares
1 Tinker


Enchantments
1 Aura of Silence
2  Humility
4 Land Tax
2 Ivory Mask
3 Back to Basics


Artifacts
3 Goblin Charbelcher
1 Mox pearl
1 Black Lotus
1 Mox Sapphire
3 Scroll Rack
2 Zuran Orb


Lands
3 Island
5 Plains
4 Tundra
4 Fetch

Hows it look now.
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bmueller
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« Reply #9 on: December 18, 2004, 10:36:08 pm »

Okay, now it's easier for you to play Drain, but half your lands are nonbasics.  How do you expect to use Tax and Belcher to win?  The changes you made don't help the outcome.

This isn't Parfait anymore, this is U/W Control with a poor win condition.

Like I said,
Quote from: bmueller
take out the Tax, Racks, Belchers, and focus the deck around Scepter Chant with Exalted Angel or Fire/Ice as your win condition if you want to play Drain and FoW.
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myhellfire1134
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« Reply #10 on: December 18, 2004, 10:43:50 pm »

I am trying to keep this as a Parfait deck. If you need to cut the fetches for 2 plains and 2 islands. Fetches do the same thing as land tax but in a smaller way.
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Rancor1
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« Reply #11 on: December 18, 2004, 11:45:38 pm »

Quote
I am trying to keep this as a Parfait deck.


Why? I'm not saying this to be bitchy, but I do not see why you are desperately defending a weak, two-card draw engine that messes up your mana base. If you just cut the tax/rack, you could play any number of better draw engines, along with strips, and while your at it, crucible. In my opinion, a turbo-humility, turbo-nonbasic hate deck would beat workshop aggro a lot more efficiently than turbo-land tax.
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myhellfire1134
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« Reply #12 on: December 19, 2004, 12:17:44 am »

I took out the old Engine a replaced it with Weathered Wayfarer  and brainstorm. I now use Exalted Angel as the win and Crucible of Worlds and Stripmine/wasteland as a lock. I call it Turbo Hate. What do yo uguys think of it now.

Turbo Hate

Creature
4 Weathered Wayfarer
3 Exalted Angel


spells
1 Ancestral Recall
4 Brainstorm
4 Mana Drain
1 Enlightened Tutor
4 Force of Will
4 Swords to Plowshares


Enchantments
1 Aura of Silence
4 Humility
2 Ivory Mask
3 Back to Basics


Artifacts
1 Mox pearl
1 Black Lotus
1 Mox Sapphire
3 Crucible of Worlds



Lands
3 Island
3 Plains
1 Strip Mine
4 Wasteland
4 Tundra
4 Fetch

Also do you think that this needs a new thread since it is a different deck.
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Hi-Val
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« Reply #13 on: December 19, 2004, 12:45:23 am »

Please justify why you'd run blue instead of red in this deck. If it's for countermagic, take a look at Orim's Chant or Abeyance to fulfill those roles (they can't counter it, but they are time walks when you cast them during the upkeep).

As far as what you've posted, I'd put Ivory Mask on the board and cut Humilities down to 2. You'll see them when you need to and they're dead in multiples. You might want to run more Aura of Silence/Seal of Cleansing, and 4 Swords to Plowshares is two too much. When Humility hits, you just won't care anymore about creatures.

Wayfarers and Angels really suck with Humility out as well. Look at Belcher (hint hint, run red!), Mobilization or Sacred Mesa for your kill.

Crucible/Strip is fine.

You might want to look at running this in 1.5 instead, as the format is a little slower and creature oriented. If you want to run this in T1, it needs to be tightened up a lot and run Mana Crypt to cast things quickly. Since you're losing Wayfarer, take a look at Tithe instead. It'll help you get Drain up and thin your deck.
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Rancor1
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« Reply #14 on: December 19, 2004, 01:31:52 am »

I think this thread needs a bit of clarification. Are we talking about parfait or U/W control?

If parfait, I agree with Hi-Val on every point.

If U/W control, I still agree with Hi-Val, but it needs another thread.

At a recent Lotus tournament here in Jersey, a U/W control deck did well, although I really can't remember much other than that it won a lot of games with B2B.
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Rancor1
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« Reply #15 on: December 19, 2004, 01:32:02 am »

I think this thread needs a bit of clarification. Are we talking about parfait or U/W control?

If parfait, I agree with Hi-Val on every point.

If U/W control, I still agree with Hi-Val, but it needs another thread.

At a recent Lotus tournament here in Jersey, a U/W control deck did well, although I really can't remember much other than that it won a lot of games with B2B.
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myhellfire1134
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« Reply #16 on: December 19, 2004, 09:48:14 am »

Another eason why i run blue is B2B. I find it extremely helpful. I am going to splash red though. DO you think Blood moon might be a replacement for B2B.
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Rancor1
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« Reply #17 on: December 19, 2004, 10:49:38 am »

Show me a stable three-color manabase without any nonbasics.

Seriously, you did not answer my question. Why do you want to keep this deck as parfait, while as long as you are running blue, you could just play intuition/ak, ophidian, impulse, etc.?
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